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Oct
17
2009

It sounds like a cop-out, but the future of schooling may lie with video games

gaming education games

Sep
27
2009

Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.

games programming game software microsoft gaming kodu education tools

May
31
2009

What happens when video games meet Web 2.0?
When virtual worlds meet geospatial maps of the planet? When simulations get real and life and business go virtual? When you use a virtual Earth to navigate the physical Earth, and your avatar becomes your online agent?
What happens is the metaverse.

metaverse gaming virtualworlds

May
11
2009

Are you an educator using virtual worlds for learning? Interested in gaining inspiration for your work, showing off your program, learning practical tips, and connecting with your peers within this emerging field of practice?

gaming virtualworlds

Apr
19
2009

200 Virtual Worlds for Kids
Filed under: Virtual Environments, education, fun, videogames, warlick
Tags: education, elearning, video games, videogames, virtual worlds, virtualworlds, warlick — David Warlick @ 10:42 am with
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Club Timemachine [click image to enlarge]

I am still working on this article on virtual worlds in education, an ran across this report from January 26, 2009. According to Virtual Worlds Management, more than 200 youth-oriented worlds are currently live or in development. This is an increase from 150 known youth-oriented virtual worlds in August of 2008.

I pulled the listing into a spread sheet and did a little inquiry. Here are some of the things I found:

* 38 of the virtual worlds products are explicitely intended for children six and younger.
* Two are being developed in Australia, 2 in Belgium, 8 in Canada, 2 in China, 3 in Denmark, 4 in Finland, 2 in France, 4 in Germany, 3 in Israel, 5 in Japan, 4 in Korea, 2 in Spain, 2 in Sweden, 14 in the UK, and 126 in the U.S.
* One is in Alpha, 10 are in closed beta, 36 are in open beta, 7 are in concept, and 26 are under development. Most of the rest are live.

“200+ Youth-Oriented Worlds Live or Developing.” Virtual Worlds Management. 2 Feb 2009. Show Initiative, LLC. 26 Jan 2009 <http://www.virtualworldsmanagement.com/2009/youth-01-26-2009.html>.

virtual worlds gaming

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