Andy Brudtkuhl's Library tagged → View Popular, Search in Google
Going to range from collaboration to design, hiring, lots of things without diving into too much detail. 20-25 minutes of talking and then Q&A.
Do you do mockups? Or straight to HTML/CSS? Which is the best way?
Here are five reasons why it sucks to be a web developer (or tech guy).
He warned that the rush to make webpages more dynamic often meant users were badly served.
He said sites peppered with personalisation tools were in danger of resembling the "glossy but useless" sites at the height of the dotcom boom.
Research into webs
oday a typical web application is not only about serving HTML to browsers, but also serving XML and other types of content. Say you are creating a RSS feed for your site, for example. RSS should be presented as XML and I will cover that specific case in a
These are the top 10 things I learned from attending the Future of Web Apps Conference 2006 in San Francisco earlier this month. The summit was hosted by Carson Systems and included speakers like Kevin Rose, Mike Arrington, Mike Davidson, and more. It’s
I wrote The Laws of Simplicity in late 2005 to early 2006 to get my thoughts down about simplicity. In the course of 100-pages, I outline the Ten Laws as used on this website.
No, they're not, says McQuillen. And the problem with thinking they are is that companies end up creating products and processes that suit them, not their customers. "You need," he says, "to go out and talk to customers to find out what they want."
The "
It seems strange to be talking about something as basic as “navigation” 11 years into the web era. And yet, if you’re a web designer, chances are you’ve made some mistakes in this fundamental area. I know I have. So let’s go back to basics.
An Introduction to Using Patterns in Web Design
by Ryan Singer, October 5 2004
The biggest challenge for web designers is the unthinkably huge number of possible ways to solve any given problem. We usually don't think of this because we have our habits
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