This link has been bookmarked by 204 people . It was first bookmarked on 26 Mar 2008, by Cherice Montgomery.
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11 Jul 14
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07 Jul 14
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05 Jun 14
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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These guidelines clarify the application of fair use of copyrighted works as teaching methods are adapted to new learning environments.Educators have traditionally brought copyrighted books, videos, slides, sound recordings and other media into the classroom, along with accompanying projection and playback equipment.
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04 Feb 14
Ann Steckel"3.2 Educator Use for Curriculum-Based Instruction:
Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations:
3.2.1 for face-to-face instruction,
3.2.2 assigned to students for directed self-study,
3.2.3 for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material. "copyright FairUse education multimedia Use fair_use reference guidelines
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07 Jul 13
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The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair
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There is no simple test to determine what is fair use.
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four fair use
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Uses that exceed these guidelines may or may not be fair use. The participants also agree that the more one exceeds these guidelines, the greater the risk that fair use does not apply.
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions
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Nothing in these guidelines shall be construed to apply to the fair use privilege in any context outside of educational and scholarly uses of educational multimedia projects.
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These guidelines apply to the use, without permission, of portions of lawfully acquired copyrighted works in educational multimedia projectswhich are created by educators or students as part of a systematic learning activity by nonprofit educational institutions.
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Educational multimedia projects created under these guidelines incorporate students' or educators' original material, such as course notes or commentary, together with various copyrighted media formats including but not limited to, motion media, music, text material, graphics, illustrations, photographs and digital software which are combined into an integrated presentation.
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nonprofit organizations
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include proper attribution and citation
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course
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Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions.
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subject to the Time, Portion, Copying and Distribution Limitations
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Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
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Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations
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4. LIMITATIONS - TIME, PORTION, COPYING AND DISTRIBUTION
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period of up to two years after the first instructional use with a class.
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It is understood, however, that students in kindergarten through grade six may not be able to adhere rigidly to the portion limitations in this section in their independent development of educational multimedia projects. In any event, each such project retained under Sections 3.1 and 4.3 should comply with the portion limitations in this section.
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Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project
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Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted work consisting of text material may be reproduced or otherwise incorporated as part of an educational multimedia project created
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An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets from any anthology may be used.
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Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work
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Any alterations to a musical work shall not change the basic melody or the fundamental character of the work.
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Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created
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When using photographs and illustrations from a published collective work, not more than 10% or 15 images,
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there may be no more that two use copies
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Educators and students must seek individual permissions (licenses)before using copyrighted works in educational multimedia projects for commercial reproduction and distribution.
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and display the copyright notice and copyright ownership information
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credit the sources
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Educators and students are advised that they must include on the opening screen of their multimedia project and any accompanying print material a notice that certain materials are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the educational multimedia fair use guidelines and are restricted from further use.
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Educators and students may make alterations in the portions of the copyrighted works they incorporate as part of an educational multimedia project only if the alterations support specific instructional objectives. Educators and students are advised to note that alterations have been made.
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Fair use and these guidelines shall not preempt or supersede licenses and contractual obligations
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02 Jun 13
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4. LIMITATIONS - TIME, PORTION, COPYING AND DISTRIBUTION
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30 Apr 13
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2. PREPARATION OF EDUCATIONAL MULTIMEDIA PROJECTS USING PORTIONS OF COPYRIGHTED WORKS
These uses are subject to the Portion Limitations listed in Section 4.They should include proper attribution and citation as defined in Sections6.2.2.1 By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.2.2 By Educators for Curriculum-Based Instruction:
Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions. -
3. PERMITTED USES OF EDUCATIONAL MULTIMEDIA PROJECTS CREATED UNDER THESE GUIDELINES
Uses of educational multimedia projects created under these guidelinesare subject to the Time, Portion, Copying and Distribution Limitations listed in Section 4.3.1 Student Use:
Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews. -
.2 Educator Use for Curriculum-Based Instruction:
Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations:3.2.1 for face-to-face instruction,
3.2.2 assigned to students for directed self-study,
3.2.3 for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material.
If the educational institution's network or technology used to access the educational multimedia project created under Section 2 of these guidelines cannot prevent duplication of copyrighted material, students or educators may use the multimedia educational projects over an otherwise secure network for a period of only 15 days after its initial real-time remote use in the course of instruction or 15 days after its assignment for directed self-study. After that period, one of the two use copies of the educational multimedia project may be placed on reserve in a learning resource center, library or similar facility for on-site use by students enrolled in the course. Students shall be advised that they are not permitted to make their own copies of the educational multimedia project.
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4.1 Time Limitations
Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1. -
4.2 Portion Limitations
Portion limitations mean the amount of a copyrighted work that can reasonably be used in educational multimedia projects under these guidelines regardless of the original medium from which the copyrightedworks are taken. In the aggregate means the total amount of copyrighted material from a single copyrighted work that is permitted to be used in an educational multimedia project without permission under these guidelines. These limitations apply cumulatively to each educator's or student's multimedia project(s) for the same academic semester, cycle or term. All students should be instructed about the reasons for copyright protection and the need to follow these guidelines. It is understood, however, that students in kindergarten through grade six may not be able to adhere rigidly to the portion limitations in this section in their independent development of educational multimedia projects. In any event, each such project retained under Sections 3.1 and 4.3 should comply with the portion limitations in this section. -
4.2.1 Motion Media
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines. -
4.2.2 Text Material
Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted work consisting of text material may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines. An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets from any anthology may be used. For poems of greater length, 250 words may be used but no more than three excerpts by a poet, or five excerpts by different poets from a single anthology may be used. -
4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall not change the basic melody or the fundamental character of the work. -
.2.4 Illustrations and Photographs
The reproduction or incorporation of photographs and illustrations is more difficult to define with regard to fair use because fair use usually precludes the use of an entire work. Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less, may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2.
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31 Mar 13
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07 Feb 13
adteach"Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders. The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses. These guidelines apply only to fair use in the context of copyright and to no other rights."
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders. The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses. These guidelines apply only to fair use in the context of copyright and to no other rights.
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based on particular facts of a given case, to determine whether a use is a "fair use": (1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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04 Feb 13
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30 Jan 13
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06 Dec 12
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3. Permitted Educational Uses for Multimedia Projects Under These Guidelines
4. Limitations
5. Examples of When Permission is Required
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30 Sep 12
Jen GoodyearRules of what can and cannot be used legally in multimedia presentations
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Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects
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Students may perform and display their own educational multimedia projects created under Section 2
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use them in their own portfolios as examples of their academic work for later personal uses
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for a period of up to two years after the first instructional use
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Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production.
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1 Motion Media
Up to 10% or 3 minutes, -
Text Material
Up to 10% or 1000 words, -
Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, -
Illustrations and Photographs
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but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2.
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When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less,
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28 Sep 12
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21 Aug 12
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18 Jul 12
Mike WThe full text of guidelines from the Consortium of College and University Media Centers advising professors and students on acceptable uses of multimedia materials for educational purposes that would not infringe on owners' copyrights
Copyright EDIM 510 Fair Use media education guidelines reference
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07 Jul 12
Leslie WhittingtonThe full text of guidelines from the Consortium of College and University Media Centers advising professors and students on acceptable uses of multimedia materials for educational purposes that would not infringe on owners' copyrights. (Posted October 16, 1996)
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11 Jun 12
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for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material.
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4.2 Portion Limitations
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In the aggregate means the total amount of copyrighted material from a single copyrighted work that is permitted to be used in an educational multimedia project without permission under these guidelines.
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4.2.1 Motion Media
Up to 10% or 3 minutes, whichever is less, -
4.2.2 Text Material
Up to 10% or 1000 words, whichever is less, -
An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets from any anthology may be used.
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4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), -
4.2.4 Illustrations and Photographs
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photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less,
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4.2.5 Numerical Data Sets
Up to 10% or 2500 fields or cell entries, whichever is less, -
4.3 Copying and Distribution Limitations
Only a limited number of copies, including the original, may be made of an educator's educational multimedia project. -
An additional copy may be made for preservation purposes but may only be used or copied to replace a use copy that has been lost, stolen, or damaged. In the case of a jointly created educational multimedia project,each principal creator may retain one copy
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6.1 Caution in Downloading Material from the Internet
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Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore, some copyrighted works may have been posted to the Internet without authorization of the copyright holder.
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Educators and students are reminded to credit the sources and display the copyright notice and copyright ownership information if this is shown in the original source, for all works incorporated as part of educational multimedia projects prepared by educators and students, including those prepared under fair use. Crediting the source must adequately identify the source of the work, giving a full bibliographic description where available (including author, title, publisher, and place and date of publication). The copyright ownership information includes the copyright notice (C, year of first publication and name of the copyright holder).
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6.5 Integrity of Copyrighted Works: Alterations
Educators and students may make alterations in the portions of the copyrighted works they incorporate as part of an educational multimedia project only if the alterations support specific instructional objectives. Educators and students are advised to note that alterations have been made.
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23 May 12
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10 May 12
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17 Apr 12
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02 Mar 12
smenegh MeneghiniFair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders. The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses. These guidelines apply only to fair use in the context of copyright and to no other rights
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27 Feb 12
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Uses that exceed these guidelines may or may not be fair use. The participants also agree that the more one exceeds these guidelines, the greater the risk that fair use does not apply.
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26 Feb 12
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24 Feb 12
Amanda McHaneyThis article is about how to properly use educational multimedia. It discusses the guidelines necessary to using it, the limitations, and what sorts of permission is required in order to use it in the classroom.Â
Fair-Use Copyright Research Educators use fair Education technology
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22 Feb 12
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For the purposes of these guidelines, educators include faculty, teachers, instructors and others who engage in scholarly research and instructional activities for educational institutions. The copyrighted works used under these guidelines are lawfully acquired if obtained by the institution or individual through lawful means such as purchase, gift or license agreement but not pirated copies.
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.
2.2 By Educators for Curriculum-Based Instruction:
Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions.3. PERMITTED USES OF EDUCATIONAL MULTIMEDIA PROJECTS CREATED UNDER THESE GUIDELINES
Uses of educational multimedia projects created under these guidelinesare subject to the Time, Portion, Copying and Distribution Limitations listed in Section 4. -
4.1 Time Limitations
Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1.4.2 Portion Limitations
Portion limitations mean the amount of a copyrighted work that can reasonably be used in educational multimedia projects under these guidelines regardless of the original medium from which the copyrightedworks are taken. In the aggregate means the total amount of copyrighted material from a single copyrighted work that is permitted to be used in an educational multimedia project without permission under these guidelines. These limitations apply cumulatively to each educator's or student's multimedia project(s) for the same academic semester, cycle or term. All students should be instructed about the reasons for copyright protection and the need to follow these guidelines. It is understood, however, that students in kindergarten through grade six may not be able to adhere rigidly to the portion limitations in this section in their independent development of educational multimedia projects. In any event, each such project retained under Sections 3.1 and 4.3 should comply with the portion limitations in this section.4.2.1 Motion Media
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines. -
Educators and students should be aware that reproduction or decompilation of copyrighted computer programs and portions thereof, for example the transfer of underlying code or control mechanisms, even for educational uses, are outside the scope of these guidelines.
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These guidelines apply to the use, without permission, of portions of lawfully acquired copyrighted works in educational multimedia projectswhich are created by educators or students as part of a systematic learning activity by nonprofit educational institutions.
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various copyrighted media formats including but not limited to, motion media, music, text material, graphics, illustrations, photographs and digital software which are combined into an integrated presentation.
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Educational multimedia projects which incorporate portions of copyrighted works under these guidelines may be used only for educational purposes in systematic learning activities including use in connection with non-commercial curriculum-based learning and teaching activities by educators to students enrolled in courses at nonprofit educational institutions or otherwise permitted under Section 3.
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Educators and students are advised that they must include on the opening screen of their multimedia project and any accompanying print material a notice that certain materials are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the educational multimedia fair use guidelines and are restricted from further use.
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Educators and students are reminded to credit the sources and display the copyright notice and copyright ownership information if this is shown in the original source, for all works incorporated as part of educational multimedia projects prepared by educators and students, including those prepared under fair use.
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scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses.
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Educational multimedia projects created under these guidelines incorporate students' or educators' original material, such as course notes or commentary, together with various copyrighted media formats including but not limited to, motion media, music, text material, graphics, illustrations, photographs and digital software which are combined into an integrated presentation
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Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1.
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For the purposes of these guidelines, educators include faculty, teachers, instructors and others who engage in scholarly research and instructional activities for educational institutions.
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20 Feb 12
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Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
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the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders.
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions -- or to works for which the individual or institution has obtained permission for the particular use.
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4.2.2 Text Material
Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted work consisting of text material may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines. An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets from any anthology may be used. For poems of greater length, 250 words may be used but no more than three excerpts by a poet, or five excerpts by different poets from a single anthology may be used.
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Section 107 of the Copyright Act*** sets forth the four fair use factors which should be considered in each instance, based on particular facts of a given case, to determine whether a use is a "fair use": (1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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These guidelines clarify the application of fair use of copyrighted works as teaching methods are adapted to new learning environments.Educators have traditionally brought copyrighted books, videos, slides, sound recordings and other media into the classroom, along with accompanying projection and playback equipment.
-
2.1 By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course. -
for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material.
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Portion limitations mean the amount of a copyrighted work that can reasonably be used in educational multimedia projects under these guidelines regardless of the original medium from which the copyrightedworks are taken.
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The credit and copyright notice information may be combined and shown in a separate section of the educational multimedia project (e.g. credit section) except for images incorporated into the project for the uses described in Section 3.2.3. In such cases, the copyright notice and the name of the creator of the image must be incorporated into the image when, and to the extent, such information is reasonably available; credit and copyright notice information is considered "incorporated" if it is attached to the image file and appears on the screen when the image is viewed. I
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Educators and students may make alterations in the portions of the copyrighted works they incorporate as part of an educational multimedia project only if the alterations support specific instructional objectives. Educators and students are advised to note that alterations have been made.
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Educators and students should determine whether specific copyrighted works, or other data or information are subject to a license or contract.Fair use and these guidelines shall not preempt or supersede licenses and contractual obligations
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While only the courts can authoritatively determine whether a particular use is fair use, these guidelines represent the participants'
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While only the courts can authoritatively determine whether a particular use is fair use, these guidelines represent the participants
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders
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There is no simple test to determine what is fair use.
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work
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While only the courts can authoritatively determine whether a particular use is fair use, these guidelines represent the participants
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions -- or to works for which the individual or institution has obtained permission for the particular use
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Educators have traditionally brought copyrighted books, videos, slides, sound recordings and other media into the classroom, along with accompanying projection and playback equipment.
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Educators can use multimedia projects to respond spontaneously to students' questions by referring quickly to relevant portions.
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students can use multimedia projects to pursue independent study according to their needs or at a pace appropriate to their capabilities.
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want guidance about the application of fair use principles when creating their own multimedia projects to meet specific instructional objectives.
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ducational multimedia projects created under these guidelines incorporate students' or educators' original material
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Educational institutions are defined as nonprofit organizations whose primary focus is supporting research and instructional activities of educators an
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educational purposes in systematic learning activities including use in connection with non-commercial curriculum-based learning and teaching activities by educators to students enrolled in courses at nonprofit educational
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guidelines refer to the creation and use of educational multimedia projects, readers are advised that in some instances other fairuse guidelines such as those for off-air taping may be relevant.
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By Students:
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Students may incorporate portions of lawfully acquired copyrighted works
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By Educators for Curriculum-Based Instruction:
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Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
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assigned to students for directed self-study,
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for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production.
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copyrighted work that is permitted to be used in an educational multimedia project without permission under these guidelines.
-
copyrighted material from a single
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kindergarten through grade six may not be able to adhere rigidly to the portion limitations in this section in their independent development of educational multimedia projects
-
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project created under
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r 1000 words, whichever is less, in the aggregate of a copyrighted work consisting of text material may be reproduced or otherwise incorporated as part of an educational multimedia project
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An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets
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poems of greater length, 250 words may be used but no more than three excerpts by a poet, or five excerpts by different poets from a single anthology may be used.
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Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work
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Visaya PFair use for educational Media
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Fair Use
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Fair Use
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Fair Use
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Fair Use
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educational purposes
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3.3 Educator Use for Peer Conferences:
Educators may perform or display their own educational multimedia projects created under Section 2 of these guidelines in presentations to their peers, for example, at workshops and conferences.
3.4 Educator Use for Professional Portfolio
Educators may retain educational multimedia projects created under Section 2 of these guidelines in their personal portfolios for later personal uses such as tenure review or job interviews. -
4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall not change the basic melody or the fundamental character of the work. -
4.2.4 Illustrations and Photographs
The reproduction or incorporation of photographs and illustrations is more difficult to define with regard to fair use because fair use usually precludes the use of an entire work. Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less, may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. -
Only a limited number of copies, including the original, may be made of an educator's educational multimedia project.
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copyright
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fair use
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Educators and students may make alterations in the portions of the copyrighted works they incorporate as part of an educational multimedia project only if the alterations support specific instructional objectives. Educators and students are advised to note that alterations have been made.
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders
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The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses.
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These guidelines clarify the application of fair use of copyrighted works as teaching methods are adapted to new learning environments.
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Educators and students should determine whether specific copyrighted works, or other data or information are subject to a license or contract.Fair use and these guidelines shall not preempt or supersede licenses and contractual obligations
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13 Feb 12
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29 Jan 12
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17 Jan 12
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21 Nov 11
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22 Oct 11
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17 Oct 11
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4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall not change the basic melody or the fundamental character of the work.
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14 Oct 11
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While only the courts can authoritatively determine whether a particular use is fair use, these guidelines represent the participants'**** consensus of conditions under which fair use should generally apply and examples of when permission is required. Uses that exceed these guidelines may or may not be fair use. The participants also agree that the more one exceeds these guidelines, the greater the risk that fair use does not apply.
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Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1.
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-
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Educators and students may make alterations in the portions of the copyrighted works they incorporate as part of an educational multimedia project only if the alterations support specific instructional objectives. Educators and students are advised to note that alterations have been made.
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-
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educational purposes
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-
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for face-to-face instruction
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Any alterations to a musical work shall not change the basic melody or the fundamental character of the work.
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Educators and students are reminded to credit the sources and display the copyright notice and copyright ownership information if this is shown in the original source, for all works incorporated as part of educational multimedia projects prepared by educators and students, including those prepared under fair use.
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Educators and students should be aware that reproduction or decompilation of copyrighted computer programs and portions thereof, for example the transfer of underlying code or control mechanisms, even for educational uses, are outside the scope of these guidelines.
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Educators and students should determine whether specific copyrighted works, or other data or information are subject to a license or contract.
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12 Oct 11
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adequately
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dissemination
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4.2.4 Illustrations and Photographs
The reproduction or incorporation of photographs and illustrations is more difficult to define with regard to fair use because fair use usually precludes the use of an entire work. Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less, may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2.
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-
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Up to 10% or 3 minutes, whichever is less
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-
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders.
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2.1 By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course. -
3.1 Student Use:
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Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
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3.2.2 assigned to students for directed self-study,
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4.2.1 Motion Media
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines.4.2.2 Text Material
Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted work consisting of text material may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines. An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets from any anthology may be used. For poems of greater length, 250 words may be used but no more than three excerpts by a poet, or five excerpts by different poets from a single anthology may be used. -
there may be no more that two use copies only oneof which may be placed on reserve as described in Section 3.2.3.
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6.1 Caution in Downloading Material from the Internet
Educators and students are advised to exercise caution in using digital material downloaded from the Internet in producing their own educational multimedia projects, because there is a mix of works protectedby copyright and works in the public domain on the network. Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore, some copyrighted works may have been posted to the Internet without authorization of the copyright holder.
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-
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Educational multimedia projects created under these guidelines incorporate students' or educators' original material
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lawfully acquired
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may be used only for educational purposes
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2.1 By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course. -
3.1 Student Use:
Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews. -
4.1 Time Limitations
Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1. -
4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall not change the basic melody or the fundamental character of the work. -
5.1 Using Multimedia Projects for Non-Educational or Commercial Purposes
Educators and students must seek individual permissions (licenses)before using copyrighted works in educational multimedia projects for commercial reproduction and distributio -
5.2 Duplication of Multimedia Projects Beyond Limitations Listed in These Guidelines
Even for educational uses, educators and students must seek individual permissions for all copyrighted works incorporated in their personally created educational multimedia projects before replicating or distributing beyond the limitations listed in Section 4.3. -
5.3 Distribution of Multimedia Projects Beyond Limitations Listed in These Guidelines
Educators and students may not use their personally created educational multimedia projects over electronic networks, except for uses as described in Section 3.2.3, without obtaining permissions for all copyrighted works incorporated in the program. -
Educators and students are reminded to credit the sources and display the copyright notice and copyright ownership information if this is shown in the original source, for all works incorporated as part of educational multimedia projects prepared by educators and students, including those prepared under fair use. Crediting the source must adequately identify the source of the work, giving a full bibliographic description where available (including author, title, publisher, and place and date of publication). The copyright ownership information includes the copyright notice (C, year of first publication and name of the copyright holder).
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-
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders.
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Section 107 of the Copyright Act*** sets forth the four fair use factors which should be considered in each instance, based on particular facts of a given case, to determine whether a use is a "fair use"
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(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions -- or to works for which the individual or institution has obtained permission for the particular use. Also, license agreements may govern the uses of some works and users should refer to the applicable license terms for guidance.
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These guidelines clarify the application of fair use of copyrighted works as teaching methods are adapted to new learning environments
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Educational multimedia projects created under these guidelines incorporate students' or educators' original material, such as course notes or commentary, together with various copyrighted media formats including but not limited to, motion media, music, text material, graphics, illustrations, photographs and digital software which are combined into an integrated presentation.
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For the purposes of these guidelines, educators include faculty, teachers, instructors and others who engage in scholarly research and instructional activities for educational institutions.
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.
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-
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2.1 By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course. -
3.1 Student Use:
Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
-
-
-
Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders. The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of copyrighted works under fair use rather than by seeking authorization for non-commercial educational uses. These guidelines apply only to fair use in the context of copyright and to no other rights.
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Educators and students are advised to exercise caution in using digital material downloaded from the Internet in producing their own educational multimedia projects, because there is a mix of works protectedby copyright and works in the public domain on the network. Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore, some copyrighted works may have been posted to the Internet without authorization of the copyright holder.
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-
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Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
3.2 Educator Use for Curriculum-Based Instruction:
Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations:
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-
-
) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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construed
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Educational multimedia projects created under these guidelines incorporate students' or educators' original material,
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gift or license agreement but not pirated copies.
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incorporate
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Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions.
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individual instructional resources with their own original works in a meaningful way, providing compact educational tools that allow great flexibility in teaching and learning.
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Educators and students must seek individual permissions (licenses)before using copyrighted works in educational multimedia projects for commercial reproduction and distribution.
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educators and students must seek individual permissions for all copyrighted works incorporated in their personally created educational multimedia projects before replicating or distributing
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Educators and students may not use their personally created educational multimedia projects over electronic networks, except for uses as described in Section 3.2.3, without obtaining permissions for all copyrighted works incorporated in the program.
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10 Oct 11
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30 Sep 11
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28 Sep 11
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24 Sep 11
LeMardre MillerFair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holdersAdd Sticky Note | Remove Section 107 of the Copyright ActAdd Sticky Note | Remove fair use": (1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Fair use is a legal principle that provides certain limitations on the exclusive rights** of copyright holders
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Section 107 of the Copyright Act
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fair use": (1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Applicability of These Guidelines
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Educational multimedia projects
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Educational institutions
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Text Material
Up to 10% or 1000 words, -
An entire poem of less than 250 words may be used, but no more than three poems by one poet, or five poems by different poets
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Up to 10%, but in no event more than 30 seconds
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Up to 10% or 2500 fields or cell entries
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30 Jul 11
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06 Jul 11
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20 Jun 11
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02 Jun 11
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15 Apr 11
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09 Apr 11
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By Students
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when producing their own educational multimedia projects for a specific course.
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By Educators for Curriculum-Based Instruction
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when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions.
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for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.
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for curriculum-based instruction to students in the following situations:
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face-to-face instruction
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assigned to students for directed self-study
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remote instruction
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provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study
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cannot prevent duplication of copyrighted material
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period of only 15
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one of the two use copies of the educational multimedia project may be placed on reserve
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presentations to their peers
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personal portfolios for later personal uses
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for a period of up to two years after the first instructional use with a class
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Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production
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Portion limitations mean the amount of a copyrighted work that can reasonably be used in educational multimedia projects
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In the aggregate means the total amount of copyrighted material from a single copyrighted work that is permitted to be used in an educational multimedia project without permission under these guidelines.
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Motion Media
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10% or 3 minutes
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10%, but in no event more than 30 seconds
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limited number of copies
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there may be no more that two use copies only oneof which may be placed on reserve
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Using Multimedia Projects for Non-Educational or Commercial Purposes
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Duplication of Multimedia Projects Beyond Limitations Listed in These Guidelines
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Distribution of Multimedia Projects Beyond Limitations Listed in These Guidelines
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Caution in Downloading Material from the Internet
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Attribution and Acknowledgement
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Notice of Use Restrictions
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Future Uses Beyond Fair Use
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Integrity of Copyrighted Works: Alterations
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Reproduction or Decompilation of Copyrighted Computer Programs
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Licenses and Contracts
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01 Apr 11
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23 Mar 11
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17 Mar 11
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08 Mar 11
Valerie B.Fair Use Guidelines for Educational Multimedia
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07 Mar 11
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04 Mar 11
Debra HolmesEducational multimedia are well used tools in the classroom and this document states student and educator uses which are permitted.
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3.1 Student Use:
Students may perform and display their own educational multimedia projects created under Section 2 of these guidelines for educational uses in the course for which they were created and may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews.3.2 Educator Use for Curriculum-Based Instruction:
Educators may perform and display their own educational multimedia projects created under Section 2 for curriculum-based instruction to students in the following situations:3.2.1 for face-to-face instruction,
3.2.2 assigned to students for directed self-study,
3.2.3 for remote instruction to students enrolled in curriculum-based courses and located at remote sites, provided over the educational institution's secure electronic network in real-time, or for after class review or directed self-study, provided there are technological limitations on access to the network and educational multimedia project (such as a password or PIN) and provided further that the technology prevents the making of copies of copyrighted material.
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03 Mar 11
Laquitha DeanI reallly like this site because it showcases just the type of permission you must receive when using multimedia, and when it is required. It categorizes the copyright and fair use that students must use, as well as teachers and administrators. You must make sure all paperwork is accounted for.
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02 Mar 11
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Section 107 of the Copyright Act*** sets forth the four fair use factors which should be considered in each instance, based on particular facts of a given case, to determine whether a use is a "fair use":
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only the courts can authoritatively determine whether a particular use is fair use
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain
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Educational multimedia projects which incorporate portions of copyrighted works under these guidelines may be used only for educational purposes in systematic learning activities
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he reproduction or incorporation of photographs and illustrations is more difficult to define with regard to fair use because fair use usually precludes the use of an entire work.
-
-
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1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Educational institutions are defined as nonprofit organizations whose primary focus is supporting research and instructional activities of educators and students for noncommercial purposes.
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-
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public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions
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Educational multimedia projects which incorporate portions of copyrighted works under these guidelines may be used only for educational purposes in systematic learning activities including use in connection with non-commercial curriculum-based learning and teaching activities by educators to students enrolled in courses at nonprofit educational institutions or otherwise permitted under Section 3
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Under these guidelines a photograph or illustration may be used in its entirety but no more than 5 images by an artist or photographer may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2. When using photographs and illustrations from a published collective work, not more than 10% or 15 images, whichever is less, may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2.
-
-
-
The purpose of these guidelines is to provide guidance on the application of fair use principles by educators, scholars and students who develop multimedia projects using portions of
-
works under fair use rather than by seeking authorization for non-commercial educational uses
-
(1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Uses of educational multimedia projects created under these guidelinesare subject to the Time, Portion, Copying and Distribution Limitations listed in Section 4.
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Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project created under Section 2 of these guidelines.
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Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2.
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5.1 Using Multimedia Projects for Non-Educational or Commercial Purposes
Educators and students must seek individual permissions (licenses)before using copyrighted works in educational multimedia projects for commercial reproduction and distribution.5.2 Duplication of Multimedia Projects Beyond Limitations Listed in These Guidelines
Even for educational uses, educators and students must seek individual permissions for all copyrighted works incorporated in their personally created educational multimedia projects before replicating or distributing beyond the limitations listed in Section 4.3.5.3 Distribution of Multimedia Projects Beyond Limitations Listed in These Guidelines
Educators and students may not use their personally created educational multimedia projects over electronic networks, except for uses as described in Section 3.2.3, without obtaining permissions for all copyrighted works incorporated in the program.
-
-
-
Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions.
-
-
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required.
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The limitations and conditions set forth in these guidelines do not apply to works in the public domain -- such as US Government works or works on which copyright has expired for which there are no copyright restrictions -- or to works for which the individual or institution has obtained permission for the particular use. Also, license agreements may govern the uses of some works and users should refer to the applicable license terms for guidance.
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A cell entry is defined as the intersection where a row and a column meet on a spreadsheet.
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-
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There is no simple test to determine what is fair use. Section 107 of the Copyright Act*** sets forth the four fair use factors which should be considered in each instance, based on particular facts of a given case, to determine whether a use is a "fair use": (1) the purpose and character of use, including whether such use is of a commercial nature or is for nonprofit educational purposes, (2) the nature of the copyrighted work, (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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Educational institutions are defined as nonprofit organizations whose primary focus is supporting research and instructional activities of educators and students for noncommercial purposes.
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2.2 By Educators for Curriculum-Based Instruction:
Educators may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for their own teaching tools in support of curriculum-based instructional activities at educational institutions. -
4.1 Time Limitations
Educators may use their educational multimedia projects created for educational purposes under Section 2 of these guidelines for teaching courses, for a period of up to two years after the first instructional use with a class. Use beyond that time period, even for educational purposes, requires permission for each copyrighted portion incorporated in the production. Students may use their educational multimedia projects as noted in Section 3.1. -
4.2.3 Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work (or in the aggregate of extracts from an individual work), whether the musical work is embodied in copies or audio or audiovisual works, may be reproduced or otherwise incorporated as a part of a multimedia project created under Section 2. Any alterations to a musical work shall n
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FAIR USE GUIDELINES FOR EDUCATIONAL MULTIMEDIA*
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copyrighted
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copyrighted
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copyrighted
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copyrighted
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copyrighted
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Fair use is a legal principle that provides certain limitations on the exclusive rights
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copyrighted
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pyrighted
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permission
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The participants who developed these guidelines met for an extended period of time and the result represents their collective understanding in this complex area
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permission
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These guidelines apply to the use, without permission, of portions of lawfully acquired copyrighted works in educational multimedia
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Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course.
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copyrighted
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copyrighted
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Students may perform and display their own educational multimedia projects
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permission
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Up to 10% or 1000 words, whichever is less, in the aggregate of a copyrighted work
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06 Feb 11
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03 Feb 11
Alida Hansonrecommended in Doug Johnson's article, Who's afraid of the big bad c?
Discusses what may constitute fair use. -
05 Jan 11
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26 Nov 10
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27 Oct 10
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Educational institutions are defined as nonprofit organizations whose primary focus is supporting research and instructional activities of educators and students
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Text Material
Up to 10% or 1000 words, whichever is less -
Motion Media
Up to 10% or 3 minutes, whichever is less, in the aggregate of a copyrighted motion media work may be reproduced or otherwise incorporated as part of an educational multimedia project -
By Students:
Students may incorporate portions of lawfully acquired copyrighted works when producing their own educational multimedia projects for a specific course. -
Music, Lyrics, and Music Video
Up to 10%, but in no event more than 30 seconds, of the music and lyrics from an individual musical work -
Educators and students are advised that they must include on the opening screen of their multimedia project and any accompanying print material a notice that certain materials are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the educational multimedia fair use guidelines and are restricted from further use.
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