Bertrand Duperrin's Library tagged → View Popular, Search in Google
"Dans un précédent billet, j'ai décrit quelques caractéristiques des projets complexes. J'aimerais revenir ici sur la question "que doit-on connaître d'un système pour pouvoir l'influencer dans la direction souhaitée", et pour cela je m'oserai à une nouvelle éloge de l'ignorance en management."
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Qu'en est-il pour une ou un chef de projet, resp. pour toute personne en position de cadre? Le savoir est-il toujours utile pour exercer le métier de décideur? "Savoir, c'est pouvoir" - est-ce toujours vrai en management?
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Quand nous sommes confrontés à des systèmes complexes - et en fait dans la création tout est complexe car tout est en éternelle interdépendance, mais nous ne le voyons pas ou ne voulons pas le voir - notre entendement, habitué à gérer les systèmes compliqués, est dépassé. Il y a trop: trop de données, trop d'incertitudes, trop d'interactions, bref, trop d'information à traiter par l'entendement qui très vite sera dépassé, ce qui générera un cortège de réactions émotionnelles négatives, de nature anxiogène.
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So, the main problem in the past Enterprise 2.0 debate is likely a lack of systems thinking. We do not look at the complete picture. We do not articulate clearly enough how causes and effects are linked to each other. Consequently, our view on the phenomenon remains incomplete and we do not see some of the obvious reasons that make that Enterprise 2.0 is not the homerun we were hoping for.
Any organization that designs a system (defined more broadly here than just information systems) will inevitably produce a design whose structure is a copy of the organization's communication structure.
In other words, lets say you are designing a complex system -- an auto manufacturing plant, a new financial market, a hospital, the World Health Organization, or a large software solution -- the efficiency of the end result will always be limited by the efficiency of how the committee communicates
It's an explanation - crystal clear, and from the point of view of systems theory - about what leverage points are, and how they can be used to influence systems. And it's a paper that should be compulsory reading for anyone in any kind of a position of power - and preferably tattooed on the inside of politicians' eyelids.
Reading through it, I got to wondering about which of the 12 leverage points described social media would fall into. The basic concept is that small shifts in one thing can produce big changes in everything - and we often use the terminology of small, incremental changes in behaviour when talking about social media.
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The point here is that the more rapid the feedback, the more effective at reducing oscillations.
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Where social media fits in is surfacing that information. Very often, key information is buried, whether it's in emails, spreadsheets, report documents and so on.
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I define Web 2.0 as the design of systems that harness network effects to get better the more people use them, or more colloquially, as "harnessing collective intelligence." This includes explicit network-enabled collaboration, to be sure, but it should encompass every way that people connected to a network create synergistic effects. So let's take Google:
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