Member since Apr 02, 2009, follows 1 people, 1 public groups, 4 public bookmarks (4 total).
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untitled on 2009-04-20
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Wii are ready to learn
It may be marketed as a 'must have' toy, but it seems Nintendo Wii is fast finding a place in the classroom.
Since its release in late 2006, many Queensland schools have implemented the game console into school lessons - with some really positive learning outcomes.
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Tar Heel Reader on 2009-04-19
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Welcome to the Tar Heel Reader, a collection of free, easy-to-read, and accessible books on a wide range of topics. Each book can be speech enabled and accessed using multiple interfaces (i.e. switches, alternative keyboards, touch screens, and dedicated AAC devices). The books may be downloaded as slide shows in PowerPoint, Impress, or Flash format.
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Google Reader (624) on 2009-04-19
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Teacher Led IWB is a collection of resources for use with an interactive whiteboard. This is an outstanding collection of 46 math tools and games, 3 geography maps and map makers, 6 English tools and games, and two multipurpose games. The collection is visually appealing and helps teach key concepts visually in each content area. There are too many great resources to go in depth here, I recommend heading over to Teacher Led IWB and taking a look right now!
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Shared Articles - LTS articles home on 2009-04-15
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could mental agility games such as Nintendo’s Dr Kawashima's Brain Training have an impact on children's ability to learn? To the surprise of many educationalists, the answer, it seems, is yes.
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In the pilot study, pupils spent 20 minutes each morning playing More Brain Training from Dr Kawashima on the Nintendo DS. Pupils then sat a maths test and results were compared with that of a test taken before the experiment began. All of the pupils’ scores increased, particularly children who were seen to be struggling with mental maths. The average time taken to complete the test also dropped from 17 minutes to 13 minutes and 19 seconds.
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Groups
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Digital Pedagogies Professional Learning Network
7 members, 6 items
Professional network around the effective use of digital pedagogies in education.
Stuart MacKenzie follows 1 people
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