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    <title>Cmduke's Favorite Links on secondlife from Diigo</title>
    <link>http://www.diigo.com/user/Cmduke/secondlife</link>
    <pubDate>Thu, 14 Aug 2008 15:31:21 -0000</pubDate>
    <lastBuildDate>Thu, 14 Aug 2008 15:31:21 -0000</lastBuildDate>
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      <title>TELRport in Second Life</title>
      <link>http://telr.osu.edu/secondlife/index.htm</link>
      <description>&lt;p&gt;To further our exploration, TELR acquired a plot of virtual land (known as an &amp;quot;island&amp;quot;) in Second Life. The purpose of this island, named TELRport, is: (1) To provide an exploratory educational SL forum for The Ohio State University community; (2) To further TELR’s capacity to support virtual environments for teaching, learning, and research; and (3) To establish an Ohio State instructional presence in SL. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Thu, 14 Aug 2008 15:31:21 -0000</pubDate>
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      <title>Journal of Virtual Worlds Research - JVWR - http://jvwresearch.org</title>
      <link>http://www.jvwresearch.org</link>
      <description>&lt;p&gt;The Journal of Virtual Worlds Research is an online, open access academic journal that adheres to the highest standards of peer review and engages established and emerging scholars from anywhere in the world. The Journal of Virtual Worlds Research is a transdisciplinary journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect virtual worlds research.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/virtualworlds' rel='tag'&gt;virtualworlds&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/journal' rel='tag'&gt;journal&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 06 Aug 2008 18:48:10 -0000</pubDate>
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      <title>Slaying Monsters for Science -- Bohannon 320 (5883): 1592c -- Science</title>
      <link>http://www.sciencemag.org/cgi/content/full/320/5883/1592c</link>
      <description>&lt;p&gt;Thus began the first scientific conference held in Azeroth, the online universe inhabited by millions of people playing World of Warcraft. Anyone who has been part of a conference's organizing committee knows that some glitches and mishaps are just unavoidable. And as usual, the problems that actually did occur were unforeseen. It was a success nonetheless. By the end of the third day, a real scientific exchange took place, I married one of the conference participants, and within an hour of the wedding, we were all dead.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/article' rel='tag'&gt;article&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/virtualworlds' rel='tag'&gt;virtualworlds&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/warcraft' rel='tag'&gt;warcraft&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/science' rel='tag'&gt;science&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Fri, 25 Jul 2008 14:03:54 -0000</pubDate>
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      <title>Virtual Jungle: Touring the Open Source Grids</title>
      <link>http://dantonsideways.blogspot.com/2008/05/touring-open-source-grids.html</link>
      <description>&lt;p&gt;After about 6 months in Second Life I mustered the courage to try one of the alternative open source grids. Blog post recommended by others.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/opensim' rel='tag'&gt;opensim&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/article' rel='tag'&gt;article&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Tue, 08 Jul 2008 15:48:03 -0000</pubDate>
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      <title>Media Grid : Immersive Education : EVENTS</title>
      <link>http://immersiveeducation.org/events</link>
      <description>&lt;p&gt;Media Grid standards, technologies and initiatives (such as Immersive Education) are developed by an international collaboration of universities, colleges, research institutes, consortia and companies (see MEMBERS page for details).&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/virtualworlds' rel='tag'&gt;virtualworlds&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/immersive' rel='tag'&gt;immersive&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/muve' rel='tag'&gt;muve&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 25 Jun 2008 19:43:22 -0000</pubDate>
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      <title>Cell phone + Web cam + Second Life = Magic - Teach42</title>
      <link>http://www.teach42.com/2008/06/12/cell_phone_web_cam_second_life_magic</link>
      <description>&lt;p&gt;As I see it, the solution for so many of these problems is live video streaming. To go from a frozen avatar waiting for his slides to rez, to a live talking head that can switch back and forth to a presentation or screencast-demo. I’d heard that there were ways to stream into Second Life, but most of those presentations were big ones done by major corporations, likely spending oodles of money. With a little elbow grease and some creative thinking though, I thought surely there must be a way to do it.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/tools' rel='tag'&gt;tools&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Thu, 19 Jun 2008 04:57:44 -0000</pubDate>
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      <title>If Second Life isn't a game, what is it? - On the Level - MSNBC.com</title>
      <link>http://www.msnbc.msn.com/id/17538999/wid/11915829?GT1=9145</link>
      <description>&lt;p&gt;The mainstream press has struggled with how to characterize Second Life. The term “3-D online virtual world” doesn’t roll off the tongue as easily as the term “game.” And it’s a whole lot harder to get in a headline. But what is it, really?&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/article' rel='tag'&gt;article&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 15 Jun 2008 23:49:20 -0000</pubDate>
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      <title>Office Hours - Second Life Wiki</title>
      <link>http://wiki.secondlife.com/wiki/Office_Hours</link>
      <description>&lt;p&gt;keeps track of inworld office hours, at which we (Lindens) encourage Residents to come to our Linden Village and openly discuss issues of interest.  Please note office hours aren't for support help — the right place for those is our Support Portal.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/wiki' rel='tag'&gt;wiki&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Mon, 19 May 2008 21:08:12 -0000</pubDate>
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      <title>Wired Campus: Co-Founder of Second Life Says Academics Are Biggest Trailblazers in Virtual Worlds - Chronicle.com</title>
      <link>http://chronicle.com/wiredcampus/article/2983/co-founder-of-second-life-says-academics-are-biggest-trailblazers-in-virtual-worlds</link>
      <description>&lt;p&gt;Cory Ondrejka, the co-founder of the virtual world Second Life who is now a visiting professor at the Annenberg School for Communication at the University of Southern California, said in a speech today that virtual worlds are here to stay, and that professors are among the most active pioneers.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/article' rel='tag'&gt;article&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 11 May 2008 22:34:50 -0000</pubDate>
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      <title>A Second Life for corporate America - Los Angeles Times</title>
      <link>http://www.latimes.com/business/la-fi-secondlife10-2008may10,1,6734163.story</link>
      <description>&lt;p&gt;To save money in these tough times, universities, conference planners and global firms have started holding gatherings for far-flung employees and students in the online world known as Second Life.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/article' rel='tag'&gt;article&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 11 May 2008 22:34:18 -0000</pubDate>
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      <title>DAZ Productions - 3D Models, 3D Content, and 3D Software</title>
      <link>http://www.daz3d.com/i.x/3d_art_resource/interests/-/sculpted_primitives</link>
      <description>&lt;p&gt;The new Sculpted Primitive tool allows users to model special primitive objects in Hexagon that can be exported in TGA format, then imported and used in Linden Labs' popular 3D virtual world, Second Life. In Second Life, these sculpted primitives can be used to create more complex, organic shapes that were not previously possible with the Second Life primitive system.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sculptie' rel='tag'&gt;sculptie&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Mon, 05 May 2008 04:00:59 -0000</pubDate>
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      <title>Sculptypaint : Built with Processing</title>
      <link>http://www.xs4all.nl/~elout/sculptpaint/</link>
      <description>&lt;p&gt;SculptyPaint is a low polygon 3D creation tool original written for creating sculpts; 3D low polygon models for SecondLife. But currently it can also export to .obj files that can be read in Blender, wings3D etc. You must see this software as a personal sketch/experiment; and it`s the first application I wrote. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sculptie' rel='tag'&gt;sculptie&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/tool' rel='tag'&gt;tool&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Mon, 05 May 2008 03:55:45 -0000</pubDate>
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      <title>More on ARC aka Avatar Rendering Cost | VintFalken.com</title>
      <link>http://www.vintfalken.com/more-on-arc-aka-avatar-rendering-cost</link>
      <description>&lt;p&gt;Avatar Rendering Cost.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 04 May 2008 02:30:14 -0000</pubDate>
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      <title>Virtual Worlds Management</title>
      <link>http://www.virtualworldsmanagement.com/2008/youthworlds.html</link>
      <description>&lt;p&gt;he VIRTUAL WORLDS MANAGEMENTS YOUTH WORLDS ANALYSIS, based on comprehensive research available through Virtual Worlds News. The new research states that there are now more than 100 virtual worlds now operating live or are currently in development (see list below) that have at least a general focus on the under-18 market. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/muve' rel='tag'&gt;muve&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/virtualworlds' rel='tag'&gt;virtualworlds&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/children' rel='tag'&gt;children&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/kids' rel='tag'&gt;kids&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Fri, 02 May 2008 21:08:51 -0000</pubDate>
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      <title>University of Kentucky in the winners circle</title>
      <link>http://www.slnn.com/index.php?SCREEN=article&amp;about=univ-of-kentucky-4-08</link>
      <description>&lt;p&gt;With administrative backing and funding from the MacArthur Foundation, the University of Kentucky began to work on their island in November 2007. The doors officially opened with a combined real life/SL event in March. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/build' rel='tag'&gt;build&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Fri, 02 May 2008 18:27:24 -0000</pubDate>
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      <title>Health News in Second Life: More and More Tools « ScienceRoll</title>
      <link>http://scienceroll.com/2008/04/07/health-news-in-second-life-more-and-more-tools</link>
      <description>&lt;p&gt;In Second Life, the virtual world, there are so many tools in several aspects of medicine. Here I present just a few examples:&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/science' rel='tag'&gt;science&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/healthscience' rel='tag'&gt;healthscience&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Fri, 02 May 2008 18:10:06 -0000</pubDate>
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      <title>SLED Search</title>
      <link>http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0</link>
      <description>&lt;p&gt;Searching the public archives of the Second Life Educators Mailing List.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/search' rel='tag'&gt;search&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 30 Apr 2008 13:17:53 -0000</pubDate>
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      <title>Psajmashup » SlideShare</title>
      <link>http://www.slideshare.net/PeggySheehy/psajmashup</link>
      <description>&lt;p&gt;Peggy Sheehy and AJ Kelton share experience teaching in Second Lif&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/presentation' rel='tag'&gt;presentation&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Tue, 29 Apr 2008 18:59:34 -0000</pubDate>
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      <title>Association of Virtual Worlds</title>
      <link>http://www.associationofvirtualworlds.com</link>
      <description>&lt;p&gt;The Association of Virtual Worlds believes that virtual worlds represent a major information and technological revolution in how we work, play and live. The Association mission is to serve those companies and individuals who are dedicated to the advancement of this multi-billion dollar global industry and reach out to those who have not yet found virtual worlds.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/virtualworlds' rel='tag'&gt;virtualworlds&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Mon, 28 Apr 2008 18:54:15 -0000</pubDate>
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      <title>Gartner Says 80 Percent of Active Internet Users Will Have A &quot;Second Life&quot; in the Virtual World by the End of 2011</title>
      <link>http://gartner.com/it/page.jsp?id=503861</link>
      <description>&lt;p&gt;Gartner Says 80 Percent of Active Internet Users Will Have A &amp;quot;Second Life&amp;quot; in the Virtual World by the End of 2011 &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke/secondlife' rel='tag'&gt;secondlife&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/education' rel='tag'&gt;education&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/sled' rel='tag'&gt;sled&lt;/a&gt; &lt;a href='http://www.diigo.com/user/cmduke/future' rel='tag'&gt;future&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;strong&gt;Posted by:&lt;/strong&gt; &lt;a href='http://www.diigo.com/user/cmduke'&gt;cmduke&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 27 Apr 2008 19:34:00 -0000</pubDate>
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