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Nowhere but here...: OpenSim on half a buck a day
"I recently decided to see what the big deal was about OpenSim. After initially installing it on my desktop computer and connecting to it with the latest Release Candidate viewer, I decided to try to set it up on an inexpensive hosting account to see how feasible it was to run a real sim live on the Internet. Today's blog post talks a bit about how I did it, it's not a how-to guide, and you'll probably need to be a bit of a Linux geek to follow along, but hopefully you find it interesting."
An Introduction To Open Sim: the "Apache of Virtual Worlds" | OStatic
"You've probably read a bit about Open Sim, the BSD-licensed virtual world server, and recent news that IBM and Linden Lab are working to make Second Life and Open Sim interoperable. Besides that project, what's Open Sim about, who's working on it, what are they doing with it, and how do you get involved as a developer and participant? Here's a starter's guide, created with the help of Tish Shute, whose virtual world blog UgoTrade is an indispensable resource on the latest in Open Sim news."
FT.com | Tech Blog | Second Life’s maiden voyage across the metaverse
"One small teleport for avatars, one giant leap for virtual worlds is how Second Life is viewing the first crossing of its members between platforms. While not quite the equivalent of finding a parallel universe or landing on the moon, the achievement is a significant one for Linden Lab’s partnership with IBM."
IBM and Linden Lab Interoperability Announcement « Official Second Life Blog
"This is a historic day for Second Life, and for virtual worlds in general. IBM and Linden Lab have announced that research teams from the two companies successfully teleported avatars from the Second Life Preview Grid into a virtual world running on an OpenSim server, marking the first time an avatar has moved from one virtual world to another."
Bob Sutor: Open Blog | Hopping from one virtual world to another
"Today IBM and Linden Lab are announcing basic avatar teleportability across the Second Life Preview Grid and an OpenSim virtual world server."
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