Eloise Pasteur's Profile

Member since Jul 04, 2008, follows 31 people, 13 public groups, 153 public bookmarks (159 total).

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Recent Bookmarks and Annotations

  • JISC Second Life guide helps lecturers teach in the virtual world : JISC on 2009-08-07
  • MindNode and MindNodePro - mindmapping software - Eloise's thoughts and fancies on 2009-07-10
  • Coda - is it really the last word in coding? - Eloise's thoughts and fancies on 2009-07-08
  • Research Article: A Second Life PCR lab evaluation on 2009-07-06
    • This study examines students’ reactions
      to the virtual biosciences laboratory developed in Second Life® (SL)
      at the University of East London. Final year undergraduates and
      masters students studying biotechnology took part in a trial of
      a virtual Polymerase Chain Reaction (PCR) experiment in Second
      Life and evaluated their experience by anonymous questionnaire.
      Learning gains were measured at various points during the study
      using pre- and post-tests, and interaction with demonstrators was
      monitored and compared during the real life (RL) practical. Both
      groups showed a significant increase in learning gain over the
      pre- and post-tests, although no difference in gains between the
      two groups was detected. However, students who conducted the PCR
      experiment in SL required significantly less demonstrator assistance
      during the subsequent RL practical. The SL practical was well received
      by students, with 92% of participants reporting that they would
      like to use the system again and many requesting other experiments
      to be made available in this manner in the future.
    • The aim of this study was to determine
      whether conducting the PCR experiment in the virtual world of Second
      Life produced similar learning gains to those observed in the physical
      world laboratory and to see if working in the Virtual Lab enhanced
      students understanding of the experiment. The student perceptions
      of the Virtual Lab as a teaching mechanism and the perceived impact
      on their learning was examined through questionnaires.
    • 7 more annotations...
  • Photoshop CS4 fun - Eloise's thoughts and fancies on 2009-06-08
    • However, I also bought Photoshop CS4 Down and Dirty Tricks by Scott Kelby. Kelby runs Kelby Training and is a Photoshop pro, so there's a nice balance there
    • There's a fair bit in terms of work-flow that I learnt and that I think I will remember. There's more in terms of tricks that I might use occasionally that I know I won't remember, but I will remember where to look them up when I need them. The image over to the right is one I made, using the instructions, in about an hour. It would have been faster, but in a couple of places I struggled until I went back and read the instructions very, very carefully, but for 3D modelling that's hardly a crime - could you make something like this in Second Life in an hour of first building?
    • 1 more annotations...
  • Solving problems the Web 2.0 way - Eloise's thoughts and fancies on 2009-05-23
  • "Second Life is dead" unless you can actually read - Eloise's thoughts and fancies on 2009-05-08
    • The Nielsen people record actual minutes using various "sites" across 180,000+ US-homes. Second Life comes out at 760 minutes per week (that's over 12 hours), or over 1h 45 minutes per day... (wimps - I'd be an outlier around the 2500 minutes per week mark!). Amongst its users (comparing to other user-minutes per week) this makes it more popular than even the 800lb gorilla of World of Warcraft (653 minutes per week).
    • Comparing it to social media sites the difference is even more extreme - Facebook does the best at 84 minutes per week: that's 11% of the time that Second Life users spend. Twitter weighs in at about an hour a week on average. Stephen Fry is much bigger in his usage I'm sure, but the averages are up there for easy comparison.
    • 2 more annotations...
  • Advantages of Second Life over web-conferencing - Eloise's thoughts and fancies on 2009-04-27
    • Advantages of Second Life over web-conferencing
      • Experience - whereas video is a one-way, passive experience, SL is a group one. This is a completely different dynamic, if the presentation makes use of it. If they just passively show a video, they might as well be on the web. Think of it, when done well, as comparing sitting in a movie vs at a comedy show where the audience can yell out comments that are instantly worked into the skit.
      • Collaboration - participants get a completely different experience when they 'see' each other. It is more involving and interactive. This gives the speaker a chance to gather instant feedback, adjusting the presentation on the fly. There is even software for SL that allows participants to give feedback at specified times via their keyboard. Also, we find that "leaders" emerge in virtual focus groups, who often bring out information from others but don't dominate as they might in a "real" focus group.
      • Screening - starting with a larger group, sub-groups can be created based on criteria such as beginners, those giving great feedback, gender, etc. These avatars can be instantly transported into other prepared rooms or SL environments for follow up, further Q&A, take a tour, etc.
      • Also, participants can click on each other's profiles and learn about each other, something many like to do.
    • 2 more annotations...
  • Why Second Life works like it does - Eloise's thoughts and fancies on 2009-04-22
  • Good media week for Second Life - Eloise's thoughts and fancies on 2009-04-07

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Groups

  • BLRG's Educational Technology

    2 members, 5 items

  • Cool Tools for Educators!

    207 members, 802 items

    This is a place to share cool new educational tools with others!

  • Education in Second Life

    95 members, 236 items

    This is a group for people who teach using SL (MG and TG)

  • educators

    1217 members, 5774 items

    Educators sharing bookmarks and best practice. We have a set of standard tags to help us share things that you may use in addition to your tags. (You may subscribe to these tags via RSS feed by subject area, which makes it very useful.)

  • MacSoftware

    7 members, 12 items

    Articles or profiles of interesting Mac software

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