C'est ce qui a causé l'adoption par grappes locales des réseaux; voir http://www.vincos.it/world-map-of-social-networks/
This link has been bookmarked by 292 people and liked by 1 people. It was first bookmarked on 09 Mar 2009, by Will Richardson.
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21 Apr 13
Jared Maythe age gap doesn't necessarily mean a lack in understanding.
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For American teenagers, social network sites became a social hangout space, not unlike the malls in which I grew up or the dance halls of yesteryears. This was a place to gather with friends from school and church when in-person encounters were not viable. Unlike many adults, teenagers were never really networking. They were socializing in pre-exiting groups.
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Teen conversations may appear completely irrational, or pointless at best. "Yo, wazzup?" "Not much, how you?" may not seem like much to an outsider, but this is a form of social grooming. It's a way of checking in, confirming friendships, and negotiating social waters
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Adults have approached Facebook in very different ways. Adults are not hanging out on Facebook. They are more likely to respond to status messages than start a conversation on someone's wall (unless it's their birthday of course). Adults aren't really decorating their profiles or making sure that their About Me's are up-to-date. Adults, far more than teens, are using Facebook for its intended purpose as a social utility. For example, it is a tool for communicating with the past.
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1. Persistence. What you say sticks around. This is great for asynchronicity, not so great when everything you've ever said has gone down on your permanent record. The bits-wise nature of social media means that a great deal of content produced through social media is persistent by default.
2. Replicability. You can copy and paste a conversation from one medium to another, adding to the persistent nature of it. This is great for being able to share information, but it is also at the crux of rumor-spreading. Worse: while you can replicate a conversation, it's much easier to alter what's been said than to confirm that it's an accurate portrayal of the original conversation.
3. Searchability. My mother would've loved to scream search into the air and figure out where I'd run off with friends. She couldn't; I'm quite thankful. But with social media, it's quite easy to track someone down or to find someone as a result of searching for content. Search changes the landscape, making information available at our fingertips. This is great in some circumstances, but when trying to avoid those who hold power over you, it may be less than ideal.
4. Scalability. Social media scales things in new ways. Conversations that were intended for just a friend or two might spiral out of control and scale to the entire school or, if it is especially embarrassing, the whole world. Of course, just because something can scale doesn't mean that it will. Politicians and marketers have learned this one the hard way.
5. (de)locatability. With the mobile, you are dislocated from any particular point in space, but at the same time, location-based technologies make location much more relevant. This paradox means that we are simultaneously more and less connected to physical space.
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03 Feb 13
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06 Jan 13
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17 Aug 12
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28 Jul 12
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11 Jul 12
Darryl Schoeman11 July, 2012 <br />
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10 Jul 12
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02 Jun 12
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03 May 12
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07 Apr 12
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17 Mar 12
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18 Nov 11
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01 Nov 11
Bridget FeeneyThis website talks about how is constantly updating itself.
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19 Oct 11
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Social media is not new.
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17 Oct 11
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06 Aug 11
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09 Jun 11
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04 May 11
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23 Apr 11
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23 Feb 11
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"user-generated content" or content that is contributed by participants rather than editors.
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1) How did social media - and social network sites in particular - gain traction in the US? And how should we think about network effects? -
2) What are some core differences between how teens leverage social media and how adults engage with these same tools?
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3) How is social media reconfiguring social infrastructure and where is all of this going?
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There are triggers that drive early adopters to a site, but the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout.
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Today, Friendster is succeeding because of its popularity in other countries, but in the US, it's a graveyard of hipsters stuck in 2003.
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Certain properties are core to social media in a combination that alters how people engage with one another
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five properties of social media and three dynamics
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Persistence
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Replicability
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Searchability
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Scalability
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(de)locatability
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Invisible Audiences
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Collapsed Contexts
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Blurring of Public and Private
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26 Jan 11
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23 Jan 11
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13 Jan 11
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23 Dec 10
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17 Dec 10
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: boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26.
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16 Dec 10
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11 Dec 10
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Adults have approached Facebook in very different ways. Adults are not hanging out on Facebook. They are more likely to respond to status messages than start a conversation on someone's wall (unless it's their birthday of course). Adults aren't really decorating their profiles or making sure that their About Me's are up-to-date. Adults, far more than teens, are using Facebook for its intended purpose as a social utility. For example, it is a tool for communicating with the past.
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07 Dec 10
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06 Nov 10
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30 Sep 10
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16 Sep 10
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13 Sep 10
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11 Aug 10
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16 Jul 10
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We saw half-baked ideas hit the marketplace and get transformed by the users in an elegant dance with the developers
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For many users, direct communication tools like email and IM were used to communicate with one's closest and dearest while online communities were tools for connecting with strangers around shared interests.
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Many who build technology think that a technology's feature set is the key to its adoption and popularity. With social media, this is often not the case. There are triggers that drive early adopters
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Persistence. What you say sticks around. This is great for asynchronicity,
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Replicability. You can copy and paste a conversation from one medium to another
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Searchability
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Scalability.
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Of course, just because something can scale doesn't mean that it will. Politicians and marketers have learned this one the hard way
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we are simultaneously more and less connected to physical space
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Invisible Audiences
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Collapsed Contexts
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Blurring of Public and Private
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30 May 10
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28 May 10
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boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26
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boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26
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Citation: boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26
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Network effects are also critical for deployment. People pick up the things that their friends use. This is all fine and well if everyone can get access to the same platform, but when that's not the case, new problems emerge. We're all developing nice new social technologies for the mobile phone. And people even want those technologies. But they aren't taking off. Why? There are no cluster effects. If you use IE and I use Firefox, we can still both get to Facebook. If you use Windows Mobile and I use an iPhone or you're on Verizon and I'm on AT&T, the chances of us being able to do the same things with our devices are pretty limited, especially when you take into account the limited nature of data plans. We can't role out cool new technologies if we can't get cluster effects. We don't just need network effects to get things to spread; we also need to think in terms of complete clusters. And we need to design with this in mind.
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26 Apr 10
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23 Mar 10
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22 Mar 10
Yann Leroux"A great deal of sociality is about engaging with publics, but we take for granted certain structural aspects of those publics. Certain properties are core to social media in a combination that alters how people engage with one another. I want to discuss five properties of social media and three dynamics. These are the crux of what makes the phenomena we're seeing so different from unmediated phenomena.
1. Persistence. What you say sticks around. This is great for asynchronicity, not so great when everything you've ever said has gone down on your permanent record. The bits-wise nature of social media means that a great deal of content produced through social media is persistent by default.
2. Replicability. You can copy and paste a conversation from one medium to another, adding to the persistent nature of it. This is great for being able to share information, but it is also at the crux of rumor-spreading. Worse: while you can replicate a conversation, it's much easier to alter what's been said than to confirm that it's an accurate portrayal of the original conversation.
3. Searchability. My mother would've loved to scream search into the air and figure out where I'd run off with friends. She couldn't; I'm quite thankful. But with social media, it's quite easy to track someone down or to find someone as a result of searching for content. Search changes the landscape, making information available at our fingertips. This is great in some circumstances, but when trying to avoid those who hold power over you, it may be less than ideal.
4. Scalability. Social media scales things in new ways. Conversations that were intended for just a friend or two might spiral out of control and scale to the entire school or, if it is especially embarrassing, the whole world. Of course, just because something can scale doesn't mean that it will. Politicians and marketers have learned this one the hard way.
5. (de)locatability. With the mobile, you are dislocated from any particular point in space, but at the same time, location- -
21 Mar 10
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the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout
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Friendster didn't understand network effects. In kicking off users who weren't conforming to their standards, they pissed off more than those users; they pissed off those users' friends who were left with little purpose to use the site
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And if you wanna curb problematic behavior, you need to think of the problem in terms of networks, not individuals
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, youth played a central role in the rise of some social media. Now, many adults have jumped in, but what they are doing there is often very different than what young people are doing. This showcases the ways in which some tools are used differently by different groups.
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Unlike many adults, teenagers were never really networking. They were socializing in pre-exiting groups.
-
Teen conversations may appear completely irrational, or pointless at best. "Yo, wazzup?" "Not much, how you?" may not seem like much to an outsider, but this is a form of social grooming. It's a way of checking in, confirming friendships, and negotiating social waters
-
Adults, far more than teens, are using Facebook for its intended purpose as a social utility. For example, it is a tool for communicating with the past.
-
The "25 Things" phenomenon took me by surprise until I started thinking about the intended audience. Teenagers craft quizzes for themselves and their friends. Adults are crafting them to show-off to people from the past and connect the dots between different audiences as a way of coping with the awkwardness of collapsed contexts.
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the culture of Twitter is all about participation in a large public square.
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From the digerati seeking widespread attention to the politically minded hoping to appear on CNN, many are leveraging Twitter to be part of a broad dialogue. Teens are much more motivated to talk only with their friends and they learned a harsh lesson with social network sites
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We can continue to design and deploy, but one of the amazing things that is happening in the realm of social media is that folks are starting to iterate with their users.
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We need to be able to evolve with our products as people begin to use it
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The key lesson from the rise of social media for you is that a great deal of software is best built as a coordinated dance between you and the users.
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1. Persistence
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2. Replicability
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Searchability
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4. Scalability.
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Social media scales things in new ways. Conversations that were intended for just a friend or two might spiral out of control and scale to the entire school or, if it is especially embarrassing, the whole world
-
1. Invisible Audiences
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. Collapsed Contexts
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3. Blurring of Public and Private
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creates all new questions about context and privacy, about our relationship to space and to the people around us.
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10 Mar 10
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16 Feb 10
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For the technology crowd, Web2.0 was about a shift in development and deployment
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Rather than producing a product, testing it, and shipping it to be consumed by an audience that was disconnected from the developer, Web2.0 was about the perpetual beta.
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For the business crowd, Web2.0 can be understood as hope
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For users, Web2.0 was all about reorganizing web-based practices around Friends
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We can't role out cool new technologies if we can't get cluster effects. We don't just need network effects to get things to spread; we also need to think in terms of complete clusters.
-
We design social media for an intended audience but aren't always prepared for network effects or the different use cases that emerge when people decide to repurpose their technology
-
Persistence
-
Replicability
-
Searchability
-
Scalability
-
(de)locatability
-
Invisible Audiences
-
Collapsed Contexts
-
Blurring of Public and Private
-
If we get away from thinking about the specific technologies and focus on the properties and dynamics, we can see how change is unfolding before our eyes. One of the key challenges is learning how to adapt to an environment in which these properties and dynamics play a key role.
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15 Feb 10
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often used to describe the collection of software that enables individuals and communities to gather, communicate, share, and in some cases collaborate or play
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or technologists, Web2.0 was about constantly iterating the technology as people interacted with it and learning from what they were doing
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resurgence of startups, venture capitalists, and conferences.
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For users, Web2.0 was all about reorganizing web-based practices around Friends
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popularity with American teenagers had sparked a new wave of moral panics, driven primarily from the media's misrepresentation of teenage runaways and disturbed kids who leveraged the site to find and knowingly meet up with older men for sexual encounters.
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ejected the transitio
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f you wanna curb problematic behavior, you need to think of the problem in terms of networks, not individuals
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intended purpose as a social utility
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We design social media for an intended audience but aren't always prepared for network effects or the different use cases that emerge when people decide to repurpose their technology.
-
orced to contend with a society in which things are being truly reconfigured
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reates all new questions about context and privacy, about our relationship to space and to the people around us.
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13 Feb 10
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It is often used to describe the collection of software that enables individuals and communities to gather, communicate, share, and in some cases collaborate or play.
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Social media is the latest buzzword in a long line of buzzwords. It is often used to describe the collection of software that enables individuals and communities to gather, communicate, share, and in some cases collaborate or play.
-
"user-generated content" or content that is contributed by participants rather than editors.
-
So why am I giving you this much history? Many who build technology think that a technology's feature set is the key to its adoption and popularity. With social media, this is often not the case. There are triggers that drive early adopters to a site, but the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout. In each of these cases, network effects played a significant role in the spread and adoption of the site.
-
The uptake of social media is quite different than the uptake of non-social technologies. For the most part, you don't need your friends to use Word to find the tool useful. You do need your friends to use email for it to be useful, but, thanks to properties of that medium, you don't need them to be using Outlook or Hotmail to write to them. Many of the new genres of social media are walled gardens, requiring your friends to use that exact site to be valuable. This has its advantages for the companies who build it - that's the whole attitude behind lock-in. But it also has its costs. Consider for example the fact that working class and upper class kids can't talk to one another if they are on different SNSs.
-
. While the ethos among teens is "public by default, private when necessary," many are learning that it's just not worth it to have a worrying mother obsess over every mood you seek to convey. This dynamic showcases how social factors are key to the adoption of new forms of social media.
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11 Jan 10
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14 Dec 09
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03 Dec 09
Emmanuel PrevilleTalk by danah boyd, 26 February 2009,
SocialMedia_MédiasSociaux SocialNetworking_RésautageSocial SHCA_ASCS Web2.0
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17 Nov 09
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14 Nov 09
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It is often used to describe the collection of software that enables individuals and communities to gather, communicate, share, and in some cases collaborate or play
-
Social media is driven by another buzzword: "user-generated content" or content that is contributed by participants rather than editors.
-
For the technology crowd, Web2.0 was about a shift in development and deployment
-
technologists, Web2.0 was about constantly iterating the technology as people interacted with it and learning from what they were doing
-
For the business crowd, Web2.0 can be understood as hope.
-
For users, Web2.0 was all about reorganizing web-based practices around Friends
-
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25 Oct 09
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21 Oct 09
John Turnerdanah boyd
Microsoft Research Tech Fest, Redmond, 26 February 2009
"specific genres of social media may come and go, but these underlying properties are here to stay. We won't turn the clock back on these. Social network sites may end up being a fad from the first decade of the 21st century, but new forms of technology will continue to leverage social network as we go forward. If we get away from thinking about the specific technologies and focus on the properties and dynamics, we can see how change is unfolding before our eyes. One of the key challenges is learning how to adapt to an environment in which these properties and dynamics play a key role. This is a systems problem. We are all implicated in it - as developers and policy makers, as parents and friends, as individuals and as citizens.
Social media is here to stay. Now we just have to evolve with it." -
16 Oct 09
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07 Oct 09
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20 Sep 09
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01 Sep 09
graham hughesMy talk today is about social media. I'm going to begin by dissecting this silly term and then we'll get down and dirty with how social media is being used.
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Web2.0 was about the perpetual beta
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We saw half-baked ideas hit the marketplace and get transformed by the users in an elegant dance with the developers
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26 Aug 09
shevooby danah boyd - talk given at Microsoft in Feb 2009
web2.0 social_media social_networking twitter facebook myspace culture
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16 Aug 09
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29 Jul 09
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18 Jul 09
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09 Jul 09
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Web2.0 was about constantly iterating the technology as people interacted with it and learning from what they were doing
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30 Jun 09
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27 Jun 09
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20 Jun 09
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15 Jun 09
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10 Jun 09
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02 Jun 09
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INF 6107Billet dirigé: choisissez un médium social (digg, blogues, etc..) et illustrez ou expliquez les cinq propriétés citées par danah boyd.
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Add Sticky Notethe single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout.
-
-
We can't role out cool new technologies if we can't get cluster effects. We don't just need network effects to get things to spread; we also need to think in terms of complete clusters.
-
Add Sticky Notethe recent "25 Things" phenomena
-
Teens are much more motivated to talk only with their friends and they learned a harsh lesson with social network sites. Even if they are just trying to talk to their friends, those who hold power over them are going to access everything they wrote if it's in public. While the ethos among teens is "public by default, private when necessary," many are learning that it's just not worth it to have a worrying mother obsess over every mood you seek to convey.
-
We need to be able to evolve with our products as people begin to use it. This can be quite tricky, especially for folks who are used to a build, test, and deploy methodology. As a developer, you are no longer simply an author of software. You are an actor in a process in which software is being developed and repurposed. The key lesson from the rise of social media for you is that a great deal of software is best built as a coordinated dance between you and the users.
-
five properties of social media and three dynamics.
-
Persistence
-
Replicability
-
Searchability
-
Scalability
-
(de)locatability
-
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29 May 09
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20 May 09
Sahana ChattopadhyaySocial Media is Here to Stay... Now What? a chat with Danah Boyd
http://www.danah.org/papers/talks/MSRTechFest2009.html [from http://twitter.com/sahana2802/statuses/1330438766] -
05 May 09
Howard RheingoldSo why am I giving you this much history? Many who build technology think that a technology's feature set is the key to its adoption and popularity. With social media, this is often not the case. There are triggers that drive early adopters to a site, but the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout. In each of these cases, network effects played a significant role in the spread and adoption of the site.
The uptake of social media is quite different than the uptake of non-social technologies. For the most part, you don't need your friends to use Word to find the tool useful. You do need your friends to use email for it to be useful, but, thanks to properties of that medium, you don't need them to be using Outlook or Hotmail to write to them. Many of the new genres of social media are walled gardens, requiring your friends to use that exact site to be valuable. This has its advantages for the companies who build it - that's the whole attitude behind lock-in. But it also has its costs. Consider for example the fact that working class and upper class kids can't talk to one another if they are on different SNSs.
Friendster didn't understand network effects. In kicking off users who weren't conforming to their standards, they pissed off more than those users; they pissed off those users' friends who were left with little purpose to use the site. The popularity of Friendster unraveled as fast as it picked up, but the company never realized what hit them. All of their metrics were based on number of users. While only a few users deleted their accounts, the impact of those lost accounts was huge. The friends of those who departed slowly stopped using the site. At first, they went from logging in every hour to logging in every day, never affecting the metrics. But as nothing new came in and as the collective interest waned, their attention went elsewhere. Today, Friendster is succeeding because of its pprivacy networks digital_natives social_media social_networks
-
We design social media for an intended audience but aren't always prepared for network effects or the different use cases that emerge when people decide to repurpose their technology.
-
great deal of sociality is about engaging with publics, but we take for granted certain structural aspects of those publics. Certain properties are core to social media in a combination that alters how people engage with one another. I want to discuss five properties of social media and three dynamics. These are the crux of what makes the phenomena we're seeing so different from unmediated phenomena.
1. Persistence. What you say sticks
-
Replicability
-
Searchability
-
Scalability
-
locatability
-
Those five properties are intertwined, but their implications have to do with the ways in which they alter social dynamics.
-
Invisible Audiences.
-
2. Collapsed Contexts.
-
Blurring of Public and Private.
-
All of this means that we're forced to contend with a society in which things are being truly reconfigured. So what does this mean? As we are already starting to see, this creates all new questions about context and privacy, about our relationship to space and to the people around us.
-
-
01 May 09
-
30 Apr 09
-
28 Apr 09
Nynke KruiderinkMy talk today is about social media. I'm going to begin by dissecting this silly term and then we'll get down and dirty with how social media is being used.
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27 Apr 09
Cindy SeibelDanah Boyd's talk at Microsoft's Research Tech Fest February 2009
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24 Apr 09
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22 Apr 09
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21 Apr 09
Christie AndersenArtikel af Danah Boyd om sociale medier
socialmedia research socialnetworking article education culture danahboyd
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18 Apr 09
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17 Apr 09
Ryan OuyoumjianMy talk today is about social media. I'm going to begin by dissecting this silly term and then we'll get down and dirty with how social media is being used.
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09 Apr 09
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08 Apr 09
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06 Apr 09
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04 Apr 09
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03 Apr 09
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sandra rogersCitation: boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26.
My talk today is about social media. I'm going to begin by dissecting this silly term and then we'll get down and diauthentic_assessment_project web2.0 social software 2010_12_16_delicious_import to_read
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30 Mar 09
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29 Mar 09
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Katie Day[This is a rough unedited crib of the actual talk]
Citation: boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26.
"My talk today is about social media. I'm going to begin by dissesocial_media web2.0 danah_boyd talk 2009 social_software imported_from_delicious
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[This is a rough unedited crib of the actual talk]
Citation: boyd, danah. 2009. "Social Media is Here to Stay... Now What?" Microsoft Research Tech Fest, Redmond, Washington, February 26.
My talk today is about social media. I'm going to begin by dissecting this silly term and then we'll get down and dirty with how social media is being used.
-
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28 Mar 09
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While many of the tools may have been designed to help people find others, what Web2.0 showed was that people really wanted a way to connect with those that they already knew in new ways. Even tools like MySpace and Facebook which are typically labeled social networkING sites were never really about networking for most users. They were about socializing inside of pre-existing networks.
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running around naked in the desert
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collapse the network graph
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media's misrepresentation
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the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout
-
collapsed contexts
-
one of the amazing things that is happening in the realm of social media is that folks are starting to iterate with their users
-
-
27 Mar 09
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26 Mar 09
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23 Mar 09
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22 Mar 09
Public Stiky Notes
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