21 items | 4 visits
A variety of videoconferencing and virtual world opportunities to advance STEM learning.
Updated on Jul 15, 17
Created on Jul 22, 09
Category: Schools & Education
URL:
Quest Atlantis is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-15, in educational tasks. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. It allows users to travel to virtual places to perform educational activities (known as Quests), talk with other users and mentors, and build virtual personae. Explore our site and learn more about this exciting project.
Free, interactive programs allow you and your students to learn more about our home planet and the universe beyond through video-conferencing and Web casts. Students of all ages can participate in live events featuring NASA experts and education specialists. Take a look at our catalog of events and Web cast announcements to find lessons, activities, and presentations that meet your instructional objectives.
e-Missions™ are simulated, problem-based, learning adventures delivered right into the classroom via distance learning technology. With the use of the internet and video conferencing equipment, these “live” scenarios are conducted in your classroom by a Flight Director at Mission Control from the Challenger Learning Center at Wheeling Jesuit University.
"Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters! Linked to both national and state mathematics standards, the game gives students a chance to actually think like mathematicians.
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21 items | 4 visits
A variety of videoconferencing and virtual world opportunities to advance STEM learning.
Updated on Jul 15, 17
Created on Jul 22, 09
Category: Schools & Education
URL: