This link has been bookmarked by 21 people . It was first bookmarked on 15 Nov 2008, by Patrina Huff.
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Lucy GrayHenry Jenkins
"Play — the capacity to experiment with one’s surroundings as a form of problem-solving
Performance — the ability to adopt alternative identities for the purpose of improvisation and discovery
Simulation — the ability to interpret and construct dynamic models of real-world processes
Appropriation — the ability to meaningfully sample and remix media content Multitasking — the ability to scan one’s environment and shift focus as needed to salient details.
Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacities
Collective Intelligence — the ability to pool knowledge and compare notes with others toward a common goal
Judgment — the ability to evaluate the reliability and credibility of different information sources Transmedia Navigation — the ability to follow the flow of stories and information across multiple modalities
Networking — the ability to search for, synthesize, and disseminate information Negotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms." -
mikecaulfieldThe Participation Gap — the unequal access to the opportunities, experiences, skills, and
knowledge that will prepare youth for full participation in the world of tomorrow.
The Transparency Problem — The challenges young people face in learning to see
clearly the ways that media shape perceptions of the world.
The Ethics Challenge — The breakdown of traditional forms of professional training and
socialization that might prepare young people for their increasingly public roles as media
makers and community participants. -
y campbellmedia education for the 21st century
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Leona Walkerprinted out the paper; it is from MacArthur Foundation
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Jan SmithThe MacArthur Foundation launched its five-year, $50 million digital media and learning
initiative in 2006 to help determine how digital technologies are changing the way young
people learn, play, socialize, and participate in civic life. Answers are critical to developing
educational and other social institutions that can meet the needs of this and future generations. -
IRC RomeAn occasional paper on digital media and learning.
MacArthur Foundation -
Jorge YunesNew Media Literacy WhitePaper
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adina sullivanConfronting the Challenges of Participatory Culture: Media Education for the 21st Century
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graeme woodHenry Jenkins' research into media literacies, and the role for media education
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