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ISTE | NETS for Teachers 2008
NETS-T 2008 standards--technology standards for teachers in 5 categories.
more fromwww.iste.org
TeacherTube - KCofino Virtual Preso NECC 2008
7-minute video by Kim Cofino introducing their 21st century literacy program at the International School Bangkok. Shows the library/learning hub setup and technology available, as well as explaining the literacy model they uese.
in list: 21st Century Literacy
more fromwww.teachertube.com
ISB 21st Century Literacy wiki
Wiki for the 21st century literacy efforts at the International School Bangkok, where Kim Cofino works. Their 21st century literacy framework focuses around three major areas: learning, communication & creation, and global collaboration.
more fromisb21.wikispaces.com
Social networks 'teaching tech skills' - vnunet.com
Brief summary of research on the educational benefits of sites like MySpace and Facebook for high schoolers. Students self-report learning 21st century skills, although the study doesn't attempt to actually measure any of that learning.
more fromwww.vnunet.com
educational-origami » Rubrics - Bloom's Digital Taxonomy
Sample rubrics for blogging, bookmarking, search, discussion, wikis, collaboration, digital publishing, and more. CC-By-SA
in list: 21st Century Literacy
more fromedorigami.wikispaces.com
Four Letter Words - How wiki and edit are making the Internet a better teaching tool - Using Wiki in Education -
Chapter in a "wiki book" (2 chapters are free, others require payment for the book). The beginning of this chapter is a basic intro to wikis, but the graphics explaining the workflow are interesting. The author argues that when you work with wikis, you get all the logistic pieces out of the way early in the creative process, leaving more time for actual writing and collaboration. In practice, I think there are times when you have to address the logistics issues throughout the process, but it's greatly reduced with wikis.
more fromwww.wikiineducation.com
Donald Clark Plan B: Immersive games beats classroom in maths
18-week study comparing performance of high school students who learned math in a traditional classroom or with a game. Both classroom and game learning resulted in improvement in skills, but students who played the game scored significantly higher.
more fromdonaldclarkplanb.blogspot.com
ZaidLearn: University Learning = OCW + OER = FREE!
Huge directory of links to free educational resources--open courseware, open educational resources, and general resources. Mostly higher ed.
more fromzaidlearn.blogspot.com
High Tech in Hawaii: The Real-World Relevance of Technology | Edutopia
Profile of a Hawaiian school using technology and project-based learning to engage students and give them 21st century skills.
more fromwww.edutopia.org
Adopt and Adapt: Shaping Tech for the Classroom | Edutopia
Marc Prensky on uses of technology in the classroom, moving from simply dabbling to doing "new things in new ways."
more fromwww.edutopia.org
Disabled Bodies, Able Minds: Giving Voice, Movement, and Independence to the Physically Challenged | Edutopia
Video and article about assistive technology for college and high school students, specifically focused on physical impairments. The euphonium player who uses a joystick to control the valves was especially intriguing to me as a former band teacher.
more fromwww.edutopia.org
Global Education On a Dime: A Low-Cost Way to Connect | Edutopia
Edutopia summary of the Flat Classroom project, emphasizing the possibilities for global collaboration even without a big budget. Nice introduction to these ideas for those who aren't familiar with the project.
more fromwww.edutopia.org
Educational Technology and Life » Blog Archive » Passion and Professional Development… Online
Mark Wagner on different philosophies for teaching, both face-to-face and online. From one of the assignments in PLS' Facilitator Skills Training.
more fromedtechlife.com
From Degrading to De-Grading
Alfie Kohn on reasons to abolish the current grading system in favor of authentic assessment to focus on learning, rather than grading. Includes a number of citations that would be worth exploring.
more fromwww.alfiekohn.org
The Metiri Group
enGauge framework for 21st century skills--not as complete information as the enGauge site on NCREL was, but that site seems to have been taken down.
in list: 21st Century Literacy
more fromwww.metiri.com
The Only Net-Gen Nonsense : Ruminate
Response to the "Net Gen Nonsense" blog and George Siemens' arguments that it's the environment changing rather than the learners. Chris Lott argues that learners have changed in response to the changing environment; the characteristics of these learners are more important than whether the changes are biological or environmental in origin. Interesting analogy to eating in times of abundance and scarcity.
more fromwww.chrislott.org
Sandra Day O'Connor: Game Designer | Game | Life from Wired.com
Not what I would have guessed she would do for a career after retiring from the Supreme Court. Sanda Day O'Connor is helping develop an educational game to teach students about the legal system.
more fromblog.wired.com
50 Tips and Tricks to Create a Learning Space in Second Life | College Degrees
Resources and tools for using Second Life for education and training
more fromwww.collegedegrees.com
Social Networking: Learning Theory in Action
Exploring how social networking applications could be used to create a more social constructivist learning environment to support collaboration, creativity, and networking. (The author calls it "social learning theory" and contrasts it with "objectivist" learning, but never uses the phrase "social constructivism." Still, it seems like that's what she's describing.)
more fromwww.campustechnology.com
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