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Ideas for better feedback than the generic "correct" and "incorrect" used too often in e-learning. Consequences in a simulation are a form a feedback. So is branching in a scenario.
Research highlights on learning with avatars, games, and simulations
Tool for developing 3D simulations that can be played in a browser. Focused on the design rather than the backend programming; they advertise that you can create a sim in a week.
Overview of current trends in e-learning. According to this post, what's hot is social media, informal learning, simulations & scenario-based learning, virtual worlds, rapid learning, mobile learning, open source, and performance support.
Free tool for creating web-based games & educational interactive activities. Can be used to create Facebook games.
Portfolio with samples of simple and complex Flash simulations, corporate e-learning, and educational games. Several of the examples are from Edheads.org, some of my favorite simulations and games.
When using simulations for learning, how do you assess what people have learned? Clark Aldrich shares some suggestions.
Extensive paper evaluating the success of three business simulations based on both learning demonstrated within the simulation and learning transfered to real world skills
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No stats on the effectiveness are provided in the summary, but the concept is interesting: a simulation where children play the role of an invisible friend of a victim of bullying. The narrative of the simulation is determined by the choices made by students playing.
- Christy Tucker on 2007-10-08
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You may have noticed three separate islands where you work. There's an island of senior executives with their top-down, bottom line, control-freak approach to the other islands. There's a far away island of gamers thriving on fun challenges and immersive gameplay. In between, there's an island of trainers, instructional designers and content developers struggling to reach out to both of the other islands.
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From the GGG4L blog book tour, a description of organizational cultures where executives and gamers are in conflict but instructional designers and trainers can bridge between them.
- Christy Tucker on 2007-09-26
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Kurt Squire's research in educational gaming environments. Some of this is just citations of published works without links, but many of the articles are available online.
- Christy Tucker on 2007-06-11
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Tips for optimizing Captivate files, mostly focused on simulations and other recorded files. Includes a list of different options which affect file size.
- Christy Tucker on 2007-05-24
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Free articles from Marc Prensky on the net generation and how they learn, games, simulations, e-learning, and m-learning.
- Christy Tucker on 2007-04-26
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GHCA Computer Fundamentals Class
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Items: 23 | Visits: 45
Created by: Michael Surran
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Virtual Words
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Items: 17 | Visits: 25
Created by: Kathleen S. Ives
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Simulations
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Created by: Samuel Tan
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- Christy Tucker on 2007-10-21