Skip to main content

Joel Liu's Library tagged game   View Popular, Search in Google

Dec
31
2011

  • 在新浪科技的反复追问下,刘勇最后透露这笔交易的涉资规模超过2000万美元。在国内社交游戏行业,这无疑是一笔不小的手笔。

      

      “在中国公司,收购一家公司非常困难”,刘勇说。他遇到的阻力来自投资者、董事会,甚至热酷的团队也要问他:为什么我们自己不做,而要去收购?这种并购无疑涉及两家公司、多个平台的利益博弈,仅团队整合一项就已是难事。

      

      这么做的原因,刘勇归纳为四个字:时机、人才。“做公司最重要是跑得快,能抓住市场机会”,刘勇告诉新浪科技,热酷的价值观第一条就是:快比慢好。

  • 过去的一年里,热酷仍旧坚持在中国和日本两个市场重点发展。官方给出的数据显示,在日本最大社交网站Mixi上,排名前四五位的游戏都由热酷提供。热酷在日本市场的DAU(日活跃用户)为100万,日本社交网络的总DAU为不到2000万。

      

      对比中国、美国、日本三个市场,刘勇给出的排序是:日本、美国、中国。他给出的数字显示,日本一个用户的盈利能力是中国市场的10-20倍。与之相比,国内市场的用户规模更大,但在游戏化水平、版权尊重等方面仍需要不断提升。

  • Airy’s mission, according to Hsu, is to “make games that parents can feel good about handing to their kids … and that don’t suck.”

     

    The games, which will initially teach English, math and memory building, will be targeted at the 5 to 13 age range, which is coincidentally about the same age Hsu was when he started studying neuroscience at the University of Washington.

Apr
8
2010

  • When it comes to social games, one of the most important keys to success is analytics. Fun gameplay is, of course, a big factor, but tweaking viral loops to boost your userbase can make the difference between a fun game no one plays and a hit. Mixpanel is a startup that’s playing an increasingly bigger role in this space, by offering developers tools to track analytics that go deeper than most other available services, like Google Analytics. Last night, I spoke with co-founder Suhail Doshi about the startup’s latest progress.
Sep
7
2009

  • Abandoning it, though, is what Katie Salen hopes to do. Ms Salen is a games designer and a professor of design and technology at Parsons The New School for Design, in New York. She is also the moving spirit behind Quest to Learn, a new, taxpayer-funded school in that city which is about to open its doors to pupils who will never suffer the indignity of snoring through double French but will, rather, spend their entire days playing games.
  • In one of the units of Being, Space and Place, for example, pupils take on the role of an ancient Spartan who has to assess Athenian strengths and recommend a course of action. In doing so, they learn bits of history, geography and public policy. In a unit of The Way Things Work, they try to inhabit the minds of scientists devising a pathway for a beam of light to reach a target. This lesson touches on maths, optics—and, the organisers hope, creative thinking and teamwork. Another Way-Things-Work unit asks pupils to imagine they are pyramid-builders in ancient Egypt. This means learning about maths and engineering, and something about the country’s religion and geography.
  • 1 more annotation(s)...
1 - 20 of 28 Next ›
Showing 20 items per page

Highlighter, Sticky notes, Tagging, Groups and Network: integrated suite dramatically boosting research productivity. Learn more »

Join Diigo
Move to top