This link has been bookmarked by 38 people . It was first bookmarked on 24 Jul 2006, by Klaus Singer.
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31 Mar 12
Jeff CloughOpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.
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Michail PavlovThe Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and embedded devices. Current APIs are OpenGL ES, OpenML, OpenMAX, OpenSL ES, and Collada.
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