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Where Real Money Meets Virtual Reality, The Jury Is Still Out - washingtonpost.com
By Alan Sipress Washington Post Staff Writer Tuesday, December 26, 2006; A01
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As virtual worlds proliferate across the Web, software designers and lawyers are straining to define property rights in this emerging digital realm. The debate over these rights extends far beyond the early computer games that pioneered virtual reality into the new frontiers of commerce.
"Courts are trying to figure out how to apply laws from real life, which we've grown accustomed to, to the new world," said Greg Lastowka, a professor at Rutgers School of Law at Camden in New Jersey. "The law is struggling to keep up."
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Terra Nova: Lindenomics and liability
Jan 03, 2006 In changing from Point-to-Telehub to Point-to-Point movement Linden changed some of the fundamentals of the social and economic dynamics of Second Life. Or to put it another way, it is alleged that the change is costing some users of Second L
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Jan 03, 2006 In changing from Point-to-Telehub to Point-to-Point movement Linden changed some of the fundamentals of the social and economic dynamics of Second Life. Or to put it another way, it is alleged that the change is costing some users of Second Life a significant amount of money in the immediate term through loss of revenue, and in the longer term through the loss in value of the land that they ‘own’.
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The Law of Virtual Reality - Russo & Hale LLP
The Law of Virtual Reality Scope of Protection for Virtual Works By Jack Russo & Michael Risch Copyright © 1993 by Jack Russo and Michael Risch. All Rights Reserved.
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The Law of Virtual Reality
Scope of Protection for Virtual Works
By Jack Russo & Michael Risch
Copyright © 1993 by Jack Russo and Michael Risch. All Rights Reserved.
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Terra Nova: Law & VWs Update
Apr 12, 2007 Law & VWs Update Greg L
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Apr 12, 2007
Law & VWs Update
Greg L
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SL Forums - Intellectual Property and Law
d Feel" lawsuit that was settled years ago. Lotus lost. Just beca
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d Feel" lawsuit that was settled years ago. Lotus lost. Just beca
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Trademarks and Copyright in Second Life (LL policy)
registration required. Log in, then go to Second Life Info > Knowledge Base > Policies > Trademark Guidelines > Trademarks and Copyright in Second Life.
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Trademarks and Copyright in Second Life
In Second Life, we hope creators will use their imagination to make content. Some create things that are inspired by real life objects, like cars or jewelry. As Second Life gets larger, we receive more questions about usage of copyrighted or trademarked material in Second Life.
You should not use copyrighted or trademarked material in Second Life, unless of course you have a right to use the intellectual property. Your rights are defined by applicable copyright and trademark law, including the law of fair use. These are complicated laws, and understanding our Terms of Service and DMCA information is only a very small start to understanding applicable laws. Real world laws apply to intellectual property infringement, and nothing about your use of Second Life will shield you if you are infringing on someone else's intellectual property -- the rightful owner of the IP can take direct legal action against you in real world courts of law. The following describes more detail about how Linden staff treat trademark and copyright issues inworld:
Trademarked Material
Linden staff generally removes content that uses trademarks without apparent authorization, with or without giving notice to the object owner. This generally includes all real life corporate logos and brand names.
It is often difficult to tell what may or may not be trademarked. However, use of designer logos and brand names without permission, such as Gucci, Nike, Louis Vuiton, etc., are usually not acceptable. Any resident may file an abuse report if they see any other resident making unauthorized use of trademarked material in Second Life.
For more information, visit the US Patent & Trademark Homepage: http://www.uspto.gov/index.html
You can also use the trademark look-up feature on that website:
1. Use the Search tool under Trademarks on the left navigation when you go to US Pat
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Main Page - Ludium
Ludium 2, June 22-23, 2007
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A DECLARATION OF VIRTUAL WORLD POLICY made by representatives of law, industry and academia, assembled in full and free convention as the first Synthetic Worlds Congress.
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Reuters/Second Life » Net tightens around ‘John Doe’ avatar
hu Sep 6, 2007 8:09am PDT By Eric Reuters SECOND LIFE, Sept. 6 (Reuters) - A judge in U.S. District Court in Tampa approved a subpoena of two Internet service providers on Wednesday, requiring them to disclose real-life information about a Second Life ava
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hu Sep 6, 2007 8:09am PDT
By Eric Reuters
SECOND LIFE, Sept. 6 (Reuters) - A judge in U.S. District Court in Tampa approved a subpoena of two Internet service providers on Wednesday, requiring them to disclose real-life information about a Second Life avatar who is being sued for copyright infringement.
The case, Eros LLC vs John Doe, pits Eros chief Kevin Alderman, known in Second Life as Stroker Serpentine, against an anonymous Second Life user known only by his avatar name, Volkov Catteneo.
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Virtually Blind - Virtual Law | Legal Issues That Impact Virtual Worlds » Blog Archive » Bragg v. Linden Lab: Discovery Heats Up, Linden Documents Pos
August 31st, 2007 b
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August 31st, 2007 b
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