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Yule Heibel's Library tagged mobile_city   View Popular, Search in Google

Dec
3
2010

Very interested in these two projects:
QUOTE
Projects & artists to be showcased include:

* PATHWAYS TO HOUSING INTERACTIVE VIDEO PROJECTION (Sarkissian Mason Design Agency) - A video installation asked passers-by to SMS for awareness about homelessness and donate to Pathways to Housing

* TXTUAL HEALING (Paul Notzold) - TXTual Healing contextualizes text messaging into user generated story telling, whether in public space or as an indoor installation.
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mobile_city texting urbanism mobileactive

Nov
2
2010

Very interesting:
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...companies like Groupon, Gilt, and other group buying and private sale startups are changing the money flow. People buy online, and redeem offline. But this is just the beginning of a perfect storm brewing that will change the way we discover, shop, and pay for things. Let’s focus on the main function each of these different startups provide to understand how bringing them together will ultimately disrupt multiple trillion dollar industries:

* Facebook: provides the Social Graph, which is fast becoming a utility. Through its open platform, and APIs, we share more about our lives and our interactions online and on mobile every day.
* Foursquare and Gowalla: provide location services and check-ins, along with game mechanics that motivate users to unlock badges, earn mayorships, and get discounts at local stores in the process.
* Yelp: provides crowdsourced reviews of local businesses. Now also provides check-ins, and offers.
* Groupon: provides discounted offers against a promise to increase sales and bring in brand new customers to local businesses.

The interesting thing here is that there’s a lot of overlap between the features offered by these companies. Recently, Facebook launched Places, a mobile geo-location service that mimics Foursquare local check-ins. Yelp also added check-ins, and recently rolled out Yelp Deals, a Groupon clone.

Considering that Local Commerce will be mostly mobile, one of these companies still must bring all of these features together, along with one-click payments (IMHO), to truly tap into the potential of all these disruptive technologies. In my mind, the ultimate product combines all these features in a mobile app. A user would launch the app, see what special deals are in her area (location + group buying), whom of her friends already bought the coupon/item (social graph), local reviews from friends (social graph + reviews), and then she could buy the desired coupon in one click on her handset. She could walk into the local business with

techcrunch mobile mobile_city facebook shopping consumerism commerce david_marcus

Mar
30
2010

Alexandra Samuel writes about using mobile technology (iPhone, specifically) to enliven and enrich romantic relationships, even long-standing marriages. She puts quite a sweet human face on technology devices that are often maligned as intimacy killers. Au contraire, as readers of her article discover.

QUOTE
Our delight at diving into the soup of online knowledge turns the Web and the world into our marital playground, never more so than on date night. If you still think date night means dinner and movie, or if the very concept of date night has been lost to the challenge of leaving work or finding a babysitter, it's time to take a look at how the social Web can help you rediscover the joy (not to mention relationship-saving importance) of spending a night out with your sweetie.
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alexandra_samuel oprah iphone mobile_technology mobile_city

Dec
9
2009

"This workshop brings together people from a diverse range of disciplines to discuss social and mobile technologies and how they can be studied, designed and developed further to support local participation and civic engagement in urban environments."

Link to conference program (w/ presenter abstracts): http://www.hcsnet.edu.au/files2/program_v2mf.pdf

mobile_technology mobile_city urban_design adam_greenfield

"The main question architects should ask themselves is how new media technologies alter the social processes behind spatial interventions?"

QUOTE:
Suppose an architect or planner is involved in designing some public space, say a park. Who are the stakeholders involved and what are their interests? What activities might take place there? What qualities should that public place have? The client, a local municipality, will want to combine a pleasant public service with some level of institutional control to prevent loitering, pollution, etc. The public may want a place were they can relax, but some also want a place to work and meet. The planner must find a position vis-a-vis the public’s wish for leisure and connectivity (e.g. by installing benches, free wireless internet, and electricity), institutional control (e.g. by somehow limiting access to wireless infrastructure, installing CCTV cameras, or uncomfortable benches that cannot be used long), and stimulating the public character of the park (e.g. by discouraging individual media consumption altogether).

Moreover, the stakeholders do not solely consist of the municipality and a heterogeneous public, but also of the wireless internet provider, the technical repair staff, the security agency monitoring the park behind screens, and even theaters, cafés and shops in the vicinity that might be affected by the media-consumption and online buying habits of the now-connected public. Similarly, free wireless internet may shift the intended activities of the park from being a local public meeting place for co-existence towards a place for individualized networking on a potentially global scale. This in turn influences the quality of a park as a specific public setting. If people use Twitter and Facebook to post that they are in the park, will they be more likely to meet acquaintances or strangers there? Moreover, the representation and quality of the park may be largely outside of the planner’s hands when people upload and share their experiences of that place online.

mobile_city planning urban_design architecture michiel_de_lange media

  • Another challenge that looms is simply not to get carried away by all the new possibilities and rhetoric of smart technologies. So far we have been talking about the design of social processes, yet one could argue that this is also a dangerous path. To what extent do architects really want to direct these social processes? What level of control does one strive for? Should architects – with the help of for environmental psychologists and security experts – design for a precisely prescribed specific effect? Or should the outcome left open? Should architects design open systems that can be adopted to multiple uses? We’d argue for the latter. The city should not be turned into a collection of friction-free non-places but rather continue to allow for what Mark Weiser has called ‘seamful’ experiences.
  • We agree with Adam Greenfield’s suggestion (in an interview with The Mobile City) that it would be much better to merely provide ‘a service framework that is subtle and unobtrusive, yet robust and open enough so that people can reach in, grab it and use it’.
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Apr
17
2009

James Turner interviews Andrea Vaccari of MIT's SENSEable City Lab about using internet and mobile technology data (generated by citizens in their day-to-day lives) to figure out how "digital technologies are evolutionizing the way we live in cities." (Not sure about turning EVOLUTION into a verb...)

senseable_city mobile_city urbanplanning mit o'reilly andrea_vaccari

  • JT: In a future world where this is more pervasive and available rather than being a one-shot, how would you see urban planners and governments using this data?

      

    AV: Well, for the urban planners, there is a big, big revolution going on. What happens today is that policies and plans are thought by assumptions. And their effects and imports can be evaluated only after a long time that they are implemented because, again as it was seen before, gathering this information is expensive. It's costly. It's cumbersome. So it's really impossible to get this information in real-time. What is going to happen is that instead of planning the city, the urban planners would actually have to program the city, to configure [it] in real-time because information will flow in real-time. So if you change the direction of the one-way road, you will see almost immediately what the effect on traffic is. If you close an area to cars, you can see immediately what will happen into the mobility in general. And if you create public spaces in a place rather than another, you will see immediately how people will react to that.

  • I recently saw some comments about our work that were asking what's the function of these visualizations. And I have to say they are very useful. And they are extremely important in two different ways. On one side, yes, they are helpful to inform the citizens to educate, in a sense, the public to understand this kind of information; to make them understand that their actions build up on an overarching dynamic system which is the city that really is built of individual choices. But these individual choices emerge as one unique entity which is the city again. So as we somehow try to explain how financial markets work by showing some graphs or charts at the end of the news on TV or on newspapers, I think that we will have to do the same to inform the public about these issues and to let them understand what it means. On the other side, these visualizations are extremely helpful and I have to say successful in helping those who are stakeholders in this revolution, as I was saying before, which includes telecomm operators or municipalities in getting interested into this analysis, in understanding the potential. And really by seeing this data visualized, the decision-maker can grasp it. And these visualizations helped us collecting some of the data that we then used for our quantitative analysis.
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Nov
18
2008

Description of Wikitude, developed by Philipp Breuss of Austria, which stands to replace guidebooks -- and guides. Downloadable to mobiles, you hold your phone up as if to take a picture of a building; then, when you see the building on the screen, tap an icon, and off you go into information-land. Seems to work best for London at this point.

wikitude travel mobile_technology mobile_city

Jun
2
2008

P.2 of Kate Green's "the Future of Mobile Social Networking" - fascinating stuff.

mit_techreview local_news location_based_reminders locative_media mobile_city mobile_muse

  • Whrrl is most useful when members of the user's social network actively contribute reviews. This requires that the user's friends have smart phones--and the motivation to critique the places they go.
  • the biggest obstacle faced by services like Whrrl is privacy concerns.
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"IPhone users will soon be able to enjoy Whrrl, software that combines activity recommendations with real-time location data."

This sounds very intriguing...

location_based_reminders locative_media mobile_technology mobile_city mit_techreview local_news

  • The software enables something Pelago's chief technology officer, Darren Erik Vengroff, calls social discovery: using the iPhone's map and self-location features, as well as information about the prior activities of the user's friends, Whrrl proposes new places to explore or activities to try.

     

    "If you think about your day-to-day life and how you discover things around you and places to go, to a great extent the source of that information is your friends," Vengroff says. With Whrrl, a user can "look through the eyes of friends and see the places they find compelling." The software begins with the user's position on the iPhone's map and indicates a smattering of nearby establishments. If the user's friends have visited and rated these places, the software indicates that as well. The map also shows the positions of nearby friends who have enabled a feature that lets them be seen by others.

  • Whrrl may turn out to be the leading edge of a wave of new location-based applications. "I think we're going to see a lot of new players showing up in this space," says Kurt Partridge, a research scientist at the Palo Alto Research Center who works on a similar project called Magitti. "Part of the reason," he says, "is the universal availability of GPS or access to location, which hasn't been available to application writers before." The iPhone and Nokia's N95 phone are two examples of phones that provide location data to computer programmers. Google's forthcoming Android mobile operating system may also help push location-based applications onto the market.
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May
26
2008

Michiel de Lange reports on the CHI conference "The Web and Beyond: Mobility" in Amsterdam on 5/22/08, featuring Adam Greenfield (Everyware); Jyri Engeström (Jaiku); Ben Cerveny (Playground foundation, Flickr); Christian Lindholm (Fjord, Nokia). In this post, he focuses on Greenfield's presentation. A key aspect that struck me was this observation by Greenfield: that ubicom / ubiquitous computing creates a new level of "ambient informatics," and "information processing dissolves into behavior." Greenfield's example is the seemingly choreographed swish of a public transit user who swings her purse in front of the transit card reader, never skipping a beat, but shaped indelibly by the technology into certain movements.

adam_greenfield mobile_city ubiquitous ubicom technology

  • Networked processors are already showing up in new places, on the level of bodies and on the level of the streets. These become social objects. They help create an “ambient informatics”: delivering information locally upon which you can act. This really becomes ambient when information processing dissolves into behavior. Greenfield gives an example of a woman he saw using her transit card in public transport by swinging her handbag in full speed in front of the reader, almost becoming a choreography.
  • Architecture and building is becoming increasingly shaped by computation. It changes the city-scape. It changes mobility too. Objects become accessible, scriptable, queryable, and connected. All this changes the way we use cities from browsing to searching. We can now directly look for something and this search can be customized by recombining elements.
    • Yule Heibel
      Yule Heibel on 2008-05-26

      - seems to me that G. leaves out one significant factor: when I look around, I don't see architecture & building "increasingly shaped by computation," I see people who use tools (including mobile phones) who are the ones shaping the city. If anything, the buildings & architecture themselves lag behind user preferences, although it is for sure a two-way street.

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May
15
2008

Published on the same date as "The new oases" (http://tinyurl.com/6nhzvy), I missed this story the first time around. Saw it now via Wendy Waters's blog, "All About Cities." Like "The new oases," it's all about mobile computing, and its effects on our social worlds/ lived lives.

It's odd this topic should pop up for me today, as the other article (bookmarked last month, "The new oases") seemed very appropriate to a discussion around video commenting, which was taking place on Fred Wilson's blog. Disqus & Seesmic have joined forces, enabling users to leave video recorded comments (vs. text scribblings) on blogs. Somehow, when I read about this on Dave Winer's blog and Wilson's (and I left a comment on Wilson's blog, too, albeit straight text, no video), I immediately thought of "The new oases" and its points regarding isolation. You have to wonder whether the technology can ever *produce* or *recreate* "nest warmth," that sense of communal belonging, or whether each instance of technologicall mediation isn't just another way of giving us yet another perspective view on our own selves.

It's not the case that "communal belonging" or what the Germans call "Nestwaerme" (nest warmth) is a good thing, or whether getting a perspective is a good thing. They're both good things in their appropriate times and places. It's more a question of not confusing one for the other. On Wilson's blog there's much discussion of whether or not the Disqus-Seesmic joint venture (video blog comments) will produce better comments/ comments streams/ understanding. I don't think it will. It will just refract whatever understanding exists or is able to be seen into yet more facets. That's all.

the_economist nomadism mobile_technology mobile_city technology

  • AT THE Nomad Café in Oakland, California, Tia Katrina Canlas, a law student at the nearby university in Berkeley, places her double Americano next to her mobile phone and iPod, opens her MacBook laptop computer and logs on to the café's wireless internet connection to study for her class on the legal treatment of sexual orientation. She is a regular here but doesn't usually bring cash, so her credit-card statement reads “Nomad, Nomad, Nomad, Nomad”. That says it all, she thinks. Permanently connected, she communicates by text, photo, video or voice throughout the day with her friends and family, and does her “work stuff” at the same time. She roams around town, but often alights at oases that cater to nomads.
  • The proper metaphor for somebody who carries portable but unwieldy and cumbersome infrastructure is that of an astronaut rather than a nomad, says Paul Saffo, a trend-watcher in Silicon Valley. Astronauts must bring what they need, including oxygen, because they cannot rely on their environment to provide it. They are both defined and limited by their gear and supplies.
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Apr
20
2008

"Nomadism changes buildings, cities and traffic" - Economist, April 10/08: interesting article about unmooring and how that's reflected in architectural trends, too. Sent this article in its entirety to my email archive, since I can't seem to use Diigo for highlighting. Key excerpt:
QUOTE:
The fact that people are no longer tied to specific places for functions such as studying or learning, says Mr Mitchell, means that there is “a huge drop in demand for traditional, private, enclosed spaces” such as offices or classrooms, and simultaneously “a huge rise in demand for semi-public spaces that can be informally appropriated to ad-hoc workspaces”. This shift, he thinks, amounts to the biggest change in architecture in this century. In the 20th century architecture was about specialised structures—offices for working, cafeterias for eating, and so forth. This was necessary because workers needed to be near things such as landline phones, fax machines and filing cabinets, and because the economics of building materials favoured repetitive and simple structures, such as grid patterns for cubicles.
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Other key idea: how this turns the "third places" critique on its head, too.

the_economist urban_design workspaces mobile_city nomadism mobility third_places

  • FRANK GEHRY, a celebrity architect, likes to cause aesthetic controversy, and his Stata Centre at the Massachusetts Institute of Technology (MIT) did the trick. Opened in 2004 and housing MIT's computer-science and philosophy departments behind its façade of bizarre angles and windows, it has become a new Cambridge landmark. But the building's most radical innovation is on the inside. The entire structure was conceived with the nomadic lifestyles of modern students and faculty in mind. Stata, says William Mitchell, a professor of architecture and computer science at MIT who worked with Mr Gehry on the centre's design, was conceived as a new kind of “hybrid space”.
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Jan
7
2008

- sounds similar to what I've said in a few articles (see the FOCUS Magazine article on Centennial Square, published March 2007 ("Private affairs in public spaces"), and on my wiki, too (re. importance of anonymity). I'm intrigued by the ref. to "seams" as per Jacobs. Must get the ripper and investigate... <div class="jk">!</div>

cell_phones cities jjacobs mobile_city urban_energy

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