This link has been bookmarked by 84 people . It was first bookmarked on 06 Oct 2009, by Marcin Kasperski.
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29 Mar 12
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This is often the kind of test done toward the end of a design cycle
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22 Feb 12
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it means translating the research questions into task scenarios that represent realistic user goals.
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Whatever. As long as it involves observing real people using your design, it’s usability testing.
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Really, all you need for a usability test is someone who is a user of your design (or who acts like a user), something to test (a design in any state of completion), and someplace where the user and the design can meet and you can observe. Someplace can even be remote, depending on the state of the design. You can do all that fancy lab stuff, but you don’t have to.
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Robin SmailDana Chisnell's great article: Demystifying Usability Testing - http://is.gd/4sUgX
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Peter van der ReijdenJared Spool will tell you for free that when his company researched the causes of failed designs, they found that lack of information was the root of all bad design decisions. The point of user research is to make good, solid, confident decisions about de
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20 Oct 09
María Fernándezthey found that lack of information was the root of all bad design decisions
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Mindy McAdamsLack of information is the root of all bad design decisions. "The point of user research is to make good, solid, confident decisions about design."
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06 Oct 09
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Alex HorstmannThere seems to be this idea going around that usability testing is bad, or that the cool kids don’t do it. That it’s old skool. That designers don’t need to do it. What if I told you that usability testing is the hottest thing in experience design researc
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