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digital digs: Digital Scholarship and Tenure
Digital scholarship will succeed for the same reason that we no longer share our research by writing letters to other members of our disciplinary societies (as would have been common in the 17th century). We will teach digital literacy (or electracy or wh
24/7 - a DIY Video Summit
On February 8-10, 2008, several hundred DIY video creators, digital culture scholars, and Internet industry leaders gathered at the University of Southern California for a festival and a conversation about the future of video creation and communication. I
Joho the Blog » New criteria for academic recognition
The University of Maine has approved new guidelines for tenuring and promoting academics [later:] in the New Media program (although see the comments for a complexification of this). The new guidelines allow crediting an academic for contributing to socia
New Media Technologies and the Scholarship of Teaching and Learning: (January 2009 | Academic Commons)
How might we merge a culture of inquiry into teaching and learning with a culture of experimentation around new media technologies? In this issue of Academic Commons we look at the possibilities for building knowledge around teaching and learning in a rap
Massify - Connect. Collaborate. Create.
Create your film project from the ground up. Connect with film professionals and fans. Build your audience and career. Use tools to enhance and share your talent.
Second Life's Second Wind - Forbes.com
Linden Lab's economic statistics from Second Life show that in-world user hours and the volume of virtual land rented by users are both growing. And the number of in-world transactions between users, typically a measure of the world's economic health, has
HistoGrafica - Picture the Past
HistoGrafica is a community-driven website with high aims - making a large amount of historical pictures easily accessible in one place on the web. Everyone can share and describe their old pictures on HistoGrafica and help expand this free archive. Toget
Muxlim plans Muslim world’s first virtual world
Muslim social network Muxlim.com, live since late 2006, is planning to launch a Muslim-oriented virtual world not unlike Second Life. The idea is that something tailored to the Muslim world would be allowed through the IP-blocks of countries like United A
Wiki journalism: are wikis the new blogs? | Online Journalism Blog
Based on a review of a number of case studies, and some literature on wikis, the paper proposes a taxonomy of wiki journalism, and outlines the opportunities and weaknesses of the form.
Learning Science Meets Game Design
Combining games and education for the benefit of both, bringing fantasy to reality.
News Overview Inline Listing - MacArthur Foundation
Game playing is universal, diverse, often involves social interaction, and can cultivate teen civic engagement. The first national survey of its kind finds that virtually all American teens play computer, console, or cell phone games and that the gaming e
Scientific debate is changing | User-generated science | The Economist
Although Web 2.0, with its emphasis on user-generated content, has been derided as a commercial cul-de-sac, it may prove to be a path to speedier scientific advancement. According to Adam Bly, internet-aided interdisciplinarity and globalisation, portend
WEbook Online Company
WEbook is about you and User Generated Books Let's face it: The traditional process for publishing a book is a lot like ivy-league school admission. Sooner or later, you'll find yourself brownnosing a guy with elbow patches. And then there's the endless w
A wiki for the life sciences where authorship matters : Article : Nature Genetics
WikiGenes is the first wiki system to combine the collaborative and largely altruistic possibilities of wikis with explicit authorship. In view of the extraordinary success of Wikipedia there remains no doubt about the potential of collaborative publishin
Rough Type: Nicholas Carr's Blog: Easy does it
Seeking to learn more about how research is conducted online, University of Chicago sociologist James A. Evans scoured a database of 34 million articles from science journals. He discovered a paradox: as journals begin publishing online, making it easier
Technical Computing @ Microsoft – Scholarly Communication
Microsoft External Research collaborates with the world's foremost researchers in academia, across industries and governments, to advance research and fuel innovation.
The Libraries and Librarians Guild in Wow -the Largest On-line MMORPG Game in the World
If you play WoW and work in, for, or with Libraryland, you can now join the Libraries and Librarians Guild. We are new, but we already have a substantial Guild web site complete with a forum
From Age of Empires to Zork: Using Games in the Classroom | Academic Commons
With the remarkable growth in the gaming industry in recent years, educators have begun looking at games as a way of reaching students in this new digital world.
Publius Project - Melissa Hagemann: Open Scholarship
Lessons from the open access movement, which Peter Suber has played a pivotal role in developing, are now being applied to open education.
Flickr: Boston Public Library's Photostream
The BPL is posting scans of historic books and items in flickr, as Dave Weiberger calls "scan and release"
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