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23 Aug 09

Gamasutra - Features - Dirty Coding Tricks

[When the schedule is shot and a game needs to ship, programmers may employ some dirty coding tricks to get the game out the door. In an article originally published in Gamasutra sister publication Game Developer magazine earlier this year, here are nine real-life examples of just that.]

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OSCulator | Main / HomePage browse

Best way to use the wiimote in your projects // Think Darwiinremote + ultima

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WiiLi.org Wii Linux - Main Page

a GNU/Linux port for the Nintendo Wii. // And help regarding wiimote + computer access

www.wiili.org/Main_Page - Preview

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