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Main Page - CryWiki
as the source from HL2 wiki, here the crysis one for dev... wiki about the cryengine 2
Search Results for: "crysis tutorial" Veoh ~
search page for crysis an tutorial in Veoh video site ... official tuto are there ...
Sliding Doors : Online Video | Veoh Video Network
créer une porte coulissante... du même genre que pivotante d'ailleurs:
1 entity: doors : regular doors...puis select: mettre à 0 ...la rotation si pas besoin = 2 boule jaune...
2 changer par le modele (model) puis aligner
3 align object to... (modify)
4 puis les placer où il faut...
5 mouvement: sur les x ... =1 ou 1 suivant le sens...range =1...
6 placer un trigeer : entity: triggers/proxymity trigger... posé au centre des 2 doors à hauteur des yeux !(?)
7 selectionner ...puis create a flowgraph (en bas du trigger rollup)
8 group name ...nommer
9 puis add selct entity (bton droite)
10 (pui select door puis select autre door...
puis lier à enter=> open (qui enlève le =0) et leave -> close
parfois il faut delete le trigger et recommencer...
les portes glissent à l'approche et se ferment en s'éloignant !
Search Results for: "crysis" | Veoh Video Network
as well there are all the channels about crysis tutos... in video, official and other ones...
Search Results for: " cryengine sandbox "cooly8"" | Veoh Video Network
the lost vid on stage 6 , some are there for the cryengine tutos ...
and yes look at the channel tab, (in the same adress), with crymod videos tutorials...
Passion3d - The place to get the best tutorials
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- destutosvideo pour farcry - on 2008-01-22
Crymod Modding Portal | Sandbox2 Editor | Is it possible to record AVIs in SB2?
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Add Sticky NoteHave you tried clicking Record? I would, but I just use Fraps lol
- for video recording...some tricks .. and uses - on 2007-12-16
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We use a technique where the engine outputs screen shots that are then composited into a video with a fixed frame rate. Note: This will not give you any sound!
The console command capture_frames 1 will make the engine start outputting individual frames as screen shots to a CaptureOutput folder in your Crysis root directory. The screen shots can then be composited into a video in Premiere or with a shareware program like Jpg2Avi. The video will probably look like the game is running on steroids, because the capture process can't keep up with the game (a video made at 30 FPS from frames captured at ~10 FPS).
This is where the console variable fixed_time_step 0.03333 comes in. It will lock the update rate of the game at 30 FPS. Enter this console command before starting the capture process and set it to 0 when finished. - 1 more annotations...
Crymod Modding Portal | Crysis | CRYSIS: 300 Machima HD 16:9 "the way you imagined it!"
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Add Sticky NoteHere is how you record the videos in the editor:
http://forums.facepunchstudios.com/showthread.php?t=450969
A video made using this method:
http://www.youtube.com/watch?v=ezTtmtp4BBU
A how to change gravity and physics to make above video:
http://forums.facepunchstudios.com/showthread.php?t=456015
Hope this willl help you in making great videos for all to enjoy.
From "A bad feeling" youtube, see his Cry mass physics amazing demo
http://www.youtube.com/watch?v=VaHS-y_mapQ
The fraps watermark and low frames brought down the quality of the video, there's a command called "capture_frames" that, at the cost of no sound and some rendering, will record at whatever quality at however smooth you want it, providing you use fixed_time_step (0.033333 for 30fps)
Another thing was the HUD, r_displayinfo 0 and cl_hud 0 would've made it look much much neater.
really good tips, I'm off to start lip syncing actors and create more content in the editor- it's about viedo editign and making in crysis - on 2007-12-16
Crymod Modding Portal | Mapping | Transparent reflective material?
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the mirror. If i remember correctly the shader name is templMirror.
so take this shader, and set the opacity of the material to a lower value.
Crysis-France :: Forum :: Voir le sujet - Reflection..glass... "dans Crysis" ???
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- sur la réflexion ... les miroirs !!! important - on 2007-12-16
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