Micheal Garet's Profile

Member since Jul 26, 2006, follows 2 people, 0 public groups, 354 public bookmarks (369 total).

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  • Against the Day Weblog on 2007-01-07
  • Artkrush on 2006-12-13
  • Maslow's hierarchy of needs - Wikipedia, the free encyclopedia on 2006-12-13
    • Maslow's Hierarchy of Needs is a theory in psychology that Abraham Maslow proposed in his 1943 paper A Theory of Human Motivation, which he subsequently extended. His theory contends that as humans meet 'basic needs', they seek to satisfy successively 'higher needs' that occupy a set hierarchy. Maslow studied exemplary people such as Albert Einstein, Jane Addams, Eleanor Roosevelt, and Frederick Douglass rather than mentally ill or neurotic people, writing that "the study of crippled, stunted, immature, and unhealthy specimens can yield only a cripple psychology and a cripple philosophy." (Motivation and Personality, 1987)



      This diagram shows Maslow's hierarchy of needs, represented as a pyramid with the more primitive needs at the bottom.

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      This diagram shows Maslow's hierarchy of needs, represented as a pyramid with the more primitive needs at the bottom.
  • Adobe Tutorials - Adobe Photoshop, Illustrator, Dreamweaver, Flash, Effect, InDesign, GoLive, Acrobat Reader on 2006-12-06
  • Adobe Studio Exchange Photoshop Actions on 2006-12-06
  • Action Fx Photoshop and Elements Design Resource on 2006-12-06
  • The Organisation of the Future on 2006-12-06
      • an
        organization less like an army (hierarchical, focused on winning) and
        more like a family/community (collaborative, focused on well-being of
        members) than today's large organizations
      • better able to deal with complexity
      • has a flexible definition of 'work' that is purposeful and meaningful to its people
      • is accessible, inclusive and diverse
      • is responsive to the communities it operates in
      • is self-managed, innovative and entrepreneurial
      • generates deep mutual respect and trust in its people
      • is resilient and agile, and capable of 'acting in the moment'
      • attracts people skilled at collaboration and inclined to work collaboratively
      • has a self-determined, shared set of values
      • is committed to "not being evil" 
      • is amoeba-like (permeable borders, good sensors, able to change shape when necessary, a strong guiding nucleus, and replicable
      • is attuned to and responsive to customer needs (rather than "trying to sell them something they don't really need or want")
      • accommodates needs and conflicting demands of its people, using principles of reciprocity
      • motivates and engages its people
      • cross-pollinates people, ideas, knowledge, points of view
      • is transparent and authentic
      • is not location-based or location-dependent
      • uses sustainable, cradle-to-cradle practices, and does more with less
      • engages customers and other partners in design, development and decision-making, to tap into the wisdom of crowds
      • has
        rotating leadership, with leaders who see where the future is going
        before others do, and inspires others to act on that vision, and who
        are able to translate the complexity around them into simple truths
        that have meaning, direction and predictability (rather than
        encouraging the cult of leadership and the messiah complex of many of
        today's leaders)
      • accommodates and leverages the skills and qualities of women
      • finds and clears away obstacles that prevent its people from doing their best
      • learns from nature
      • teaches people to communicate extraordinarily well, and encourages authentic, powerful conversations
      • recognizes our responsibility to leave a legacy for our children, and pays attention to them and learns from them
    • envision the organization of the
      future, define the principles it would operate under, and begin to
      explore what it would take to get there.
  • IdeaFlow: Discussion about innovation and creativity -- new products, strategy, open innovation, commercialization of technologies, patents, idea generation, customer input in the NPD process, more. on 2006-11-23
  • How To Write Great Headlines on 2006-11-22
  • Half an Hour: Things You Really Need to Learn on 2006-11-22


    • Things You Really Need to Learn






      Guy Kawasaki last week wrote an item describing 'ten things you should learn this school year' in which readers were advised to learn how to write five sentence emails, create powerpoint slides, and survive boring meetings. It was, to my view, advice on how to be a business toady. My view is that people are worth more than that, that pleasing your boss should be the least of your concerns, and that genuine learning means something more than how to succeed in a business environment.

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