Emmanuel Hugonnet's Library tagged → View Popular
Game Programming Crash Course (for J2ME): Welcome
Have you ever wanted to program a game, but did not know where to start? Or have you wanted to program a game for mobile phones, but found the introductions provided by SUN, Nokia and other more confusing than enlighting? Then you've come to the right place.
This course takes you through every single step required to program your own J2ME game (that is, a game for mobile phones).
Scalable Vector Graphics on Java ME
The applications used to examine the basic features of JSR 226 are drawn from the demos that come with the Sun Java Wireless Toolkit 2.5 for CLDC and are part of the "SVGDemo" project.
Introduction to the SIP API for Java ME
This tutorial provides an easy-to-follow approach to developing a J2ME application that uses SIP. Along the way, it examines the SIP API for Java ME (JSR 180) and also explores the various ways in which this stack can be used.
JUnit Testing Using Java ME JUnit Frameworks
Just because Java Micro Edition lacks reflective capabilities doesn't mean Java Micro Edition developers miss out on the advantages of JUnit styled testing. JUnit-styled frameworks and tools can still improve ME application quality.
java.net: Experiments in Streaming Content in Java ME
n this article, I will show you the results of experiments I have conducted since the publication of the book to stream content via MMAPI using a custom datasource.
OpenDMTP - The Open Device Monitoring and Tracking Protocol/Program
The "Open Device Monitoring and Tracking Protocol", otherwise known as OpenDMTP™, is a protocol and framework that allows bi-directional data communications between servers and devices (clients) over the Internet and similar networks. OpenDMTP is partic
Agile Fusion » Blog Archive » Extending J2MEUnit to publish the results
As those who use j2meunit to automate their testing already know, the problem is with viewing the results and gathering them, when tests run on real handset.
small devices in my dandelion patch
small devices in my dandelion patch
J2ME and other tiny things
Hinkmond Wong's Weblog : Weblog
Java Technology, Java ME (J2ME) Technology, and the Wonderful Wireless World
Resource information: Carbide.j 1.0
Carbide.j (formerly Nokia Developer’s Suite for J2ME) is a software development tool for Java™ Platform, Micro Edition (Java™ ME) developers that enhances the development and verification of applications for Nokia devices.
java.net: An Introduction to BlackBerry J2ME Applications
Research in Motion's BlackBerry devices and architecture are commonplace in enterprise infrastructures, but beyond standard functions like email and calendaring, the platform goes largely underutilized.
Latest News | Tipic - more than instant messaging
Tipic Inc. is proud to announce the availability of a complete Open Source solution that can be used by anyone interested in adding audio and video calls to their wares; the solution is composed of two major parts to allow to:
1) open a P2P multimedia cha
Designing mobile Web services
From when to choose mobile Web services to the overall design guidelines to the value types to use in mobile Web services, this article addresses many of the design considerations you need to ponder when developing Web services for mobile devices. It also
jxme: JXTA Platform Project
The purpose of JXTA-J2ME is to provide a JXTA compatible functionalities on constrained devices using the Connected Limited Device Configuration (CLDC) and the Mobile Information Device Profile 2.0 (MIDP).
Securing Java Card applications, Part 2: Integrating Java Card into J2ME applications
Get up to date using the Java™ Card API to bring Kerberos-based security to mobile applications. Learn the pros and cons of the current cryptographic support for the Java Card API, then get a demonstration of a roll-your-own cryptography solution.
M'enfin! - David Delabassee's blog : Weblog
Most of the time, you need to do the final debugging on the target device, as emulators are generally more tolerant than the real device.
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