Member since Sep 04, 2009, follows 1 people, 0 public groups, 504 public bookmarks (504 total).
More »
Tags
| Recent Tags: |
|
|---|---|
| Top Tags: |
More »
Recent Bookmarks and Annotations
-
Public Health Games on 2009-11-20
-
To create state-of-the-art
trainining for public health workers and emergency responders
for a multitude of catastrophic scenarios.
-
- UNITY: Game Development Tool on 2009-11-18
-
OGRE – Open Source 3D Graphics Engine on 2009-11-18
-
OGRE has grown to become one of
the most popular open-source graphics rendering engines, and has been
used in a large number of production projects,
in such diverse areas as games, simulators, educational software,
interactive art, scientific visualisation, and others. You can read what other people have said about it, and it's free, so why not try it out?
-
-
Irrlicht Engine - A free open source 3d engine on 2009-11-18
-
he Irrlicht Engine is an open source high performance realtime
3D engine written and usable in C++ and also available for .NET
languages. It is completely cross-platform, using D3D, OpenGL and
its own software renderer, and has all of
the state-of-the-art features which can be found in commercial
3d engines.
We've got a huge active
community, and there are lots of projects
in development that use the engine. You can find enhancements
for Irrlicht all over the web, like alternative terrain renderers,
portal renderers, exporters, world layers, tutorials, editors, language
bindings for java, perl, ruby, basic, python, lua, and so on.
And best of all: It's completely free.
-
-
Delta3D - Open source gaming & simulation engine on 2009-11-18
-
A well-supported and fully-funded open source project, Delta3D is a full-function game engine appropriate for a wide variety of modeling & simulation applications.
-
-
Main Page - Crystal Space 3D on 2009-11-18
-
It is a free cross-platform software development kit for realtime 3D graphics, with particular focus on games.
-
-
id Software: Technology Licensing on 2009-11-18
-
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 includes
QUAKE III Arena and
QUAKE III: Team Arena
source bases, and was the engine used to create
Return to Castle Wolfenstein,
Soldier of Fortune II: Double Helix and
Star Trek: Voyager - Elite Force,
among others. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and
super-smooth speedy hardware rendering.
-
-
id Software: Technology Licensing on 2009-11-18
-
Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for
OpenGL hardware-accelerated graphics (in addition to the traditional software renderer), and colored lighting effects.
Games created on this engine technology include
QUAKE II,
Hexen II,
Heretic II,
Sin,
Soldier Of Fortune,
Half-Life,
Kingpin and Anachronox.
-
-
UDN - Three - UT3ModHome on 2009-11-18
-
Welcome to the Unreal Tournament 3 Mod Community
Welcome to the UT3 Mod Community section of UDN, with all the details you need to become an expert with the award-winning Unreal Technology for UT3. If you are just getting started, visit Getting Started (Mod Developers).
-
-
UDN - Two - ModHome on 2009-11-18
-
Here is where you'll find all the deep, detailed, interesting information on working with the engine in a technical fashion: from building your own game or mod, to networking or rendering specifications, as well as documentation on the practical, audio, visual and physical aspects of producing Unreal Engine 2 based mod content. Everything from level design to textures, music to modeling, will be covered here, in both practical, hands-on, how-to format, as well as in a more formal, comprehensive, reference format.
-
Sara Singer follows 1 people
Diigo is about better ways to research, share and collaborate on information. Learn more »
Join Diigo