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Joel Liu's Library tagged founder   View Popular, Search in Google

Jun
27
2011

  • Hello my name is Aditya Shukla and I’ve been asking past mixergy guests to recommend books which they have found useful in their entrepreneurial journey and how it has influenced them.

     

    Read through the list and let me know what you think, in the comments.

Mar
30
2011

  • Why does this make you upset?

    I've noticed that few people can be both a "starter" and a "maintainer". And even fewer actually enjoy it. There's a reason why only the really big names stay on for so long.

    The people who start the company usually get bored when it comes time to go into stabilization mode. The people who maintain the company once it has stabilized usually don't like the uncertainty that comes with building a new idea.

    In short, I don't think there's any reason to lament the new way of doing things. It's better for the company and it's better for the founders.

Jun
30
2010

  • The only thing better than the CEO being the keeper of the vision is the CEO being the creator of the vision. In Foursquare’s case, Dennis not only created the vision for the company, but for the entire product category. Beyond that, he is very clearly the thought leader in the market. This is not at all surprising as he has been working on the problem for a decade and has highly refined his thinking through that period.

     

    As importantly, Dennis embodies the kind of leadership that I described in Notes on Leadership. He’s the kind of leader that great technical minds will be excited to follow: visionary,

    righteous
    righteous, and competent. I am really excited to work with Dennis to help him on his path from being a great leader to a great Chief Executive of an incredibly important company.

  • I often hear people attribute Foursquare’s success entirely to check-ins or other easy-to-understand product features. It reminds me of the early days of Zynga when people thought the secret sauce behind Mafia Wars and Farmville were that those games were web-based.
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