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If you think that younger teachers have “cornered the market” on experimenting with technology to find better ways for student learning, think again. Older, more experienced vets have advantages that can be critical in using technology well within a classroom.
So.cl (pronounced “social”) is an experimental research project, developed by Microsoft’s FUSE Labs, focused on exploring the possibilities of social search for the purpose of learning.
We're asking you to come up with a science experiment for space and upload a video explaining it to YouTube. If your idea wins, it will be performed on the International Space Station and live streamed on YouTube to the world. And we'll throw in some out-of-this-world prizes, too.
Late last month, mobile app designer Jonathan Stark decided to try a little experiment. He took his Starbucks card, which had $8.47 on it, and created a simple way to share it. People could simply scan the barcode at any store and pay for their drink for free. Or they could add money to the card, so that others could drink for free. He called it "Get a coffee, give a coffee" and created a Twitter feed (@jonathanscard) that allowed you to track how much money was on the card. What you see above is a chart of its balance over the last several weeks.
Homing Snails Experiment: Snail Swapping
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