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David Cosand's Library tagged edutopia   View Popular

28 Aug 09

Ten Steps to Better Student Engagement | Edutopia

Project-learning teaching strategies can also improve your everyday classroom experience.

www.edutopia.org/t-learning-teaching-strategies - Preview

learning engagement teaching management edutopia

27 Aug 09

How to Keep Kids Engaged in Class | Edutopia

This is a solid collection of strategies and ideas for fostering an engaged environment for students.

www.edutopia.org/oom-student-participation-tips - Preview

engagement teaching education management edutopia

23 Aug 09

The Way of the Wiki: Building Online Creativity and Cooperation | Edutopia

This article gives a very nice summary of what wikis are and how they can make a significant positive impact in the classroom. Collaboration is key in 21st century learning, and wikis provide a powerful medium for student and teacher coproduction of learning and content.

www.edutopia.org/hats-next-2008-wiki-technology - Preview

wiki collaboration Web2.0 edutopia

Beyond the Book: A New Role for Your Students | Edutopia

This article speaks of the importance of teaching our students to be powerful researchers, not simply passive consumers. I like the ideas listed in the "Get Started" section:
* Create the researcher role as a student assignment.
* Show students different search engines.
* Build a search engine for your classroom [such as a Google Custom Search Engine page].

www.edutopia.org/b-research-technology-literacy - Preview

research 21stcentury web2.0 edutopia

Stage Craft: Taking Cues from Theater Class to Help Make Math and Science Fun | Edutopia

Some excellent goals for making learning more engaging and relevant in our classrooms. The writer compares the vitality and passion associated with sports to what is typically found in the classroom.
Realities from football that should be in the classroom, too:
- players (students) are considered active participants rather than passive recipients.
- the unexpected happens all the time, so there's no time to coast or be unfocused.
- a player (student) can let the team (class) down.
- there's no such thing as "good enough"; we're always asking players (students) to excel.
- the adults who participate are genuinely interested.
- a public performance is expected.

www.edutopia.org/math-science-emotional-impact - Preview

learning engagement edutopia

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