wisdom Guo's Profile

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I am interested in Reading,Programming,Playing basketball. My favorite music are Bubbly. Movies: transformer. TV: Lost,Prison Break,The 4400,Heroes,Deperate housewives.. Books: the deadline,Waltz with Bear. My Heros are swan.

I use Diigo because 'Cause that it's useful to gather the info and My Girl is there.

Member since Feb 16, 2007, follows 11 people, 5 public groups, 75 public bookmarks (77 total).

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  • 锦里古街官方网站欢迎您! on 2008-02-17
    • 都武侯祠锦里旅游文
  • 伽玥国际瑜伽俱乐部的信息成都-城市通 on 2008-02-03
    • :成都市科华北路亚太广场C座4楼

       商家电话:028-85249928

       商家传真:028-85249928

       公交路线:77/79

       附近地标:亚太大厦
  • ★★★乐乐健:乐于,快乐,健康!★★★『乐乐健运动健身网,关注您的健康!』 >> 健身教练 >> 首页 on 2008-02-03
  • 用户在做些什么?(上) What Users Do (Part A) - OM19's Time - UX on 2008-01-29
      • 下内容节选自《Designing Interfaces》


        1. safe exploration 安全地浏览



        "Let me explore without getting lost or getting into trouble."


        “别让我在浏览的时候迷路也别让我有困难。”


        2. instant gratification 即时满足



        "I want to accomplish something now, not later."


        “我想现在就完成些事情,而不是以后。”


        People like to see immediate results from the actions they take. it's human
        nature. If someone starts using an application and gets a "success experience"
        within the first few seconds, that's gratifying! He'll be more likely to keep
        using it, even if it gets harder later. He will feel more confident in the
        application, and more confident in himself, than if it had taken a while to
        figure things out.


        人们喜欢在操作之后立马看到结果。这是人性。如果某人开始使用一个程序并且在头几秒内体验到了一个“成功”,那真是可喜的!
        即使使用这个程序会越来越难,但是他也很可能会继续。比起如果这程序需要一定时间才能理出头绪来,他会对程序对自己都更有信心。


        3. satisficing 满意原则/够用就好(最佳设计100细则貌似提到过)



        "This is good enough. I don't want to spend more time learning to do it
        better."


        “这样就足够好了。我不想花再多的时间去学习它以便更好得使用它。”


        This means several things for designers:



        • Make labels short, plainly worded, and quick to read. (This includes menu
          items, buttons, links, and anything else identified by text.) They'll be scanned
          and guessed about; write them so that a user's first guess about meaning is
          correct. If he guesses wrong several times, he'll be frustrated and you're both
          off to a bad start.
          为扫描而不是阅读。精简文字。



        • Use the layout of the interface to communicate meaning.
          用布局排版来传递信息。



        • Make it easy to move around the interface, especially for going back to where
          a wrong choice might have been made hastily.
          提供良好的导航系统。



        • Keep in mind that a complicated interface imposes a large cognitive cost on
          new users. Visual complexity will often tempt
          nonexperts to satisfice: they look for the first thing that may work.

          一定要记住复杂的界面强迫新用户花费大量学习成本。

        • Don't accost the user with too many upfront choices in the first place.

          首先不要在一开始就引诱用户做过多的选项。

        • On the forms that he does have to use, clearly mark the required fields, and
          don't make too many of them required. Let him move on without answering the
          optional ones.
          表单里必填项要标出。(这里可以参考LukeW的ppt 《Best Practices for Form
          Design》)



        • Sometimes you can separate the few important questions or options from others
          that are less important. Present the short list; hide the long list.

          有时应该将少数的重点问题和次要的区分开来。显示短列表,隐藏长列表。



        • Use Good Defaults wherever possible, to give users
          some reasonable default answers to start with. But keep in mind that prefilled
          answers still require the user to look at them, just in case they need to be
          changed. They have a small cost, too.
          选择合适的默认值(在《Designing
          the Obvious: A Common Sense Approach to Web Application Design
          )
          》同时提到。Nielsen博士也提到该点。)



        • Make it possible for users to return to the
          deferred fields later, and make them accessible in obvious places. Some dialog
          boxes show the user a short statement such as "You can always change this later
          by clicking the Edit Project button." Some web sites store a user's
          half-finished form entries or other persistent data, like shopping carts with
          unpurchased items.
          为用户返回他上次未完成内容的地方提供可能。并且把它摆放在明显的位置。



        • If registration is required at a web site that provides useful services, users may be far more likely to register if they're
          first allowed to experience the web site drawn in and engaged and then asked
          later about who they are. In fact, TurboTax 2005 allows a user to work through
          an entire tax form before creating a username.

          如果一个提供有用服务的网站需要注册,用户也许会很喜欢先体验一把再注册的方案。

  • 白鸦 » 基于用户需求的创新(批MBA) on 2008-01-28



    • 字体大小: « 这种”文中广告”,必死。从自助建站到自助建店 »



      基于用户需求的创新(批MBA)



      图像 “http://uicom.net/blog/attachments/2008/macworld08376.jpg” 因其本身有错无法显示。
      1、早在CES的时候就开始期待MACWORLD。也许是因为我们还清楚记得MACWorld 2007乔教主演示Iphone时的激动人心,也许是习惯了把带来更多创新惊喜的任务交给apple。MACWorld 2008的那天晚上,大家在瘾科技MACX译言MSN群上一起守到3点多。
      MACWorld开始之前,apple股票跌了5%以上,我们认为“有人在买空”;当天晚上我们看到的是“枪版”视频直播,里面还不时有小孩的哭声,有人愤怒的说“美国人真操蛋,非得不让把孩子留在家里”;乔教主从信封里拿出MBA(macbook
      air)
      后的几十分钟,apple的股票回到了-2%左右,有人说“估计明天apple股票会大涨”。结果第二天又跌了。
      其实,当时很多人心里都有种莫名而不愿说出的失望,IM传来的言语中不再有欣喜和兴奋。乔教主返场的时候大家依然在不停的问“还没有结束吧?”,我也在说“别急,等等,也许真正的惊喜在后面”…
      那天晚上4点左右,我的心情开始回复理性,开始打心里承认“这个晚上很失望”。那天我睡了个好觉,因为我不用再考虑如何申请银子去烧新的笔记本,我认为那不值。



      2、不久前在中科院的一个人机交互会议上,微软的王坚前辈告诉我们:“iphone本身的技术难度一点都不高,而且它的一些关键技术来自中国小公司”,他为这些感到惋惜和脸红,“为什么中国人有这么好的技术却不能创造出像iphone这样的产品?”。
      确实,技术已经不再是创新一个产品的核心因素


      3、近一年来,无论是在高校还是在企业或同行会议的大小演讲中,谈到“创新”时我都会说:“从当今的市场竞争来看,最有价值的创新是‘体验创新’”,“apple和他的iphone就是最好的典范”。
      比如,Iphone在打电话的时候采用了”遮挡”技术,当电话放到耳朵上的时候遮挡住了音响口,Ipone屏幕自动暗下并锁定,电话从耳朵上拿开后一切恢复正常。这个设计非常符合用户的使用,对于使用场景的模拟也非常好。iphone在这个点上的创新,是基于“发现用户在打电话时有锁定屏幕的需求”,而并非基于“拥有遮挡这项技术”。
      从用户需求出发,在满足用户需求的基础上创造完美的使用体验,才是最有价值的创新模式。

  • 寒假来了,读什么书?分享你的推荐! - 褪墨 on 2008-01-28
    • holiday-reading-list
    • 我们的生命是如此宝贵,我们需要有效率地生活——我们只想读那些最好的、非读不可、不读我的人生就不完整的卓越的书。
  • 白话投资:一个私募基金经理的价值投资之道 - 当当图书 on 2008-01-28
  • 改变,从心开始:学会情绪平衡的方法 - 当当图书 on 2008-01-28
  • 米兰·昆德拉作品系列——不能承受的生命之轻(最负盛名的传世之作,原译《生命中不能承受之轻》) - 当当图书 on 2008-01-28
  • 财报就像一本故事书(财务报表) - 当当图书 on 2008-01-28

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