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May
13
2012

"As the UIs you build increase in complexity, and you gravitate toward single-page webapps, you’ll want to do more to customize UIs for each type of device. This article will teach you how to do these customizations with a minimal amount of effort."

mobile webdev rwd

May
4
2012

"I think there’s a common misunderstanding that testing on many different devices means developing for many different devices. Nothing could be further from the truth."

webdev testing

Apr
30
2012

"However, despite us entering a seemingly golden age of browser consistency, what I am seeing is an increasing reliance on a whole slew of polyfills, CSS frameworks and boilerplate starting points."

webdev

Apr
21
2012

"In Windows 8 Consumer Preview, IE10 enables fast and fluid multi-touch experiences on the Web. Most sites work fine with touch in IE10 with no changes to the site. This post provides four simple guidelines to ensure your customers who use touch can most effectively use your site."

webdev ie mobile

Apr
15
2012

"When your users load a page, retina.js checks each image on the page to see if there is a high-resolution version of that image on your server. If a high-resolution variant exists, the script will swap in that image in-place."

javascript mobile webdev

Apr
3
2012

"A number of new features including ‘Reload Linked Style Sheets’ and ‘View Responsive Layouts’"

firefox addon webdev rwd

"Gradiator is the easiest way to create CSS3 gradients."

mac apps webdev css

Mar
18
2012

"As higher resolution screens continue to make their way to popular and increasingly affordable devices, the need for resolution-indendent (vector) graphics on the Web becomes more apparent. So I've been looking into what's possible on mobile browsers today."

mobile webdev

"Perhaps most importantly, Apple isn’t sitting on some secret technique to make retina images work well. Maybe they will provide better solutions in iOS 6. The way they handle images—downloading both sizes plus an additional HEAD request—may be the least efficient way to support retina displays."

apple ipad mobile webdev javascript

Mar
14
2012

"This tells us that speed is more important than aesthetics. So perhaps some of the time and effort put into media queries, viewports, avoiding scrolling, line length would actually be better employed reducing HTTP requests and optimising so that websites are perceived to render faster."

mobile webdev

Mar
10
2012

"Adobe® Shadow is a new inspection and preview tool that allows front-end web developers and designers to work faster and more efficiently by streamlining the preview process, making it easier to customize websites for mobile devices."

mobile webdev

Mar
5
2012

"The goal of this article is to look at the various web font implementation options available, benchmark their performance, and arm you with some useful tips in squeezing the most bang for your font byte."

webdev font

Feb
1
2012

"Consequentially, our industry, in well some shortsightedness, appears to be wasting hours and dollars by not paying attention to maintainability."

webdev

Jan
27
2012

"We will now be focusing on finishing up version 1.1.0 for later next month."

mobile webdev jquery

Jan
22
2012

"Using ems instead of pixels will give you a lot of control over how your site can scale—and not just on type—on everything that had a pixel-based value before."

mobile webdev

Jan
21
2012

"If you have installed Xcode on Lion, you have access to a very cool tool called Network Link Conditioner"

mac mobile webdev tips

"Super Speed, Light Weight, Identical User Experience on iOS and Android Optimized for Mobile HTML5 only "

mobile javascript webdev

"SpriteRight is a CSS spritesheet generator for the Mac that lets you import your existing images or stylesheets."

mac apps webdev css

Jan
6
2012

"The common workaround is to disable the user's ability to scale the page, which of course fixes the bug by introducing a potentially worse situation. Today, we're offering a workaround that appears to fix the issue without introducing more problems."

mobile webdev ios

Dec
29
2011

"As Facebook's engineering manager Dave Fetterman says in the transcript below, the browser is what Facebook is good at, how it got where it is now and how it will iterate for the future of mobile."

facebook mobile webdev

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