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The purpose of content is to communicate. For higher ed web professionals, it’s easy to lose sight of this. Many people are responsible for constantly creating content — new blog posts, twitter updates, event descriptions, landing pages, "related links." But how often do we consider whether our content is necessary or if it communicates clearly? Does your content educate and inform or confuse and mislead?
"Measuring the impact of a resource you’ve put online can be difficult – but a newly updated JISC toolkit will help content creators, publishers and other information professionals understand the reach of their digital assets. They can use the kit to help guide them through different aspects of measuring impact, both qualitative, such as focus groups, and quantitative, such as web metrics. Users of the toolkit are also encouraged to contribute to updating the hands-on advice by adding their own advice on topics like how to conduct an interview, using Google Analytics, writing a suitable survey and setting up log file analysis, all designed by the Oxford Internet Institute."
vineme is a social platform that allows the world to crowdsource content by time, tags, places, and people. Every search on vineme shows content on a timeline giving you a new perspective of our world while discovering content in new ways.
Internet business thrives on excising inefficiencies, so users did not have to wait long for OpenDNS. By offering alternative DNS server numbers the company is able to reduce latency substantially. It can also redirect from, say, misspelled domain names to ones that do exist (.cm to .com, for instance), intercept Google queries made in a location field instead of a browser's search field, filter malicious sites and offer parental and business browsing controls.
"The goal of this assignment is to help us further develop our skills of critical content analysis, or, as author and professor Howard Rheingold calls it, “crap detection.” Given the multiplicity of resources immediately available via the Internet for research, it is vital that we’re able to sort through, know how to approach and dissect, and then know how to properly use the material that we find via Google, Wikipedia, and the like."
"The answer to almost any question is available within seconds, courtesy of the invention that has altered how we discover knowledge - the search engine. Materializing answers from the air turns out to be the easy part - the part a machine can do. The real difficulty kicks in when you click down into your search results. At that point, it's up to you to sort the accurate bits from the misinfo, disinfo, spam, scams, urban legends, and hoaxes. "Crap detection," as Hemingway called it half a century ago, is more important than ever before, now that the automation of crapcasting has generated its own word: "spamming." Unless a great many people learn the basics of online crap detection and begin applying their critical faculties en masse and very soon, I fear for the future of the Internet as a useful source of credible news, medical advice, financial information, educational resources, scholarly and scientific research. Some critics argue that a tsunami of hogwash has already rendered the Web useless. I disagree. We are indeed inundated by online noise pollution, but the problem is soluble. The good stuff is out there if you know how to find and verify it. Basic information literacy, widely distributed, is the best protection for the knowledge commons: A sufficient portion of critical consumers among the online population can become a strong defense against the noise-death of the Internet. The first thing we all need to know about information online is how to detect crap, a technical term I use for information tainted by ignorance, inept communication, or deliberate deception."
"Summary: This course, Visual Design for Distance Education Content, covers many tips to help you successfully create the navigation, layout, colors and design of your course content."
"Evergreen content is content that is perpetually relevant. The word evergreen is most often used by editors to describe certain kinds of stories, stories that, because of their topic, are always of interest to readers. The idea behind the evergreen stories is that they're always fresh, i.e. forever green. For example, at a fitness magazine, which often runs stories about effective workout routines, the topic of new abdominal workouts is an evergreen one. In a fitness magazine you might see a story about abdominal workouts anytime of the year because, as an evergreen topic, it's of as much interest to readers in say, November as it is in July."
"Electronic discovery (or e-discovery) refers to discovery in civil litigation which deals with information in electronic format also referred to as Electronically Stored Information (ESI). Electronic information is different from paper information because of its intangible form, volume, transience and persistence. Also, electronic information is usually accompanied by metadata, which is not present in paper documents. However, paper documents can be scanned into electronic format and then manually coded with metadata. The preservation of metadata from electronic documents creates special challenges to prevent spoliation. Meta data is sometimes relevant and plays an important part as evidence in litigation. "
"Voluntary Content Rating (VCR) is a specification that uses HTML metadata tags embedded in web pages in order to help parents and teachers control the content that children and students can access on the Internet. It is a rating level specified by the author of a web page, indicating the type of content contained in the page, and thereby its intended target audience. Web browser filtering software can examine the HTML header tags for a given web page and then block access to the page if it exceeds the appropriate viewing level configured for the user. The rating system was devised by Solid Oak Software, the makers of CYBERsitter, a web content filtering program designed to protect children from viewing inappropriate web pages. It was devised in response to the PICS rating system, which critics had deemed as unnecessarily complex."
"Content-control software, also known as censorware or web filtering software, is a term for software designed and optimized for controlling what content is permitted to a reader, especially when it is used to restrict material delivered over the Web. Content-control software determines what content will be available. The restrictions can be applied at various levels: a government can attempt to apply them nationwide (see internet censorship), or they can, for example, be applied by an ISP to its clients, by an employer to its personnel, by a school to its students, by a library to its visitors, by a parent to a child's computer, or by an individual user to his or her own computer. The motive is often to prevent persons from viewing content which the computer's owner(s) or other authorities may consider objectionable; when imposed without the consent of the user, content control can constitute censorship. Some content-control software includes time control functions that empowers parents to set the amount of time that child may spend accessing the Internet or playing games or other computer activities."
"According to Learner Centered Methodology (LCM), all courses are learner-focused. They are designed to enable learners to achieve their learning outcomes and increase ROI of stakeholders. This methodology is based on proven research in human factors engineering, which has techniques, processes, and procedures to design user-centered products. This methodology has been successfully put to practice in many live projects."
"dScribe, short for "digital and distributed scribes," is a participatory and collaborative model for creating open content. It brings together enrolled students, staff, faculty, and self-motivated learners to work together toward the common goal of creating content that is openly licensed and available to people throughout the world. It was first developed by students and faculty at the University of Michigan to leverage the interest and talent of students in working with faculty and staff to transform educational material into open educational resources (OER). The dScribe model encourages students, faculty, staff, and other interested individuals such as alumni and community members to get involved in not only creating open content, but also generating awareness about the benefits of creating and sharing educational content with a global learning community."
The Open Archives Initiative develops and promotes interoperability standards that aim to facilitate the efficient dissemination of content. The Open Archives Initiative has its roots in an effort to enhance access to e-print archives as a means of increasing the availability of scholarly communication. Continued support of this work remains a cornerstone of the Open Archives program. The fundamental technological framework and standards that are developing to support this work are, however, independent of the both the type of content offered and the economic mechanisms surrounding that content, and promise to have much broader relevance in opening up access to a range of digital materials. As a result, the Open Archives Initiative is currently an organization and an effort explicitly in transition, and is committed to exploring and enabling this new and broader range of applications. As we gain greater knowledge of the scope of applicability of the underlying technology and standards being developed, and begin to understand the structure and culture of the various adopter communities, we expect that we will have to make continued evolutionary changes to both the mission and organization of the Open Archives Initiative.
"presentation explains and propagates the spirit of the free software movement. It describes the application of the model of free software licensing to other kinds of culture as well. This is a gift from me to the community. It is licensed under the German Creative Commons attribution license and is ready to be built upon and reworked! You can watch this presentation on my flickr userpage and link to it. If you wish to show it or print it out, use the screen PDF version (4:3) respectively the letter-sized PDF version. For compiling I used InDesign, you can use the proprietary sources (english and german, 15 MB). "
"Nibipedia is Nibi Software Group's showcase site. A model of the platforms that we create for corporations and educational communities, Nibipedia is an online educational video database of high-quality content that grows in value through community collaboration. Built using a wiki-like construct, members of the Nibipedia community annotate and share Nibipedia videos, via "deep links" to specific moments in video time, with commentary— or with links to other references, texts, and rich media. Soon, individuals can create their own "MyNibi" experiences, and build communities using existing social media platforms including Twitter, Facebook, MySpace, Ning, and Linked-In. Highly affordable and unlimited by geography, "Nibispheres" focused on particular topics engage learners, accelerate learning, and improve understanding. Founded by Troy Peterson and Terry Schubring in 2008 in Stillwater, Minnesota, Nibi Software Group provides next-generation collaborative learning solutions. To learn more about how your organization reduce costs, spread knowledge faster, and accelerate learning, write info@nibipedia.com. We'd also love to hear from potential technology and distribution partners, investors, and job applicants. "
Copycense is an online publication that provides insight, commentary, and scholarship on copyright, licensing, intellectual property, and digital media. Copycense's coverage emphasizes copyright and licensing, but we also report regularly on other develop
Welcome to Make History, your one-stop site for rich digital content. Make History contains thousands of free maps, images, documents, and links from our five acclaimed content libraries: Map Central, the U.S. History Image Library, DocLinks, HistoryLinks
"WikiEducator is a community project working collaboratively with the Free Culture Movement towards a free version of the education curriculum by 2015."
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