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05 Aug 09

War Veterans Will Have Virtual Support Center in Second Life - 3D TLC - 3D Training, Learning and Collaboration

Coming Home will incorporate immersive games, virtual world expertise and virtual human intelligence. The institute is already familiar with creating virtual humans, and these humans will provide services that would have otherwise required a real human be logged in. Morie's team is also developing an online veterans center that will try to reduce post-traumatic stress disorder and give veterans a place to socialize and seek complementary and alternative medical interventions.

“We’re working with the Mindfulness Center in San Diego, and they’ll be running classes in Second Life in our land with veterans,” Morie said. “We’ll see how the veterans respond to that and how the facilitators work.""

www.3dtlc.net/...ort-center-in-second-life.html - Preview

secondlife healthcare community war psychology virtualworlds bots

24 Jan 09

The Yale Law Journal - Reputation as Property in Virtual Economies

About the reputational economy exemplified by MySpace, Facebook, and gossip blogs. The importance of success in this reputational market can for some people be just as important as financial wealth-many people's "lives virtually revolve around social-networking sites and blogs." Indeed, by now it is old news that millions of people spend more time thinking about their Facebook profiles than their investment profiles.

yalelawjournal.org/...blocher.html - Preview

economies virtualgoods virtualworlds reputation community metaverse

17 Jun 08

The Sims Carnival

Customize, share and play your own Flash-Games (even create new ones) without being a programmer

www.simscarnival.com/...74CACD62EF333D45EB16AE5B6E8E5A - Preview

flash games Community web2.0

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