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Graham J's Library tagged effects   View Popular, Search in Google

Jan
25
2012

Lots of good material on particle fluids and flow fields, especially Curl Noise.

programming procedural particles effects fluids noise research

May
1
2009

Its purpose is to provide a simple means of getting basic sound effects into a game for those people who were working hard to get a prototype done and don't have time to spend looking for suitable ways of doing this.

The idea is that they could just hit a few buttons in this application and get some largely randomized effects that were custom in the sense that the user could accept/reject each proposed sound.

tool free games sound effects

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