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"PEN and paper are not yet in the dustbin of history but the radical transformation being wrought in the learning experiences of year 6 students at Neutral Bay Public School in Sydney's lower north shore suggests time may be running out for traditional methods.
The school has just issued all 145 year 6 students with an iPad as part of a $100,000 year-long trial. Almost all classroom work will now be done on the hand-held device.
''It's better than writing in books,'' says Charlotte Prichard, 11, as she lovingly caresses her new tablet."
Interesting development of a very expensive Chinese version of the iPad: RedPad Number One. Seems it caters for government officials and Communist Party members, hence the high price tag.
"# What’s the impact of messages related to classwork when they’re part of a large stream of messages students receive from friends, family, horoscope advice, sports scores and so on?
# What sort of learning happens best (or is reinforced best, perhaps) via SMS?
# How can these sorts of messages be adapted to students’ progress and how can they be sequenced and scaffolded over time?
# How many students are able and willing to participate in these sorts of educational activities via their mobile phone? Can students afford the texting fees? Do they want to use their text-messaging allocations for this purpose?
# Can we subsidize this sort of SMS traffic for student populations?
# If these sorts of messages between home and school become more common, will there be a way to include parents and parents’ phones in the loop?
# Can these quizzes be sent to parents’ phones so that they can have the opportunity to pose a question to their children? "
The Geo-Historian project is aimed at educating K-12 students to become local historians who create digital content for an audience that transcends the walls of their classrooms. Project activities include the creation of curriculum on how to do digital, local history, training teachers how to apply it in their classrooms, and implementation in local schools. Student-created digital content will be accessible in relevant historical locations in the City of Kent via QR codes that can be scanned with mobile phones.
Videos from the Learning Without Frontiers event in London 2011
Excellent material!
"Technological fads have come and gone in schools, and other experiments meant to rev up the educational experience for children raised on video games and YouTube have had mixed results. Educators, for instance, are still divided over whether initiatives to give every student a laptop have made a difference academically. "
"If the '90s were the Internet era, maybe the '00s were the mobile decade. Technology packed ever more power into ever smaller devices, putting portable electronics at the leading edge of innovation this decade.
Click here to find out more!
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Shrinking tech unshackled the Web from PCs, PCs grew small enough for a clutch purse, and high-quality cameras fit comfortably in a hip pocket. Even video games, once the hypnotizer of only the young and pudgy, were unchained for a new form of freewheeling, arm-flinging family fun.
With freedom of movement in mind, here are the top tech innovations of 2000–2009:"
Victorian govt netbook initiative wiki for teachers to share resources and collaborate.
"We are rapidly moving into a new age of widely-deployed, inexpensive, Internet-enabled mobile computing and communication devices. This has the potential to give rise to a whole new generation of services, applications, and modes of behavior to benefit society based on openness in ubiquitous wireless and mobile computing. But this requires re-thinking the computing and communication infrastructure--from the servers in the computing cloud, to the desktop, to the individual handheld devices, to the network that interconnects them all. "
Story about Shepparton HS in Australia and iPod Touch program
A review by Mark van t 'Hooft of the NECC09 SIGML (mobile Learning) field trip in Washington DC.
"Your task is to come up with a compelling argument that demonstrates the importance of the World War II Memorial today.
Use your mobile phones to access supplementary digital content, using the QR codes in this booklet. In addition, you may use your mobile phone to collect evidence in and around the memorial. We will leave it up to you as to how you want to do that.
ISTE Vision recording of Elliot Soloway and Cathleen Norris at NECC 09. A great way to catch up on sessions I missed!
Open 1-to-1 is a not for profit organization that provides resources and support for schools that want to deploy 1-to-1 computer solutions. Our organization is comprised of school technologists, educators, consultants, vendors, and other parties which collaborate to provide a comprehensive set of solutions and services for the Open 1-to-1 community. The mission of this organization is to make 1-to-1 computing more affordable, and create solutions that further aid in learning and greater opportunities for students and their communities.
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