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Gaming helps students hone 21st-century skills
Environments such as SECOND LIFE can both stimulate and educate, experts agree. Online gaming can help students develop many of the skills they'll be required to use upon leaving school, such as critical thinking, problem solving, and creativity.
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AUPs in a Web 2.0 World
Chances are your district’s acceptable use policy is outdated. With the proliferation of Web 2.0 tools, multifunction cell phones and handheld computers, to name just three, it’s obvious that keeping AUPs up to date requires constant attention.
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Web 2.0 Tools [TICAL]
From TICAL - Technology Information Center for Administrative Leadership.<br>
These are short presentations to help busy administrators and teachers gain a better understanding of the variety of tools on the World Wide Web. <br> -
bNetS@vvy [bi-monthly publication]
Excellent bi-monthly publication with articles from experts in the field. Two of the recent issues have been devoted to cyberbullying topics. Each issue covers the topics from multiple views.
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K12HSN EdZone - Protected Environment for Use of Web 2.0 Tools
The California K-12 High Speed Network (K12HSN) is offering a comprehensive set of tools to support teaching and learning in California classrooms. This free suite of tools, known as edZone, was developed by the California Dept of Education and currently includes blogging, videoconference scheduling and a file sharing system where educators can upload videos, podcasts, images and documents. EdZone is an excellent tool to share lesson ideas, upload student learning objects, disseminate best practices, and more! EdZone will soon be expanded to include Instant Messaging, Moodle, Wikis, Social Networking, Moodle-an online course management system and other Web 2.0 tools to enhance today's classroom environment. Watch for these new tools in Summer 2008!
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Contentbank | Why Does Technology Matter For Youth?
"Community Technology Programs Deliver Opportunities to Youth" is an 8:46 minute video in which young people help tell the story of why access to quality technology and training matters to their future. The video covers health improvement, educational achievement, workforce training and civic engagement of young people through the use of information and communications technology.\n
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Strategies for Schools in the Age of the Social Web
Nancy Willard, has some ideas for schools as they develop and adapt safety strategies to address Web 2.0. She also offers some questions that school staff can discuss to assess and improve the manner in which they are addressing these issues in their building:
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Parent Permission Sample for Read/Write Activities on the Web
This form is powered by Wufoo Online forms and is a ‘guide’ to getting parent permission at the teacher level to allow students to participate in read/write activities. It is not a ‘policy’. You will need to produce a printed version to ensure that you have a signature. Ensure that you provide adequate opportunity for parents to contact you with questions or express an interest in parental education about the read/write web.
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Is Education 1.0 Ready for Web 2.0 Students?
In his article, Thompson offers an exploration of the meaning and application of Web 2.0; evaluates how Net Generation students, who will enter the classroom with Web 2.0 expectations and experiences, will reshape institutions of higher education and their practices; and examines what some of these IHEs are specifically doing to meet the needs of the next generation of students. Thompson suggest that in order to move our educational practices forward, it is incumbent upon us to recognize and react to our changing student population.
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Thinkquest Project: Global Censorship in the Digital Age
Thinkquest Award Winner 2008. Digital Cooperative is a global exploration of censorship in the digital age. This winning team studied the topic from academic perspectives, analyzed five countries in in-depth case studies, conducted exclusive interviews with industry experts, and created interactive quizzes. Their goal is to raise awareness and increase understanding of this often invisible issue. <br>
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The Global Education Collaborative
SF Bay Area educator, Jerome Burg's Global Education Ning - a start on making global education a central "Standard" in all curricular areas. See also his <a href = "http://www.googlelittrips.org">Google Lit Trips</a> for some excellent curriculum ideas.
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Webware 100 Awards 2008
These are the 100 best Web 2.0 applications, chosen by Webware readers and Internet users across the globe. Over 1.9 million votes were cast to select these Webware 100 winners. How many of them do YOU use!
List Info
Anne Bubnic's Public Lists (114)
- 21st Century Learners
- ARRA Education
- ARRA/ Arne Duncan
- ARRA/Best Practices
- ARRA/Broadband Technology
- ARRA/Charter Schools
- ARRA/Funding
- ARRA/IDEA
- ARRA/Longtitudinal Data Systems
- ARRA/PreSchool Funding
- ARRA/Race To the Top
- ARRA/School Improvement
- ARRA/SFSF
- ARRA/Title I
- ARRA/Title IID
- ARRA/Transition To Teaching
- ARRA/Webinars
- CTAP4
- CUE 09 Tips & Resources
- Data/Accountability
- Data/Achievement Gap
- Data/Assessment
- Data/Benchmark Assessment
- Data/Data Driven Decision Making
- Data/Data Warehouse
- Data/DataDirector
- Data/DataDirector Best Practices
- Data/DataDirector Tutorials
- Data/DataDirector Videos
- Data/Differentiated Instruction
- Data/NSDC Articles on Data Assessment
- Data/Professional Learning Communities
- Data/Program Improvement
- Data/School data analysis
- Data/Student Achievement
- Digital Citizenship/4a. ISTE Teacher Nets
- Digital Citizenship/4b. ISTE Teacher Nets
- Digital Citizenship/4c. ISTE Teacher Nets
- Digital Citizenship/4d. ISTE Teacher Nets
- Digital Citizenship/AUP_Computers/Internet
- Digital Citizenship/Best Practices in Cybersafety Education
- Digital Citizenship/Books to Read
- Digital Citizenship/Cell Phones in Education
- Digital Citizenship/Computer Security
- Digital Citizenship/Copyright
- Digital Citizenship/Curriculum
- Digital Citizenship/Cyberbullying
- Digital Citizenship/Cyberbullying Video Clips
- Digital Citizenship/Cyberethics
- Digital Citizenship/Cyberpredator Video Clips
- Digital Citizenship/Cybersafety
- Digital Citizenship/Cybersafety Curriculum
- Digital Citizenship/Cybersafety PSAs
- Digital Citizenship/Cybersafety Research
- Digital Citizenship/Cybersafety State Initiatives
- Digital Citizenship/Cybersafety State Mandates
- Digital Citizenship/Digital Citizenship Lesson Plans
- Digital Citizenship/Digital Communication
- Digital Citizenship/Digital Footprint
- Digital Citizenship/Digital Law [Internet Usage]
- Digital Citizenship/Digital Literacy
- Digital Citizenship/eCommerce
- Digital Citizenship/Global projects
- Digital Citizenship/Identity Theft and Phishing
- Digital Citizenship/Internet Predators
- Digital Citizenship/Legal Issues
- Digital Citizenship/Lesson Plans
- Digital Citizenship/Media Literacy
- Digital Citizenship/Netiquette
- Digital Citizenship/Olivia's Letters: Messages of Healing & Hope
- Digital Citizenship/Parents
- Digital Citizenship/Piracy & Plagiarism
- Digital Citizenship/Privacy
- Digital Citizenship/Research on Digital Youth
- Digital Citizenship/Resources for Educators
- Digital Citizenship/School_Administrator
- Digital Citizenship/Sexting
- Digital Citizenship/SlideShare
- Digital Citizenship/Social Learning Network
- Digital Citizenship/Social Networking
- Digital Citizenship/Social Networking & Privacy Issues
- Digital Citizenship/State & Federal Mandates
- Digital Citizenship/Text Messaging
- Digital Citizenship/Videos: Digital Citizenship Topics
- Diigo Education
- GeoCaching
- Humor
- IPHONE
- Math Resources
- NECC 09
- NECC09/Announcements
- NECC09/Best Practices
- NECC09/Blogs
- NECC09/Cool Tools
- NECC09/Elluminate
- NECC09/Handouts
- NECC09/Interviews
- NECC09/Keynotes and Spotlight Sessions
- NECC09/New Products
- NECC09/Photos
- NECC09/Session Links
- NECC09/Social Events
- NECC09/Spotlight Sessions
- NECC09/Streaming Video sessions
- NECC09/Twitter
- NECC09/Videos
- smartboards
- Travel - Europe
- Tutorials
- Twitter in Education
- Web 2.0
- Web 2.0: Classroom Use of Diigo
- Web 2.0: Cool Tools
- Wireless
