This link has been bookmarked by 11 people . It was first bookmarked on 07 Jun 2006, by Erik Stattin.
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16 Dec 08
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You just know that Stewart Butterfield was on a MOO way back when. His collegiate studies were in cognitive science and philosophy, and I can say from experience that those types were drawn to the MOO's questions of constructed reality and social illusion like low-level EQ fighters to a mob-spawn point.
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Even then I thought about what a game like Sim City would be like if you replaced the probabilistic functions which represented the populace whither people making real decisions
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As one player said: "By all means, provide an 'Object Wizard' for non-programmers to use when the game starts, but leave the task of building the 'Killer Object App' to the players.
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Finally, because the game has lots of social possibilities, having a really ambiguous relationship between player (real person) and character (game person) was something that appealed to us. We want people to be able to think of their character sometimes as an avatar (i.e., their direct representative in the game world) and sometimes as an agent - doing stuff behind the scenes, even when the player is not connected to the game and a puppet under the players' complete control when they are logged in.
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We are trying to design the game so that relationships, reputation, skills and general who you are counts for more than the what stuff you have
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Inherent in the proposition of 'Neverending'-ness is the assumption that the Game will remain engaging through constant transformation, which will originate for the most part in the minds of its own participants.
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- Library Bookbomber! - Set in the Library of Babel, you play Borges the nearly-blind Librarian battling a non-denumerable infinity of foreign-speaking janitors while hopping from low-ceilinged hexagonal room to low-ceilinged hexagonal room. Drop books on them, throw books at them: do anything you can do prevent them from kicking you out and bringing on the cataclysmic "closing time".
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15 Dec 08
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30 Jul 07
Scott Lesliewow, did everyone else know that flickr was originally developed as an online MMPOG called "The Game Neverending" I never knew. Fascinating
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07 Jun 06
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20 Apr 05
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24 Mar 04
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12 May 03
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