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Jo McLeay's Library tagged culture   View Popular, Search in Google

Dec
11
2008

New material is added to Arts & Letters Daily six days a week

culture literature news books arts daily philosophy education

Nov
25
2008

We Think explores how the web is changing our world, creating a culture in which more people than ever can participate, share and collaborate, ideas and information.

collaboration creativity innovation culture book socialnetworking wethink social

Nov
27
2007

This 2007 article by John Raiti states that if schools really want to integrate ICT they need to stop thinking about the boxes and wires and start thinking about the culture of their school; establish a process which facilitates dialogue that seeks to exp

culture education ict schools

Sep
15
2007

These pages demonstrate visual phenomena, and optical or visual illusions.

cognition culture design fun graphics humor interactive perception reference

Jul
25
2007

This website describes the process of digital story-telling using the metaphor of a cookbook - recipe, seven elements, getting started, storyboarding, digitising memories, and premiere.

Education culture digital digital_storytelling digitalstorytelling storytelling

Jul
10
2007

In a follow-up to his now-legendary TED2006 presentation, Hans Rosling demonstrates how developing countries are pulling themselves out of poverty

culture education environment for:edtechtalk humor presentation research social software videos

Jan
19
2007

The NML’s essay discusses the current media landscape as innovative, transformative, convergent, multimodal, global, networked, mobile, appropriative, participatory, collaborative, diverse, domesticated, generational, and unequal. While kids are already

collaboration culture curriculum education future learning literacy media teaching technology thinking

Oct
8
2006

A large gap exists between the public's perception of video games and what the research actually shows. The following is an attempt to separate fact from fiction.

Henry_Jenkins culture gaming psychology research videogames

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