Graham J's Library tagged → View Popular
Bringing Interactive Storytelling to Industry « Game of Design
A powerpoint describing Dan Kline's "Encounter Management" system, a system for controlling and reactively adjusting the pacing in a game.
One of the more interesting goals is divorcing the story and encounter content from the spatial/level content as much as possible.
MF Bliki: Technical Debt
You have a piece of functionality that you need to add to your system. You see two ways to do it, one is quick to do but is messy - you are sure that it will make further changes harder in the future. The other results in a cleaner design, but will take longer to put in place.
ihobo: Why You Play Games
Whatever reason you enjoy playing videogames, there is one specific part of the brain that lies behind it.
This article describes the brain regions and chemical rewards that are triggered during various kinds of enjoyment.
The Game Crafter - Your game REALIZED
An online store where you can design and distribute home-made board games. Once your game has been created, put together parts packs and put it up for sale on the marketplace, or just print a few copies for yourself.
2D Boy: The Game Design Kiss of Death (or, I hurt you because I love you)
Making games used to be EASY back when they were small and there was nothing at stake, but now that I am making my first real live full game, it’s suddenly more difficult and taking longer than I expected. The difference is I care more and I actually think it has potential to be an extraordinary game. This “love” and extra effort, it turns out, is toxic.
jordanmechner.com » Old Journals
The journals of Jordan Mechner from 1985 to 1989, chronicling the development of Prince of Persia. Extremely excellent.
Puzzle Design in the Myst Series
'The Interactive Palette' is a biweekly GameSetWatch-exclusive column by Gregory Weir that examines the tools and techniques of the digital games trade with a focus on games as art, using a single game as an example. This time - a look at puzzle design in the Myst series.
Procedural Content Generation: Main Page
The PCG Wiki is a central knowledge-base for everything related to Procedural Content Generation, as well as a detailed directory of games using Procedural Content Generation.
FontStruct | Build, Share, Download Fonts
Simple online font editor. Good for pixel fonts.
No Starch Press
No Starch Press publishes the finest in geek entertainment -- distinctive books on computing, such as bestsellers Steal This Computer Book, How Linux Works, Hacking: The Art of Exploitation, The Cult of Mac, and The Unofficial LEGO Builder's Guide, with a focus on open source/Linux, security, hacking, programming, and alternative operating systems. Our titles have personality and attitude, our authors are passionate about their subjects, and we put considerable time and attention into every book that bears our name. No Starch Press seeks to make computing accessible to a broad audience of technophiles and novices alike, and our loyal readers appreciate our unique points of view, our straightforward presentation, and our fearless approach to the complex world of technology. No Starch Press books have been included in the prestigious Communication Arts Design Annual and STEP inside 100 competition, and have won the Ippy Award from Independent Publisher magazine.
Gamasutra - Emotion Engineering: A Scientific Approach For Understanding Game Appeal
Article discussing a method for predicting emotional response to game mechanics. Includes a useful spreadsheet and describes how to use the tools.
Wordle - Beautiful Word Clouds
Wordle is a toy for generating “word clouds” from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes. The images you create with Wordle are yours to use however you like. You can print them out, or save them to the Wordle gallery to share with your friends.
Vector Magic | Precision Bitmap to Vector Conversion Online
An online tool for converting bitmap to images to vector. Considerably higher quality than the tools in Illustrator or Flash. Unfortunately, not free.
Instructables - The World's Biggest DIY & How To Show & Tell
Step-by-step instructions for everything from building robots and rockets to cleaning laundry and tending pets.
retrievr - search by sketch / search by image
Search Flickr by sketching or uploading images. Retrivr will find similar looking images.
Game Design Reviews: Endless Ocean: Games for People
A big challenge for game designers is to open up their games for different target groups, especially for girls and women. However, what I often found that they end up developing games specifically made for female players. Instead of getting games out of their teenage boy niche and creating product which can appeal universally to different people, they end up in yet another niche.
Aviary - Creation on the Fly
Aviary is a suite of web-based applications (RIAs) for people who create. From image editing to typography to music to 3D to video, we have a tool for artists of all genres.
SketchUp - Home
SketchUp is a simple but powerful tool for quickly and easily creating, viewing and modifying your 3D ideas.
Selected Tags
Related Tags
Sponsored Links
Top Contributors
Groups interested in design
-
Universal Design for Learning: Accessibility and Diversity in the Brandeis Classroom
Resources referred to durin...
Items: 13 | Visits: 293
Created by: Jeremy Price
-
cool design
New design and concept can ...
Items: 1 | Visits: 326
Created by: Joel Liu
-
web design
web design,user-ability,fri...
Items: 36 | Visits: 307
Created by: swan lin
Highlighter, Sticky notes, Tagging, Groups and Network: integrated suite dramatically boosting research productivity. Learn more »
Join Diigo
