This link has been bookmarked by 5 people . It was first bookmarked on 12 Oct 2008, by Mark Caponigro.
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02 Nov 10
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game
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02 Aug 10
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I got a perspective on the after-school situation from talking with an environmental educator who works with a group of fourth graders in Keene, NH, our small city surrounded by parks and woods. This past spring she read the children Alice McLaren's Roxaboxen, a book about children creating a fantasy town while growing up in the American West in the 1930's. It is a simple portrait of independent, imaginative play. "Oh, those children are so lucky. I wish we could do that," was the children's response. My friend was surprised. She had assumed the children would easily identify with the children in the story, so she asked them what they did after school. Of the 16 children in the class, two of the children were not allowed to go outside, four said they watched TV or talked on the phone, six went to the recreation center to play video games, and four played outside. If this is a representative sample, then only 25% of nine-year old children in our safe, all-American city are out playing in the neighborhood after school.
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13 Oct 08
Hanna WiszniewskaThis is an interesting article, as it offers a counter-argument to technology integration in all facets of the school experience, as least in the early years. The author makes a good point about young children being over-exposed to computer generated stimuli at such an early age, and he postulates the problems that ensue because of it. He refers to the "erosion" of childhood for marketing/money making purposes that benefit technology companies. He doesn't think software should replace good, interactive teaching.
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12 Oct 08
Mark CaponigroThis is an interesting article, as it offers a counter-argument to technology integration in all facets of the school experience, as least in the early years. The author makes a good point about young children being over-exposed to computer generated stimuli at such an early age, and he postulates the problems that ensue because of it. He refers to the "erosion" of childhood for marketing/money making purposes that benefit technology companies. He doesn't think software should replace good, interactive teaching.
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13 Aug 08
Donna Keenanwe need to focus on creating learning environments and educational challenges that are equally as engaging, interactive and sophisticated as good software
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