This link has been bookmarked by 80 people . It was first bookmarked on 12 Feb 2008, by Christy Tucker.
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A task always takes longer than you expect, even when you take into account Hofstadter’s Law.
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The Immutable Laws of Web Design and Development Posted in Thinking on February 7, 2008 | 20 Comments Occasionally smart people say pretty smart things. The computing world likes to call these pearls of wisdom laws. They also like to name each law after the person who coined it. Take, for instance, the most well-known of all the computing world’s laws, Moore’s Law, which is named after Intel founder Gordan E. Moore. In the web industry we have no such laws. While computer software and engineering is a science, web work isn’t. I view web work as an amalgamation of a variety of crafts and disciplines, like behavioral psychology, art and design, information sciences - and, since the end medium depends on technology, part computer science. Given that last bit, it makes sense that some computing laws would apply to the world of the web. Since I have an awful time remembering them, I figured I’d write down the ones that have been helpful to me in my career in the web industry. Brooks’ Law Adding manpower to a late software project makes it even later. Probably the law I quote the most. I can’t tell you how many times a client has asked, ” Can’t we just throw another guy at the problem?” Parkinson’s Law Work expands so as to fill the time available for its completion. In other words, we’re talking about ‘scope creep’. Keep projects short and sweet—Otherwise, they tend to become unmanageable beasts. Hoare’s Law of Large Programs Inside every large problem is a small problem struggling to get out. A perfect reminder that we often create larger problems from small ones. Always remember to focus on the goal or need. Everything else is secondary. Lister’s Law People under time pressure don’t think faster. Tell this to any startup and they will probably show you to the door, but it’s very true. The only result you get from putting people under pressure is unnecessary s
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The Immutable Laws of Web Design and Development Posted in Thinking on February 7, 2008 | 20 Comments Occasionally smart people say pretty smart things. The computing world likes to call these pearls of wisdom laws. They also like to name each law after the person who coined it. Take, for instance, the most well-known of all the computing world’s laws, Moore’s Law, which is named after Intel founder Gordan E. Moore. In the web industry we have no such laws. While computer software and engineering is a science, web work isn’t. I view web work as an amalgamation of a variety of crafts and disciplines, like behavioral psychology, art and design, information sciences - and, since the end medium depends on technology, part computer science. Given that last bit, it makes sense that some computing laws would apply to the world of the web. Since I have an awful time remembering them, I figured I’d write down the ones that have been helpful to me in my career in the web industry. Brooks’ Law Adding manpower to a late software project makes it even later. Probably the law I quote the most. I can’t tell you how many times a client has asked, ” Can’t we just throw another guy at the problem?” Parkinson’s Law Work expands so as to fill the time available for its completion. In other words, we’re talking about ‘scope creep’. Keep projects short and sweet—Otherwise, they tend to become unmanageable beasts. Hoare’s Law of Large Programs Inside every large problem is a small problem struggling to get out. A perfect reminder that we often create larger problems from small ones. Always remember to focus on the goal or need. Everything else is secondary. Lister’s Law People under time pressure don’t think faster. Tell this to any startup and they will probably show you to the door, but it’s very true. The only result you get from putting people under pressure is unnecessary s
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Daniel UlczykTodas las fuentes estan organizadas por orden alfabético y por categorías. Algunas de las más populares son las fuentes graffiti o las fuentes góticas.
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Kevin StrasserJakob’s Law of the Internet User Experience Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.
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Brent SordylYou cannot reduce the complexity of a given task beyond a certain point. Once you’ve reached that point, you can only shift the burden around.
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