Member since Dec 01, 2006, follows 1 people, 0 public groups, 515 public bookmarks (523 total).
More »
Tags
| Recent Tags: |
|
|---|---|
| Top Tags: |
|
More »
Recent Bookmarks and Annotations
-
20jazzfunkgreats › Edit — WordPress on 2008-02-18
-
MySpace on 2008-02-01
-
Hollie Warren
Nicola Tramontini
Naomi Herlitz
Alice Kinder
-
- Slashdot | William Gibson Gives Up on the Future on 2007-08-07
- Gamasutra - Survey: 83% Of Casual Gamers Embrace Ad-Supported Games on 2007-07-18
- The Next Big Thing: Why Web 2.0 Isn't Enough | TechConsumer on 2007-07-17
- Blogs Are Eating Tech Media Alive on 2007-07-17
-
Are Marketers Abandoning Second Life? on 2007-07-16
-
Also being underage recently, and not afraid of committing fraud, I borrowed my fathers credit card to join Second Life's main grid. (yes, I have had a brief experience with the teen grid *shudder*)
The first thing I did in world was stutter around at aprx. 4FPS. Even though the world was lagging like crazy, and everyone I saw was wearing the uniform purple/blue shirt, I was intrigued by the possibilities. I finished the tutorial and started messing around with LSL.
After a few minutes, I had a hello world program up and working. A few hours later, I made 10 bucks by writing a blackjack program for my first in-world friend, the owner of a small casino. I hung out with him for awhile, and invented a few new gambling devices, and then I decided to become a premium member.
At this point I was earning enough money to pay for the subscription cost, and I also purchased my first plot of land.. a 512. I built a small house on my land and started modding it... for instance I could change the alpha value of the windows, lock doors and such.
I became a scripting teacher at TUI, a school for the basics/advanced parts of Second Life.
I still have many friends in Second Life that I would never have met otherwise, and came out of Second Life much better at writing finished scripts and the confidence of having run a small scripting business.
Once you get past the sometimes ugly graphics of Second Life (not as ugly once your upgrade your graphics card), you can understand why 40,000 people spend hours and hours a day in their Second Lives. It is a welcome escape from the monotonous first life. Where else can you decide to be a bunny one moment, and a 10 foot robot the next?
-
- The Future of Control from 1UP.com on 2007-06-25
- http://www.gamasutra.com/view/feature/1469/bridging_the_filmgame_divide_.php?print=1 on 2007-06-12
- YouTube - Havok 4.0 en PC y PS3 on 2007-05-24
juan follows 1 people
Diigo is about better ways to research, share and collaborate on information. Learn more »
Join Diigo