JoelFoner.com » 10 Must-Do Security Checks To Prevent Virtual World Event Disruption
Procedures/Best Practices to follow before a sim-wide event (For estate managers/owners)
Five Tips for Engaged Learning in a Virtual Environment (Second Life, OpenSim, etc.) « Mo Hax
3d learning environment and activity principles for engaged and effective learning in a virtual 3d environment
The Virtual Worlds Story Project
The Virtual Worlds Story Project (TVWSP) utilizes "Questing" to develop interactive, immersive, and educational journeys designed to explore specific ideas/themes, teach vital 21st century learning skills, and generate Narrative Synergy™ through story.
The goal of every Quest is to help each individual experience and express his or her Narrative Thread™ - that special spark of spirit that makes each of us unique. Once identified and articulated, these threads or "strands of story" form the warp and weave of larger communities of practice*.
home | Tactical Technology Collective
Tactical Tech is an international NGO working at the point where advocacy meets technology. We use our technical expertise to increase the impact of campaigns in social justice and human rights.
Tactical Tech believes that new technologies have significant potential to enhance the work of campaigners and advocates, giving them the tools to gather and analyse information and the means to turn that information into action.
To help make this possible, Tactical Tech has, over the past four years, trained nearly 1,000 advocates and technologists in developing and transition countries in the use of technology for social change, provided consultancy and mentoring to over ten NGO movements and networks and created a suite of toolkits and guides specifically for use by advocates.
Edgalaxy: Where Education and Technology Meet. - Educational Gaming - The top 10 free Educational Video Games
The main reason for inclusion in the top 10 was the impact a game had on the educational gaming field. Some of these are getting rather long in the tooth as far as games go, yet their impact is still being felt in educational research that was foundational or continues to be published.
Tutorial: The Advanced Menu | Rezzable
Common Second Life Advanced Menu features. Good introduction to the Advanced Menu.
SLurl: Location-Based Linking in Second Life
Second Life Interactive graffiti art installation by AM Radio. Browser based paint program "appears" on side of box car.
PREVIEW
PIVOTE project at St. George's University (England). Scenario based training (paramedic) examples. SLURLs listed in blog
YouTube - The Life and Times of Uncle D
The magic of storytelling is captured in this compelling short film about an hiv positive character dealing with hiv aids known as "Uncle D." Accompany the Reluctant Quester and his trusty sidekick Cice the therapy dog as they embark on a life changing journey.
http://www.tvwsp.com
Youtube overview of the "Uncle D" storyquest ... great 3D narrative example
How your brain sees virtual you - life - 06 November 2009 - New Scientist
Brain scans of avid players of the hugely popular online fantasy world World of Warcraft reveal that areas of the brain involved in self-reflection and judgement seem to behave similarly when someone is thinking about their virtual self as when they think about their real one.
-
players of the hugely popular online fantasy world World of Warcraft reveal that areas of the brain involved in self-reflection and judgement seem to behave similarly when som
-
eone is thinking about their virtual self as when they think about their real one.
- 6 more annotations...
Making the virtual world learning experience better
The top recommendations for improvement from the 300+ participants I surveyed focused on having more of the 3D models (to help handle the large number of students trying to use them to practice accounting problems), having more instructional videos similar to the ones in the experiment as part of the course, having the choice whether or not to use Second Life (SL) and getting more help learning to use it.
-
The top recommendations for improvement from the 300+ participants I surveyed focused on having more of the 3D models (to help handle the large number of students trying to use them to practice accounting problems), having more instructional videos similar to the ones in the experiment as part of the course, having the choice whether or not to use Second Life (SL) and getting more help learning to use it.
-
onal videos that I had produced for the experiment to be produced to support the entire semester of the course. The learners reported that these videos were helpful in both increasing content knowledge (accounting) and increasing understanding of and capability to use the 3D model for practice. Each video focused on a single type of accounting transaction and explained the transaction in general and then demonstrated how to practice the transaction using the 3D model.
- 1 more annotations...
SLurl: Location-Based Linking in Second Life
WWI Trenches experience in Second Life. Offers role play character clothing (enlisted man and nurse), "Ghosts" of soldiers that play recorded interviews of WWI soldiers, poems, info.
In a Strange Land: Bot Technology In Second Life For Medical Training
training simulation for medical professionals:
- avatar-patient-bots with specially written AIML [artificial intelligence markup language] and speech synthesis software
-
provide a good training simulation for medical professionals
-
avatar-patient-bots with specially written AIML [artificial intelligence markup language] and speech synthesis software. Hopefully we’ll add speech recognition too."
In a Strange Land: Dulce et Decorum Est: The WWI Poetry Sim
-
A collaboration of The First World War Poetry Digital Archive and the Learning Technologies Group at the University of Oxford, the region's goal is to place "the poetry of the Great War in context, allowing the visitors to the exhibition to visualise archival materials in an environment that generates deeper understandings and to take advantage of the social and interactive aspects that the environment offers," according to Stuart Lee, Lecturer of English at the University of Oxford.
Powerful Personal Learning Networks PLN
Well done slideshare of PLN (Personal Learning Network) with very effective use of graphics and youtube videos.
Real-world Behavior And Biases Show Up In Virtual World
Summary of Northwestern's study on racial bias in a virtual world
-
They found that avatars in these elaborate fantasylands responded to social cues to help one another -- and revealed racial biases – in the same ways that people do in the real world.
-
The way the door-in-the-face (DITF) experiment works: the experimenter (in this case an avatar) first makes an unreasonably large request to which the responder is expected to say no, followed by a more moderate request.
- 8 more annotations...
The Curious Case of Racism in Second Life - Pixels and Policy
Article about Northwestern University study on racism in Second Life. Found substantial differences based on race-based visual characteristics of avatar
YouTube - Piano stairs - Rolighetsteorin.se - The fun theory
How to change behavior - make it FUN! Example of how Stockholm got people to take the stairs more often. They changed the stairs into interactive piano keys and saw a 66% increase in stair use.
Sponsored Links
Top Tags
- 109secondlife,
- 99learning,
- 72tools,
- 67education,
- 59web2.0,
- 46teaching,
- 37virtualworlds,
- 33resources,
- 33edtec_700_mule,
- 29howto,
View All Recent Tags (50)
- 37secondlife,
- 17edtec_700_mule,
- 16learning,
- 14edtec700,
- 13instructionalmuse,
- 13virtualworlds,
- 10k12,
- 7education,
- 7secondife,
- 7muve,
- 7inspirational,
- 6tools,
- 6teaching,
- 6training,
- 6ISD,
- 5howto,
- 5iED,
- 5resources,
- 5graphic,
- 4interactive,
- 4free,
- 4games,
- 4edtec670,
- 4Twitter,
- 4learningenvironment,
- 4teensecondlife,
- 4tutorial,
- 4machinima,
- 4science,
- 3sloan-c,
- 3presentations,
- 3seriousgames,
- 3storytelling,
- 3scripting,
- 3elearning,
- 3principles,
- 310commandments,
- 3sbcc,
- 3tutorials,
- 3Opensim,
- 3mashup,
- 3business,
- 3pedagogy,
- 3PBL,
- 3ROI,
- 3PPT,
- 2research,
- 2psychology,
- 2history,
- 2vwle
Public Tags (694)
Cathy Arreguin's Public Lists (5)
Diigo is about better ways to research, share and collaborate on information. Learn more »
Join Diigo