This link has been bookmarked by 138 people . It was first bookmarked on 11 Jul 2006, by Kathryn.
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925 JusticeThese guidelines were developed during the CONFU process. For a full explanation of their status, see CONFU: The Conference on Fair Use.
TABLE OF CONTENTS
1. Introduction
2. Preparation of Educational Multimedia Projects Under These Guidelines
3. Permitted Educational Uses for Multimedia Projects Under These Guidelines
4. Limitations
5. Examples of When Permission is Required
6. Important Reminders
Appendix A: Organizations Endorsing These Guidelines
Appendix B: Organizations Participating in Development of These Guidelines -
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only the courts can authoritatively determine whether a particular use is fair use,
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educators include faculty, teachers, instructors, and others who engage in scholarly, research and instructional activities for educational institutions.
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.
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Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia programs for their own teaching tools in support of curriculum-based instructional activities at educational institutions.
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Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations:
3.2.1 for face-to-face instruction,
3.2.2 assigned to students for directed self-study,
3.2.3 for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material.
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Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of a multimedia project created under Section 2 of these guidelines.
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Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies, or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall not change the basic melody or the fundamental character of the work.
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Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2.
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Educators and students must seek individual permissions (licenses) before using copyrighted works in educational multimedia projects for commercial reproduction and distribution.
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Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore,
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Educators and students are reminded to credit the sources and display the copyright notice © and copyright ownership information if this is shown in the original source, for all works incorporated as part of the educational multimedia projects prepared by educators and students, including those prepared under fair use.
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Educators and students are advised that they must include on the opening screen of their multimedia program and any accompanying print material a notice that certain materials are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the multimedia fair use guidelines and are restricted from further use.
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Educators and students should be aware that reproduction or decompilation of copyrighted computer programs and portions thereof, for example the transfer of underlying code or control mechanisms, even for educational uses, are outside the scope of these guidelines.
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Carol KonkelGuidelines
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S BThis site provides a large amount of information on copyright and fair use guidelines. It talks about permitted educational uses for multimedia projects under the guidelines, limitations, examples of when permission is required, etc. At the end, numerous organizations are listed that endorse these guidelines.
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Josie SmithFair use Guidelines in copyright
copyright fairuse education multimedia fair_use digital_law guidelines media
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.
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Joan HelwigFind all the information you need about fair use and copyright including a Crash Course in Copyright. The site also includes links to a variety of other related references.
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Douglas QuickCopyright info for 21 Things
copyright fairuse multimedia education video reference teaching law fair_use guidelines imported
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Joy Quah Yien-lingFair use is a legal principle that defines the limitations on the exclusive rights** of copyright holders. The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses.
I intend to use this as a resource for my section on fair use and intellectual property rights. My students will gather multimedia materials for their project, so they need to know how much they can take, and under what circumstances.Module 4 assignment fair use guidelines for educational multimedia
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from the University of Texas, prepared by the Educational Multimedia Fair Use Guidelines Development Committee (1996)
unietd copyright guidelines ethical law multimedia education fair use
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Tina Rorer"2.2 By Educators for Curriculum-Based Instruction:
Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia programs for their own teaching tools in support of curriculum-based instructional activities at educational institutions. " -
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Maureen HaigAn older list, but still useful information.
diigo intellectual property copyright fairuse multimedia education media fair_use guidelines digital_law
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Michele KujawinskiCopyright and fair use
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Kirk Henry
Fair Use Guidelines For Educational Multimedia*IDL6543 Summary and References copyright fairuse education digital_law Module 2
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Elizabeth OrtegaMain Point #1 -- Fair use guidelines for using copyrighted materials in multimedia presentations for educational projects.
Main Point #2 -- Fair-use guidelines for permitted usage of multimedia presentations for educational projects.
Unique--Includes a lalibrary education copyright fair_use TED8766CopyLarimer information_literacy multimedia
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Anne BubnicThese guidelines were developed during the Conference on Fair Use. Educators and students are advised to exercise caution in using digital material downloaded from the Internet in producing their own educational multimedia projects, because there is a mix of works protected by copyright and works in the public domain on the network. Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore, some copyrighted works may have been posted to the Internet without authorization of the copyright holder.\n
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Tom MurphyFair use is a legal principle that defines the limitations on the exclusive rights** of copyright holders.
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