Recent Bookmarks and Annotations
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PRINCIPLES OF ADULT LEARNING on 2009-10-06
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autonomous and self-directed
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must show participants how the class will
help them reach their goals
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foundation of life experiences and
knowledge
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At least six factors serve as
sources of motivation
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enhance their reasons for
enrolling and decrease the barriers
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Jean Lave, Etienne Wenger and communities of practice on 2009-10-06
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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communities of practice are everywhere and that we are generally involved in a
number of them
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In some groups we are core members, in others we are more
at the margins.
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involved in a set of
relationships over time
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joint enterprise and identity
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a shared repertoire of ideas, commitments
and memories
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to develop various resources such as tools,
documents, routines, vocabulary and symbols that in some way carry the
accumulated knowledge of the community
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the ability to undertake larger or more complex
activities and projects though cooperation, bind people together and help to
facilitate relationship and trust
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Learning
is, thus, not seen as the acquisition of knowledge by individuals so much as a
process of social participation
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nature of the situation
impacts significantly
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a concern with identity, with learning to speak, act and
improvise in ways that make sense in the communit
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being full participants in the world and in
generating meaning
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no sense to talk of knowledge that is decontextualized, abstract or
general
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New knowledge and learning are properly conceived as being located in
communities of practice
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the community of practice is weak or
exhibits power relationships that seriously inhibit entry and participation
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professionalized and
bureaucratic institutions such as schools
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communities of practice affect performance
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an effective way for organizations to handle unstructured
problems and to share knowledge outside of the traditional structural
boundaries
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means of
developing and maintaining long-term organizational memory
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how schooling,
for example, might accommodate
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Learning is in the conditions
that bring people together and organize a point of contact that allows for
particular pieces of information to take on a relevance; without the points of
contact, without the system of relevancies, there is not learning, and there is
little memory
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must prioritize 'instruction that builds on
children's interests in a collaborative way
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intimate connection between knowledge and activity
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the extent to which education involves informed and committed
action
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Gaming for ??? - jhugamingsummer2009 on 2009-07-29
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express creativity, imagination, and personal expression
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Gaming for ??? - jhugamingsummer2009 on 2009-07-28
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no being judged on looks/color is very important
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when she comes home from school and plays for awhile to unwind, then she seems to focus more on her homework
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NYT: Will intelligent machines outsmart us? - The New York Times- msnbc.com on 2009-07-27
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discounted the possibility of highly centralized superintelligences and the idea that intelligence might spring spontaneously from the Internet
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Wii speeds up the rehab process - USATODAY.com on 2009-07-27
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most therapies demand considerable effort from the patient
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to put them in a different mentality
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allows patients to work on weight bearing and increasing coordination, increasing strength and stability, increasing fine and gross motor skills
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BacktoGolf therapy program
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Gaming for ??? - jhugamingsummer2009 on 2009-07-27
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new generation of medical interventions
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accessibility and engagement
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participate on equal terms (virtually)
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scan & selection responses
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coordination/manual dexterity
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opportunity to be a human being
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Gaming for ??? - jhugamingsummer2009 on 2009-07-27
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behavior management strategy
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consequence for negative behavior
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biggest/strongest and best looking is going to be the more aggressive player in the game
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Army using games to help prevent soldiers from committing suicide
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help older drivers stay alert
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prevent dementia and memory loss
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a group of senior citizens at a home in Silver Spring MD and their new obsession with Wii
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games that provide cooking simulations
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physical therapy or rehabilitation
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ame developers tend not to focus on improving accessibility for this population
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Gaming for ??? - jhugamingsummer2009 on 2009-07-27
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How/why might folks use games for reasons other than the obvious purpose of entertaining, educating, or making money for the developer? Why?
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feel better about themselves
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Re-Mission to encourage young cancer patients to take their medications and help them stay positive
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Hand Eye Coordination for Surgeons
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video games and senior citizens
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prevent dementia and memory loss
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You Play a Game, Computers Get Smarter, AI Starts to Work on 2009-07-26
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transfer of human intelligence into machine intelligence
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compared game design to to algorithm creation
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Amazon's Mechanical Turk, for example, pays people to contribute their time to work on small, simple tasks called "Human Intelligence Tasks,"
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human powered processing is the next big wave for computing
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incorporate an element of "fun" into what is actually work