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Mom finds class structures in kids VWs
Two years after I wrote about it here:http://liamodonnell.com/critical-literacies/ Fox news (of all networks!) follows one mom as she explores Club Peguin, Barbie.com and more and fights consumerist training and a strict class system of haves and have nots.
Privacy Playground
In this game, designed for ages 8-10, the CyberPigs play on their favourite Web site and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf.
Britain's new Internet law -- as bad as everyone's been saying, and worse. Much, much worse. - Boing Boing
"why is it acceptable for the government to declare that some forms of artwork have to be mandatorily labelled as to their suitability for kids? And why is it only some media? Why not paintings? Why not novels? Why not modern dance or ballet or opera?"
The Escapist : The Hidden Playground
". . .there is a lot of overlap between gaming culture and the free-range kids movement. Above all, they both recognize the importance of play within children's lives and healthy development."
Global Kids' Digital Media Initiative
"Raph Koster, President of Metaplace, and two practitioners discuss the advantages of using Metaplace within the classroom, and an In Focus with Nic Mitham of KZero, discussing their new report and presentation forecasting the future of virtual worlds. "
EFF's Copyright Curriculum
Teaching Copyright provides lessons and ideas for opening your classroom up to discussion, letting your students express their ideas and concerns, and then guiding your students toward an understanding of the boundaries of copyright law.
Study: Games, Video Improve Preschooler Literacy -- THE Journal
A new study has shown that educational videos and interactive games can have a positive impact on preschooler literacy when incorporated into the curriculum in a classroom setting.
Toys"R"Us scolded for gender discrimination - The Local
"US-based toy retailer Toys"R"Us has been reprimanded for gender discrimination following a complaint filed by a group of Swedish sixth graders about the store’s 2008 Christmas catalogue"
It's My Browser, and I'll Auto-Click if I Want To | Electronic Frontier Foundation
"Free file hosting provider MediaFire seems to think that, when you follow a link to download a file from its service, it has the right to control your browser. This is yet another example of a web site owner forgetting that it's your computer, and it's none of their business how you choose to experience their web pages. "
Download Media Meltdown for free
Download a free copy of Media Meltdown, media literacy graphic novel for 8-14 year olds. Teacher resources, media lit games and more at site.
Cory Doctorow: Game developers find ways to make industry recession-proof | Technology | guardian.co.uk
The economics of gaming mixes retail psychology, games theory, ethics and legal speculation – and just who's prepared to pay in order to play
ENGAGE: European Network for Growing Activity in Game-based learning in Education
ENGAGE is a European Network for Growing Activity in Game-based learning in Education
Youth, new media + learning
Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.
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Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.
Multimedia Semiotics
Jay L. Lemke MULTIMEDIA SEMIOTICS and DIGITAL GAMES
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Jay L. Lemke
MULTIMEDIA SEMIOTICS and DIGITAL GAMES
Spotlight Blog on Digital Media and Learning | James Paul Gee's Profile
Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to humans. - James Paul Gee.
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Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to human
The Week in Rap
News round up that speaks truth to power, and is ideal for any middle grade to high school classroom.
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