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At the D: All Things Digital conference in June 2011, we demonstrated for the first time the new user interface that we developed for Windows 8.
But focusing on just "DIY" tools for just the iPhone platform is an outdated way of looking at mobile development, if we do say so ourselves. Android, Windows Phone 7, BlackBerry, Symbian and other platforms are now important considerations too, as is the mobile Web itself. Plus, there is a wide range of services supporting mobile development all the way from DIY kits up to developer-friendly, cross-platform SDKs.
How can an instructional designer (ID) leverage social interaction online to engage learners, increase exchange and dialogue, and get better results, without losing the purposeful focus provided by an instructor or traditional course content and structure? Many IDs are intrigued by the potential of communal experiences online, but there is a great deal of uncertainty about how to proceed. Here are a couple of cases that you may find interesting. Afterward, I offer a roadmap for producing similar results.
The instinctive easy way to strengthen a particular web page’s SEO is to load the sucker with as many links as possible. But any seasoned SEO strategist will tell you that while links are always good, too many is definitely bad.
I responded to the discussion by pointing out that I believed tribe building and community building were two distinctly different things. The whole thing got me to thinking about tribes vs. community and prompted this post.
With its open-ended nature and robust creation tools, Minecraft has been used to create some amazing things. And as one teacher learned, those very same elements that make the game so compelling also make it a great educational tool.
Since Social Media for Trainers was published I’ve fielded lots of questions about incorporating social media tools into workplace learning endeavors. Another question that comes up relates to the developmental needs of trainers and instructional designers: What are some strategies for building or extending your own Personal Learning Network (PLN) via social media tools? Here are a few ideas.
Making App Store Apps Without Objective-C or Cocoa
Epistemic games are games that help players learn the ways of thinking–the epistemologies–of the digital age.
App Inventor for Android. Learn it. Teach it. Build apps.
Building the world's biggest skyscraper
"All of the materials we used, step-by-step directions for the processes I showed, and any sites I referenced are linked from this page, along with other information for you to explore at your lesure."
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