Skip to main content

Christy Tucker's Library tagged simulations   View Popular, Search in Google

Apr
20
2012

Ideas for better feedback than the generic "correct" and "incorrect" used too often in e-learning. Consequences in a simulation are a form a feedback. So is branching in a scenario.

instructionaldesign e-learning simulations scenarios branching assessment feedback

Feb
2
2010

Tool for developing 3D simulations that can be played in a browser. Focused on the design rather than the backend programming; they advertise that you can create a sim in a week.

e-learning simulations rapid 3d

Dec
31
2009

Site for the book "Learning in 3D" by Karl Kapp & Tony O'Driscoll

3d learning virtualworlds secondlife simulations

Nov
18
2009

Overview of current trends in e-learning. According to this post, what's hot is social media, informal learning, simulations & scenario-based learning, virtual worlds, rapid learning, mobile learning, open source, and performance support.

e-learning socialmedia informallearning simulations rapid

Oct
1
2009

Free tool for creating web-based games & educational interactive activities. Can be used to create Facebook games.

education games simulations facebook

May
30
2009

Portfolio with samples of simple and complex Flash simulations, corporate e-learning, and educational games. Several of the examples are from Edheads.org, some of my favorite simulations and games.

e-learning portfolio simulations games flash 3d

Dec
28
2007

Extensive paper evaluating the success of three business simulations based on both learning demonstrated within the simulation and learning transfered to real world skills

assessment e-learning education simulations technology

Oct
21
2007

  • Collection of e-learning examples. Some are simple, some are more advanced. Several simulations are included too.
    - Christy Tucker on 2007-10-21
Oct
8
2007

  • No stats on the effectiveness are provided in the summary, but the concept is interesting: a simulation where children play the role of an invisible friend of a victim of bullying. The narrative of the simulation is determined by the choices made by students playing.
    - Christy Tucker on 2007-10-08
Sep
26
2007

  • You may have noticed three separate islands where you work. There's an island of senior executives with their top-down, bottom line, control-freak approach to the other islands. There's a far away island of gamers thriving on fun challenges and immersive gameplay. In between, there's an island of trainers, instructional designers and content developers struggling to reach out to both of the other islands.
  • From the GGG4L blog book tour, a description of organizational cultures where executives and gamers are in conflict but instructional designers and trainers can bridge between them.
    - Christy Tucker on 2007-09-26
Jun
11
2007

  • Kurt Squire's research in educational gaming environments. Some of this is just citations of published works without links, but many of the articles are available online.
    - Christy Tucker on 2007-06-11
May
24
2007

  • Tips for optimizing Captivate files, mostly focused on simulations and other recorded files. Includes a list of different options which affect file size.
    - Christy Tucker on 2007-05-24
Apr
26
2007

  • Free articles from Marc Prensky on the net generation and how they learn, games, simulations, e-learning, and m-learning.
    - Christy Tucker on 2007-04-26
1 - 16 of 16
Showing 20 items per page

Highlighter, Sticky notes, Tagging, Groups and Network: integrated suite dramatically boosting research productivity. Learn more »

Join Diigo
Move to top