James Herbert's Library tagged → View Popular, Search in Google
"Its point is that the old one-size-fits-all education model is not as well suited to growing up in the Web age as the custom fit that new technology allows"
-
Its point is that the old one-size-fits-all education model is not as well suited to growing up in the Web age as the custom fit that new technology allows.
This week, we offer some general examples for ways to improve education using game design techniques.
"Some interesting data from EDUCAUSE via eMarketer about social network usage amongst college students. EDUCAUSE compared social network usage at 44 colleges and universities in 2006, 2007 and 2008. It found that nearly twice as many students at these institutions use social networks every day in 2008 (59%) than did in 2006 (33%)."
"Social media already are ingrained in most college students’ personal lives, and now some college professors are using social media as a tool to help students create professional connections and build valuable workplace skills."
"Social media may have started out as a fun way to connect with friends, but it has evolved to become a powerful tool for education and business. Sites such as Facebook and Twitter and tools such as Skype are connecting students to learning opportunities in new and exciting ways. Whether you teach an elementary class, a traditional college class, or at an online university, you will find inspirational ways to incorporate social media in your classroom with this list."
An assignment that is a great example of how to use twitter in the classroom.
"How about a quick lesson plan? How a way to keep a shorthand record of daily class activities? Then how about twitter? Start a Twitter profile (a separate one just for teaching, so not to annoy your friends), and at the end of each class day jot down what you did in class. Networking with other subject area teachers will encourage collaboration on similar lessons."
"Twitter has evolved into a great resource for news and current events. Luckily, it’s also a great resource for other important information, such as awesome teaching advice. Whether you are still earning your teaching certification or are just starting out as a teacher, these Twitter feeds offer resources you shouldn’t miss. In these feeds you’ll find advice for the classroom, advice for early childhood education, technology, special education, or advice from others such as consultants or administrators, and much more."
"Did you know that if you searched the hashtag #edchat on Twitter, you would find a real-time stream of educational topics, articles, resources and ideas by teachers? This is a great example of how social media is becoming a useful collaboration tool in education. "
The apology for failing the students with traditional education.
WORLD WITHOUT OIL is a serious game for the public good. WWO invited people from all walks of life to contribute “collective imagination” to confront a real-world issue: the risk our unbridled thirst for oil poses to our economy, climate and quality of life
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
American public education is on the brink. Many of the reasons for this catastrophe are referenced in this project. However, “IMAGINATION: Creating the Future of Education and Work” is focused not on how we got here but rather how we can move forward from here immediately even as the education system continues to struggle.
The shift to commons based peer production can create tensions with institutions and industries built on centralized, high capitalization methods
So, where does that leave colleges and universities? How do we address this?
an interesting result with implications for schools was that "almost 60 percent of students who use social networking talk about education topics online and, surprisingly, more than 50 percent talk specifically about schoolwork"
Listed below are 23 Things (or small exercises) that you can do on the Web to explore and expand your knowledge of the Internet and Web 2.0. Staff are encouraged to complete all 23 items on this list by December 2, 2008, in order to receive a free flash d
Selected Tags
Related Tags
Top Contributors
Groups interested in educatio...
-
Digital Civilization
A set of bookmarks relevant ...
Items: 62 | Visits: 7
Created by: Gideon Burton
-
Education2.0
Items: 46 | Visits: 35
Created by: Dan Reeve
-
education2.0
Items: 60 | Visits: 45
Created by: Takuya Homma
Highlighter, Sticky notes, Tagging, Groups and Network: integrated suite dramatically boosting research productivity. Learn more »
Join Diigo
