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Southern Worlds 2010 is a collaborative project organised by the University of Tasmania, the Tasmanian Polytechnic, The Hutchins School and the Tasmanian Department of Education.
The conference seeks to connect primary, secondary and tertiary educators, students, managers and developers to share, learn and explore the potential of virtual worlds to improve educational outcomes for individuals and institutions.
The event is scheduled for Monday the 25th of October to Thursday the 28th of October and includes virtual sessions as well as a full day get together in Hobart on Wednesday the 27th.
"This group was born at ning.com and migrates to grou.ps in August of 2010. Its
members are situated globally but all share a mindset that embraces the
potential for shared sense of place at distance in the service of learning and
teaching. Please feel welcome to join and kindly note that inappropriate use of
this venue will result in your dismissal. Click ads and offers at your own discretion and risk."
"In China, learning spoken English is giving rise to a huge and growing market. For instance, in addition to English classes in public schools, parents send their children to about 50,000 for-profit training schools around the country, where English is the most popular subject. Instead of American Idol, on CCTV, the national government-owned TV network, they have the Star of Outlook English Talent Competition. This is possibly the largest nationwide competition in China. Last year, 400,000 students between the ages of 6 and 14 took part in it.
This year, the competition is adding a virtual twist, and a startup based in Massachusetts called 8D World is at the center of it. 8D World runs a virtual world called Wiz World Online for Chinese-speaking kids who want to learn English. In what is a huge coup for the startup, this year’s CCTV English competition will use Wiz World Online as its official training and competition platform. Wiz World will be used to screen contestants and will be promoted to millions of Chinese viewers."
"Second Classroom is a project to explore ways in which educators can create projects for students using immersive media such as Second Life, MMORPG and social networks to create authentic learning. "
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