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Sharendipity - Create Games Online for Free!
Free tool for creating web-based games & educational interactive activities. Can be used to create Facebook games.
[Free Education Software GCompris]
Open source educational software for preschool and elementary students, including math & science games and reading practice
Alice and Kev
Digital storytelling using the Sims 3, telling the tale of a homeless father and daughter. Really great emotional work with both the images and the writing.
Corporate eLearning & Flash Development Portfolio -:- Clearly Trained
Portfolio with samples of simple and complex Flash simulations, corporate e-learning, and educational games. Several of the examples are from Edheads.org, some of my favorite simulations and games.
Curriculumbits.com Online Interactive ELearning Teaching Resources
Interactive animated multiple choice quizzes and simple games for 11-16 year olds in multiple subjects.
Innovate: A Learning Theory for 21st-Century Students
The author calls this a new learning theory combining behaviorism & cognitivism. I see a new instructional design model that combines elements from a number of different sources, but I'm not sure I see a new learning theory. The model seems very complex; how long would you have to work with this before you internalized all the separate parts of the model?
Student results were better using this model. However, the control group was tested before doing a roleplaying game and the experimental groups did the game prior to testing. This could just show that roleplaying helps students understand characters in the Aeneid. Free registration required.
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With its inclusion of game elements, which foster attention, memory, and motivation, SCCS provides a bridge between behaviorist and cognitivist learning theories.
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SCCS learning theory focuses on the formation of schemata in the process of learning, particularly social-connectedness and cognitive-connectedness schemata.
- 2 more annotations...
Systems thinking and innovation | effectivedesign.org
Live blogged notes from AECT about systems thinking, innovation, and games for learning. Lots of side comments too, including some good connections to instructional design and getting too bogged down in multiple theories.
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This is exactly what has happened to instructional design, and could by why theory and practice don’t meet. So much theory has been introduced that we can no longer see how instruction is actually designed. That’s why I think many times it has become easier for novice (in this case non-academically trained) designers can do it so often. They are not encumbered by the fog of theory.
ClassTools.net: Games for Education
Free games, tools, and graphic organizers, including a Venn Diagram, priority chart, timeline, and timer. You can create your own casual games with questions, like a word game based on "Space Invaders."
Kapp Notes: More Educational Games
Collection of educational games. Learn about the Darfur crisis, wolf ecology, or brain structures, or practice vocab.
Kapp Notes: It is All Fun and Games...And Then Students Learn
Annotated list of educational games, all related to science and math.
Donald Clark Plan B: Immersive games beats classroom in maths
18-week study comparing performance of high school students who learned math in a traditional classroom or with a game. Both classroom and game learning resulted in improvement in skills, but students who played the game scored significantly higher.
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According to the teachers, the games were effective teaching and learning tools because they (a) were experiential in nature, (b) offered an alternative way of teaching and learning, (c) gave the students reasons to learn mathematics to solve the game problems and progress in the games, (d) addressed students' mathematics phobias and (e) increased time on task.
Games by GAMBIT: AudiOdyssey
A game developed so that visually impaired users can play it, using either a Wiimote or keyboard. One of the goals was to create "an engaging game that relies more on high quality audio than visuals." Very interesting concept; quality accessibly game design could also help designing for other applications.
Sandra Day O'Connor: Game Designer | Game | Life from Wired.com
Not what I would have guessed she would do for a career after retiring from the Supreme Court. Sanda Day O'Connor is helping develop an educational game to teach students about the legal system.
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O'Connor believes that America's youth aren't learning enough about civics, and thinks that the educational power of videogames is just the thing to change that.
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The game "lets students engage in real issues and real problems," O'Connor said. It will allow them to "step into the shoes of a judge, a
legislator, an executive -- teach them how to think through and analyze
problems, take action and voice opinions to their elected
representatives."
ZaidLearn: 75 Free EduGames to Spice Up Your Course!
Directory of free educational games, plus some online resources about games in education.
The Many Hats of an Instructional Designer
Matching game about skills for instructional designers
Are Schools Inhibiting 21st Century Learning? : April 2008 : THE Journal
Survey results on attitudes towards technology in education, including games.
Game Couch: Interview: Dr. Cheryl K. Olson co-author of Grand Theft Childhood
Interview with the author of a book about extensive research on violence in video games. Instead of just researching the effects on college students playing for 15 minutes, this author looked at real children and how they play games. One finding was that many children who play violent games use it to "get their anger out."
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In 2007, results from a breakthrough Harvard video game study found that children used video games to manage their feelings, the stereotype of the socially stunted gamer was a myth, and there was no obvious connection between violent games and youth crime.
Innovate: The Fusion of Learning Theory and Technology in an Online Music History Course Redesign
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Details of how a teacher-centered music history course was revised to become a successful learner-centered, multimedia rich course. This course needed to meet the needs of both non-music majors and music majors, so they used games to help provide individual practice in basic music theory for the non-majors.
- christyinsdesign on 2007-12-01
Getting Started with Videogame Development : November 2007 : THE Journal
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Educational game development, including having students design games. Includes an overview of tools for game development and tips for teachers to get started.
- christyinsdesign on 2007-11-01
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