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Workplace Learning Today by Brandon Hall Research — Served Fresh Daily
Brandon Hall Research, Workplace Learning, Online Learning, E-Learning, Research, Talent Management
OLDaily ~ by Stephen Downes
Founded in 1995, Stephen's Web is best described as a digital research laboratory for innovation in the use of online media in education. More than just a site about online learning, it is intended to demonstrate new directions in the field for practitioners and enthusiasts.
Specifically, the design of Stephen's Web is intended to embody the following new directions in online learning:
- Integration of Learning, Practice and Research - it is the author's belief that learning in an online environment will gradually merge with other domains of activity, and specifically, practice and research. Consequently, Stephen's Web merges these three uses of online content into a single space.
- Integration of Content and Community - it is the author's belief that content and community - that is, the presentation of content and consequent discussion of content - should be presented as an integrated unit and not segregated (as is typical in learning management systems).
- Content Syndication - a single online learning resource is depicted on this view as one node in a network of resources, whereby these resources exchange content and services among each other. This outcome is achieved by means of content syndication and supported throughout Stephen's Web
- Dynamic Organization - learning, and the presentation of learning, should not be static. On any given day, the organization, structure and delivery of learning resources may change according to the changing knowledge of the instructor, the changing nature of the field, and the changing preferences of the learner.
Informal Learning :: marciaconner.com
Informal learning accounts for over 75% of the learning taking place in organizations today.[1] Often, the most valuable learning takes place serendipitously, by random chance. Most companies, however, focus only on formal learning programs, losing valuable opportunities and outcomes. To truly understand the learning in your organization you might want to recognize the informal learning already taking place and put in practices to cultivate and capture more of what people learn. This includes strategies for improving learning opportunities for everyone and tactics for managing and sharing what you know.
This introduction is dedicated to reviewing the informal learning literature, understanding the issues, and pointing you to additional resources.
Australian Flexible Learning Framework - NT
Northern Territory Framework
The Australian Flexible Learning Framework (Framework) provides the vocational education and training (VET) system with essential e-learning infrastructure and expertise needed to respond to the challenges of a modern economy and the training needs of Australian businesses and workers. Through the Framework, the NT VET Community has access to:
NT E-learning Coordinator
NT E-learning Innovations Coordinator
NT Toolbox Champion
To find out more about these three great services available to RTOs, Industry and workers in the Northern Territory please contact Melanie Brenton on (08) 8942 1651 or email melb at sitac.com.au. (Replace 'at' with @ to use this address)
Australian Flexible Learning Framework - Funding opportunities
Australian Flexible Learning Framework 2009 funding opportunities
The Australian Government and state and territory ministers have approved $15 million to implement the national training system's e-learning strategy, the Australian Flexible Learning Framework (Framework), in 2009. Business activities are set out in the 2009 Framework Business Plan, which has been developed in the broader context of the 2008-2011 Framework Strategy.
Overview of Learning Styles
Research shows us that each learning style uses different parts of the brain. By involving more of the brain during learning, we remember more of what we learn. Researchers using brain-imaging technologies have been able to find out the key areas of the brain responsible for each learning style. For example:
Visual. The occipital lobes at the back of the brain manage the visual sense. Both the occipital and parietal lobes manage spatial orientation.
Aural. The temporal lobes handle aural content. The right temporal lobe is especially important for music.
Verbal. The temporal and frontal lobes, especially two specialized areas called Broca’s and Wernicke’s areas (in the left hemisphere of these two lobes).
Physical. The cerebellum and the motor cortex (at the back of the frontal lobe) handle much of our physical movement.
Logical. The parietal lobes, especially the left side, drive our logical thinking.
Social. The frontal and temporal lobes handle much of our social activities. The limbic system (not shown apart from the hippocampus) also influences both the social and solitary styles. The limbic system has a lot to do with emotions, moods and aggression.
Solitary. The frontal and parietal lobes, and the limbic system, are also active with this style.
Learning Styles
Honey & Mumford's Learning Styles model
Each of us learns in different ways. Some of us prefer to study in depth before we tackle a task; others prefer to "get stuck into the job" and learn as we go along. Some of us are satisfied when the methods we use get the job done; others are more concerned with why a particular approach proved successful. Yet others spend time thinking through how the task could be tackled more effectively next time. Research by Peter Honey and Alan Mumford suggests that we might usefully consider 4 basic "learning styles":
Activist - Pragmatist - Theorist - Reflector.
The Experiential Learning Cycle
Experiential Learning Styles
Elaborations of the Experiential Learning Cycle
Forms of Knowledge and the Learning Cycle
The Kolb Model and Subject Disciplines
Parade of Games in PowerPoint
The Parade of Games web site was created to provide educators and trainers with easy-to- assemble educational games in a technology- enhanced environment to support key learning points. The site demonstrates the creative use of popular game shows and other familiar games to reinforce learning.
ZaidLearn: 101 Free EduGames
A Free Learning Tool for Every Learning Problem?
University Learning = OCW + OER = FREE!
75 Free EduGames to Spice Up Your Course!
Resources Free » eLearning Learning
Browse Resources, and Free content selected by the eLearning Learning community.
educational-origami - Bloom's and ICT tools
"Many teachers use Bloom's Taxonomy and Bloom's Revised Taxonomy in developing and structuring teaching and learning experiences for their students. Bloom's Digital taxonomy is an attempt to marry Bloom and the key action verbs to digital approaches and tools. This page looks at some specific examples of tools (This is mainly PC based) and attempts to match them to Bloom's Digital Taxonomy"
100+ Free Online Courses | Free Online Learning Sites | Free CE | Open Education
"I’ve been a fan of open education for some time and recently have been intrigued by the revival of the “free” business model debate by Chris Anderson and Kevin Kelly, among others. So, conflating the two, I decided to undertake what turned into a “pulling a thread on a sweater” exercise and see how many free places to learn things I could find on the Web relatively quickly. I’ve included some notes and observations on this exercise below, but first I’ll cut to the chase and offer a brief table of contents for what follows:"
26 Learning Games for Change | Serious Games for Social Change
"The 5th annual Games for Change Festival is coming up soon, and while I don’t think it is in the Mission to Learn budget for me to attend, it seems like a good time to poke around and see what sorts of games might be out there that are geared towards teaching people something that will make a difference in the world."
From e-learning to social learnng
"A QUICK GUIDE TO SOCIAL LEARNING
Part 1: From e-learning to social learning
Part 2: Introduction to social technologies
Part 3: Social media in formal and informal learning
Part 4: Introduction to learning environments
Part 5: Drivers for social learning"
Recipes4Success
ProjectLearn
Use these resources to guide students through creating real-world projects using open-ended technologies.
ProjectLearn Process >>
Teaching Resources >>
Learning Resources >>
Classroom Issues >>
Tools
Use these free, web-based tools to quickly create rubrics, graphic organizer worksheets, and citation lists for project.
Rubric Maker >>
Graphic Organizer Maker >>
Bibliography Maker >>
The end of static Learning Objects? - Digital Chalkie
Are flash based Learning Objects dead? They sure are expensive - since 2001 the Teaching & Learning Federation (TLF) has used “AUD$123 million ….. divided by 6300 curriculum items. That’s close to AUD$20,000 for each single (eg, Flash) TLF curriculum item,” observed Stephen Loosley (Member, Victorian Institute of Teaching) when he opened some excellent discussion on the Oz-teachers email list on the continued relevance of the digital content produced by the TLF. These are some significant Australian dollars at stake. Please leave a comment below on your observations about whether you think this is an effective use of money.
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