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26 Nov 09

Mom finds class structures in kids VWs

Two years after I wrote about it here:http://liamodonnell.com/critical-literacies/ Fox news (of all networks!) follows one mom as she explores Club Peguin, Barbie.com and more and fights consumerist training and a strict class system of haves and have nots.

www.myfoxla.com/...cover_on_kiddie_sites_20091124 - Preview

technology education media_literacy vitrual_worlds clubpenguin digital media

23 Nov 09

Privacy Playground

In this game, designed for ages 8-10, the CyberPigs play on their favourite Web site and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf.

www.media-awareness.ca/...privacy_playground - Preview

technology edtech learning digital games privacy media internetsafety internet education CyberSafety Internet safety Internet_safety media_literacy

Britain's new Internet law -- as bad as everyone's been saying, and worse. Much, much worse. - Boing Boing

"why is it acceptable for the government to declare that some forms of artwork have to be mandatorily labelled as to their suitability for kids? And why is it only some media? Why not paintings? Why not novels? Why not modern dance or ballet or opera?"

www.boingboing.net/...britains-new-interne.html - Preview

digitalgeneration technology edtech learning digital games mobile education internet law opensource

15 Nov 09

The Escapist : The Hidden Playground

". . .there is a lot of overlap between gaming culture and the free-range kids movement. Above all, they both recognize the importance of play within children's lives and healthy development."

www.escapistmagazine.com/...6752-The-Hidden-Playground - Preview

digitalgeneration technology edtech learning digital games mobile education

27 Oct 09

Global Kids' Digital Media Initiative

"Raph Koster, President of Metaplace, and two practitioners discuss the advantages of using Metaplace within the classroom, and an In Focus with Nic Mitham of KZero, discussing their new report and presentation forecasting the future of virtual worlds. "

www.holymeatballs.org/...rezed_podcast_episode_42.html - Preview

education video resources teaching virtual worlds virtualworlds media medialiteracy elementary middleschool

22 Oct 09

EFF's Copyright Curriculum

Teaching Copyright provides lessons and ideas for opening your classroom up to discussion, letting your students express their ideas and concerns, and then guiding your students toward an understanding of the boundaries of copyright law.

www.teachingcopyright.org - Preview

classroom technology education literacy learning curriculum teaching fairuse copyright fair_use creativecommons

Study: Games, Video Improve Preschooler Literacy -- THE Journal

A new study has shown that educational videos and interactive games can have a positive impact on preschooler literacy when incorporated into the curriculum in a classroom setting.

thejournal.com/...rove-preschooler-literacy.aspx - Preview

classroom technology education literacy learning interactive

08 Oct 09

Toys"R"Us scolded for gender discrimination - The Local

"US-based toy retailer Toys"R"Us has been reprimanded for gender discrimination following a complaint filed by a group of Swedish sixth graders about the store’s 2008 Christmas catalogue"

www.thelocal.se/20091006 - Preview

medialiteracy media_reform advertising education praxis critical_literacies

It's My Browser, and I'll Auto-Click if I Want To | Electronic Frontier Foundation

"Free file hosting provider MediaFire seems to think that, when you follow a link to download a file from its service, it has the right to control your browser. This is yet another example of a web site owner forgetting that it's your computer, and it's none of their business how you choose to experience their web pages. "

www.eff.org/...r-and-ill-auto-click-if-i-want - Preview

medialiteracy media_reform education opensource eff technology classroom advertising

03 Oct 09

Download Media Meltdown for free

Download a free copy of Media Meltdown, media literacy graphic novel for 8-14 year olds. Teacher resources, media lit games and more at site.

mediameltdown.net - Preview

medialiteracy media_reform k-12 teaching education technology classroom teacherresources resources socialmedia

15 Apr 09

Cory Doctorow: Game developers find ways to make industry recession-proof | Technology | guardian.co.uk

The economics of gaming mixes retail psychology, games theory, ethics and legal speculation – and just who's prepared to pay in order to play

www.guardian.co.uk/...09-14-apr-cory-doctorow-gaming - Preview

gaming videogames education money consumerism virtualgoods economy

03 Apr 09

ENGAGE: European Network for Growing Activity in Game-based learning in Education

ENGAGE is a European Network for Growing Activity in Game-based learning in Education

engagelearning.eu - Preview

education videogames pedagogy learning kids future

02 Apr 09

Youth, new media + learning

Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.

web.me.com/Home.html - Preview

education gaming videogames media multimedia learning

  • Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.

Multimedia Semiotics

Jay L. Lemke MULTIMEDIA SEMIOTICS and DIGITAL GAMES

www-personal.umich.edu/...mxm.htm - Preview

education multimedia semiotics digital games

  • Jay L. Lemke



    MULTIMEDIA SEMIOTICS and DIGITAL GAMES

Spotlight Blog on Digital Media and Learning | James Paul Gee's Profile

Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to humans. - James Paul Gee.

spotlight.macfound.org/...James_Paul_Gee - Preview

education videogames gee learning constructivism future gaming

  • Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to human
31 Mar 09

The Week in Rap

News round up that speaks truth to power, and is ideal for any middle grade to high school classroom.

theweekinrap.com - Preview

currentevents news rap education music

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