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How videogames are transforming the workplace
- gamers are 50 percent more likely than nongamers of the same age to describe themselves as "a deep expert in my work," a somewhat arrogant worldview for people in their 20's. The flip side of this arrogance, however, is a willingness to take a chance - kazwell on 2006-09-19
Will Wright Presents Spore... and a New Way to Think About Games
- instead of hiring tons of content developers, let the players develop their own content - kazwell on 2006-09-19
Tetris in Real Life! - A man in an L-suit runs around and just tries to fit in.
- got my next Halloween costume! - kazwell on 2006-09-19
Nintendo's crazy new controller for the Revolution
- very innovative...should be interesting to see how it's incorporated into new games - kazwell on 2006-09-19
Getting rich slowly with casual video games (ie: shareware vs. the next Halo)
- great design on the website - kazwell on 2006-09-19
lots of One-button games...why aren't more of these available on cell phones?
- keepin' it simple...I like the twin spin one. - kazwell on 2006-09-19
Interview with Nintendo's Shigeru Miyamoto
- "I don't play video games in my free time." Wha?? - kazwell on 2006-09-19
Nintendo's latest great idea - Brain Training
- "I expect that Nintendo developed BRAIN TRAINING as a method for obtaining the video-gaming approval of parents. And, the attempt seems to have succeeded." Nintendo wins, and the industry grows. Tricky! - kazwell on 2006-09-19
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